[u_inv] Use submodule on branch classic
3
.gitmodules
vendored
@ -13,3 +13,6 @@
|
||||
[submodule "mods/time_regulation"]
|
||||
path = mods/time_regulation
|
||||
url = git://github.com/MinetestForFun/time_regulation.git
|
||||
[submodule "mods/unified_inventory"]
|
||||
path = mods/unified_inventory
|
||||
url = git://github.com/MinetestForFun/unified_inventory.git
|
||||
|
1
mods/unified_inventory
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 79121842182d11260daa75da0516c08e6a71e6f5
|
2
mods/unified_inventory/.gitignore
vendored
@ -1,2 +0,0 @@
|
||||
*~
|
||||
|
@ -1,22 +0,0 @@
|
||||
Unified inventory
|
||||
=================
|
||||
|
||||
Unified Inventory replaces the default survival and creative inventory.
|
||||
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||
|
||||
License
|
||||
=======
|
||||
|
||||
Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
|
||||
|
||||
Unified inventory code is licensed under the GNU LGPLv2+.
|
||||
|
||||
Licenses for textures:
|
||||
|
||||
VanessaE: (WTFPL)
|
||||
* ui\_group.png
|
||||
|
||||
RealBadAngel: (WTFPL)
|
||||
* Everything else.
|
||||
|
||||
|
@ -1,239 +0,0 @@
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
-- Create detached creative inventory after loading all mods
|
||||
minetest.after(0.01, function()
|
||||
local rev_aliases = {}
|
||||
for source, target in pairs(minetest.registered_aliases) do
|
||||
if not rev_aliases[target] then rev_aliases[target] = {} end
|
||||
table.insert(rev_aliases[target], source)
|
||||
end
|
||||
unified_inventory.items_list = {}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory or
|
||||
def.groups.not_in_creative_inventory == 0) and
|
||||
def.description and def.description ~= "" then
|
||||
table.insert(unified_inventory.items_list, name)
|
||||
local all_names = rev_aliases[name] or {}
|
||||
table.insert(all_names, name)
|
||||
for _, name in ipairs(all_names) do
|
||||
local recipes = minetest.get_all_craft_recipes(name)
|
||||
if recipes then
|
||||
for _, recipe in ipairs(recipes) do
|
||||
|
||||
local unknowns
|
||||
|
||||
for _,chk in pairs(recipe.items) do
|
||||
local groupchk = string.find(chk, "group:")
|
||||
if groupchk then
|
||||
for _,groupname in pairs(string.gsub(chk, "group:", ""):split(",")) do
|
||||
if not unified_inventory.get_group_item(groupname).item then
|
||||
unknowns = true
|
||||
if minetest.setting_getbool("show_unknown_craftrecipes") then
|
||||
minetest.log("error", "Recipe for item " .. recipe.output .. " contains unknown group " .. groupname)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
elseif not minetest.registered_items[chk] then
|
||||
unknowns = true
|
||||
if minetest.setting_getbool("show_unknown_craftrecipes") then
|
||||
minetest.log("error", "Recipe for item " .. recipe.output .. " contains unknown item " .. chk)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not unknowns then
|
||||
unified_inventory.register_craft(recipe)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
table.sort(unified_inventory.items_list)
|
||||
unified_inventory.items_list_size = #unified_inventory.items_list
|
||||
minetest.log("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
|
||||
for _, name in ipairs(unified_inventory.items_list) do
|
||||
local def = minetest.registered_items[name]
|
||||
if type(def.drop) == "string" then
|
||||
local dstack = ItemStack(def.drop)
|
||||
if not dstack:is_empty() and dstack:get_name() ~= name then
|
||||
unified_inventory.register_craft({
|
||||
type = "digging",
|
||||
items = {name},
|
||||
output = def.drop,
|
||||
width = 0,
|
||||
})
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
for _, recipes in pairs(unified_inventory.crafts_for.recipe) do
|
||||
for _, recipe in ipairs(recipes) do
|
||||
local ingredient_items = {}
|
||||
for _, spec in ipairs(recipe.items) do
|
||||
local matches_spec = unified_inventory.canonical_item_spec_matcher(spec)
|
||||
for _, name in ipairs(unified_inventory.items_list) do
|
||||
if matches_spec(name) then
|
||||
ingredient_items[name] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
for name, _ in pairs(ingredient_items) do
|
||||
if unified_inventory.crafts_for.usage[name] == nil then
|
||||
unified_inventory.crafts_for.usage[name] = {}
|
||||
end
|
||||
table.insert(unified_inventory.crafts_for.usage[name], recipe)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
-- load_home
|
||||
local function load_home()
|
||||
local input = io.open(unified_inventory.home_filename, "r")
|
||||
if not input then
|
||||
unified_inventory.home_pos = {}
|
||||
return
|
||||
end
|
||||
while true do
|
||||
local x = input:read("*n")
|
||||
if not x then break end
|
||||
local y = input:read("*n")
|
||||
local z = input:read("*n")
|
||||
local name = input:read("*l")
|
||||
unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
||||
end
|
||||
io.close(input)
|
||||
end
|
||||
load_home()
|
||||
|
||||
function unified_inventory.set_home(player, pos)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.home_pos[player_name] = vector.round(pos)
|
||||
-- save the home data from the table to the file
|
||||
local output = io.open(unified_inventory.home_filename, "w")
|
||||
for k, v in pairs(unified_inventory.home_pos) do
|
||||
output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
|
||||
end
|
||||
io.close(output)
|
||||
end
|
||||
|
||||
function unified_inventory.go_home(player)
|
||||
local pos = unified_inventory.home_pos[player:get_player_name()]
|
||||
if pos then
|
||||
player:setpos(pos)
|
||||
end
|
||||
end
|
||||
|
||||
-- register_craft
|
||||
function unified_inventory.register_craft(options)
|
||||
if not options.output then
|
||||
return
|
||||
end
|
||||
local itemstack = ItemStack(options.output)
|
||||
if itemstack:is_empty() then
|
||||
return
|
||||
end
|
||||
if options.type == "normal" and options.width == 0 then
|
||||
options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
|
||||
end
|
||||
if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then
|
||||
unified_inventory.crafts_for.recipe[itemstack:get_name()] = {}
|
||||
end
|
||||
table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options)
|
||||
end
|
||||
|
||||
|
||||
local craft_type_defaults = {
|
||||
width = 3,
|
||||
height = 3,
|
||||
uses_crafting_grid = false,
|
||||
}
|
||||
|
||||
|
||||
function unified_inventory.craft_type_defaults(name, options)
|
||||
if not options.description then
|
||||
options.description = name
|
||||
end
|
||||
setmetatable(options, {__index = craft_type_defaults})
|
||||
return options
|
||||
end
|
||||
|
||||
|
||||
function unified_inventory.register_craft_type(name, options)
|
||||
unified_inventory.registered_craft_types[name] =
|
||||
unified_inventory.craft_type_defaults(name, options)
|
||||
end
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("normal", {
|
||||
description = "Crafting",
|
||||
icon = "ui_craftgrid_icon.png",
|
||||
width = 3,
|
||||
height = 3,
|
||||
get_shaped_craft_width = function (craft) return craft.width end,
|
||||
dynamic_display_size = function (craft)
|
||||
local w = craft.width
|
||||
local h = math.ceil(table.maxn(craft.items) / craft.width)
|
||||
local g = w < h and h or w
|
||||
return { width = g, height = g }
|
||||
end,
|
||||
uses_crafting_grid = true,
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("shapeless", {
|
||||
description = "Mixing",
|
||||
icon = "ui_craftgrid_icon.png",
|
||||
width = 3,
|
||||
height = 3,
|
||||
dynamic_display_size = function (craft)
|
||||
local maxn = table.maxn(craft.items)
|
||||
local g = 1
|
||||
while g*g < maxn do g = g + 1 end
|
||||
return { width = g, height = g }
|
||||
end,
|
||||
uses_crafting_grid = true,
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("cooking", {
|
||||
description = "Cooking",
|
||||
icon = "default_furnace_front.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("digging", {
|
||||
description = "Digging",
|
||||
icon = "default_tool_steelpick.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
|
||||
function unified_inventory.register_page(name, def)
|
||||
unified_inventory.pages[name] = def
|
||||
end
|
||||
|
||||
|
||||
function unified_inventory.register_button(name, def)
|
||||
if not def.action then
|
||||
def.action = function(player)
|
||||
unified_inventory.set_inventory_formspec(player, name)
|
||||
end
|
||||
end
|
||||
def.name = name
|
||||
table.insert(unified_inventory.buttons, def)
|
||||
end
|
||||
|
||||
|
||||
function unified_inventory.is_creative(playername)
|
||||
return minetest.check_player_privs(playername, {creative=true})
|
||||
or minetest.setting_getbool("creative_mode")
|
||||
end
|
||||
|
@ -1,257 +0,0 @@
|
||||
-- Bags for Minetest
|
||||
|
||||
-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
-- License: GPLv3
|
||||
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
unified_inventory.register_page("bags", {
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
|
||||
formspec = formspec.."label[0,0;"..S("Bags").."]"
|
||||
formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]" .. "button[0,3;2,0.5;unequip_bag1;Unequip]"
|
||||
formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]" .. "button[2,3;2,0.5;unequip_bag2;Unequip]"
|
||||
formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]" .. "button[4,3;2,0.5;unequip_bag3;Unequip]"
|
||||
formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]" .. "button[6,3;2,0.5;unequip_bag4;Unequip]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag3;4.5,1;1,1;]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag4;6.5,1;1,1;]"
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("bags", {
|
||||
type = "image",
|
||||
image = "ui_bags_icon.png",
|
||||
tooltip = S("Bags"),
|
||||
hide_lite=true,
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_page("bag1", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag1", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;Bag 1]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag1contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag2", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag2", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;Bag 2]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag2contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag3", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag3", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;Bag 3]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag3contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_page("bag4", {
|
||||
get_formspec = function(player)
|
||||
local stack = player:get_inventory():get_stack("bag4", 1)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local formspec = "image[7,0;1,1;"..image.."]"
|
||||
formspec = formspec.."label[0,0;Bag 4]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
|
||||
formspec = formspec.."listring[current_name;bag4contents]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
|
||||
elseif slots == 16 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
|
||||
elseif slots == 24 then
|
||||
formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
for i = 1, 4 do
|
||||
if fields["bag"..i] then
|
||||
local stack = player:get_inventory():get_stack("bag"..i, 1)
|
||||
if not stack:get_definition().groups.bagslots then
|
||||
return
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, "bag"..i)
|
||||
return
|
||||
elseif fields["unequip_bag" .. i] then
|
||||
local stack = unified_inventory.extract_bag(player, i)
|
||||
if not stack then
|
||||
return
|
||||
elseif not player:get_inventory():room_for_item("main", stack) then
|
||||
minetest.chat_send_player(player:get_player_name(), "You need one free slot in your main inventory")
|
||||
return
|
||||
end
|
||||
player:get_inventory():add_item("main", stack)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_inv = player:get_inventory()
|
||||
local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
local pinv = player:get_inventory()
|
||||
pinv:set_stack(listname, index, stack)
|
||||
pinv:set_size(listname.."contents",
|
||||
stack:get_definition().groups.bagslots)
|
||||
|
||||
-- Retrieve the serialized inventory if any
|
||||
if stack:get_metadata() ~= "" then
|
||||
for i, item in pairs(minetest.deserialize(stack:get_metadata())) do
|
||||
pinv:set_stack(listname .. "contents", i, ItemStack(item))
|
||||
end
|
||||
end
|
||||
end,
|
||||
allow_take = function()
|
||||
return 0
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
if stack:get_definition().groups.bagslots then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
return 0
|
||||
end,
|
||||
})
|
||||
for i=1,4 do
|
||||
local bag = "bag"..i
|
||||
player_inv:set_size(bag, 1)
|
||||
bags_inv:set_size(bag, 1)
|
||||
bags_inv:set_stack(bag, 1, player_inv:get_stack(bag, 1))
|
||||
end
|
||||
end)
|
||||
|
||||
-- register bag tools
|
||||
minetest.register_tool("unified_inventory:bag_small", {
|
||||
description = S("Small Bag"),
|
||||
inventory_image = "bags_small.png",
|
||||
groups = {bagslots=8},
|
||||
})
|
||||
|
||||
minetest.register_tool("unified_inventory:bag_medium", {
|
||||
description = S("Medium Bag"),
|
||||
inventory_image = "bags_medium.png",
|
||||
groups = {bagslots=16},
|
||||
})
|
||||
|
||||
minetest.register_tool("unified_inventory:bag_large", {
|
||||
description = S("Large Bag"),
|
||||
inventory_image = "bags_large.png",
|
||||
groups = {bagslots=24},
|
||||
})
|
||||
|
||||
-- register bag crafts
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_small",
|
||||
recipe = {
|
||||
{"", "farming:cotton", ""},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
{"group:wool", "group:wool", "group:wool"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_medium",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "unified_inventory:bag_large",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
|
||||
{"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
|
||||
},
|
||||
})
|
||||
|
||||
function unified_inventory.extract_bag(player, id)
|
||||
if not player then
|
||||
minetest.log("error", "[u_inv] Invalid player for bag extraction : nil")
|
||||
return
|
||||
end
|
||||
if tonumber(id) == nil or id > 4 or id < 0 then
|
||||
minetest.log("error", "Invalid id: " .. (id or 'nil'))
|
||||
return
|
||||
end
|
||||
|
||||
local stack = player:get_inventory():get_stack("bag"..id, 1)
|
||||
if not stack:get_definition().groups.bagslots then
|
||||
return
|
||||
end
|
||||
local pinv = player:get_inventory()
|
||||
local inv = pinv:get_list("bag" .. id .. "contents")
|
||||
local list = {}
|
||||
for i, item in pairs(inv) do
|
||||
list[i] = item:to_table()
|
||||
end
|
||||
|
||||
pinv:remove_item("bag" .. id, stack)
|
||||
minetest.get_inventory({type = "detached", name = minetest.formspec_escape(player:get_player_name()) .. "_bags"}):set_stack("bag" .. id, 1, nil)
|
||||
pinv:set_list("bag" .. id .. "contents", {})
|
||||
|
||||
stack:set_metadata(minetest.serialize(list))
|
||||
return stack
|
||||
end
|
@ -1,199 +0,0 @@
|
||||
local function default_refill(stack)
|
||||
stack:set_count(stack:get_stack_max())
|
||||
local itemdef = minetest.registered_items[stack:get_name()]
|
||||
if itemdef
|
||||
and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear"
|
||||
and stack:get_wear() ~= 0 then
|
||||
stack:set_wear(0)
|
||||
end
|
||||
return stack
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.players[player_name] = {}
|
||||
unified_inventory.current_index[player_name] = 1
|
||||
unified_inventory.filtered_items_list[player_name] =
|
||||
unified_inventory.items_list
|
||||
unified_inventory.activefilter[player_name] = ""
|
||||
unified_inventory.active_search_direction[player_name] = "nochange"
|
||||
unified_inventory.apply_filter(player, "", "nochange")
|
||||
unified_inventory.current_searchbox[player_name] = ""
|
||||
unified_inventory.alternate[player_name] = 1
|
||||
unified_inventory.current_item[player_name] = nil
|
||||
unified_inventory.current_craft_direction[player_name] = "recipe"
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.default)
|
||||
|
||||
-- Refill slot
|
||||
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
local player_name = player:get_player_name()
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
local player_name = player:get_player_name()
|
||||
local handle_refill = (minetest.registered_items[stack:get_name()] or {}).on_refill or default_refill
|
||||
stack = handle_refill(stack)
|
||||
inv:set_stack(listname, index, stack)
|
||||
minetest.sound_play("electricity",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
})
|
||||
refill:set_size("main", 1)
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
|
||||
if fields.hidebutton then --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
if not unified_inventory.hidden_guide[player_name] then
|
||||
unified_inventory.hidden_guide[player_name] = true
|
||||
else
|
||||
unified_inventory.hidden_guide[player_name] = false
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
return
|
||||
end
|
||||
|
||||
-- always take new search text, even if not searching on it yet
|
||||
if fields.searchbox
|
||||
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
if fields[def.name] then
|
||||
def.action(player)
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Inventory page controls
|
||||
local start = math.floor(
|
||||
unified_inventory.current_index[player_name] / ui_peruser.items_per_page + 1)
|
||||
local start_i = start
|
||||
local pagemax = math.floor(
|
||||
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
|
||||
if fields.start_list then
|
||||
start_i = 1
|
||||
end
|
||||
if fields.rewind1 then
|
||||
start_i = start_i - 1
|
||||
end
|
||||
if fields.forward1 then
|
||||
start_i = start_i + 1
|
||||
end
|
||||
if fields.rewind3 then
|
||||
start_i = start_i - 3
|
||||
end
|
||||
if fields.forward3 then
|
||||
start_i = start_i + 3
|
||||
end
|
||||
if fields.end_list then
|
||||
start_i = pagemax
|
||||
end
|
||||
if start_i < 1 then
|
||||
start_i = 1
|
||||
end
|
||||
if start_i > pagemax then
|
||||
start_i = pagemax
|
||||
end
|
||||
if start_i ~= start then
|
||||
minetest.sound_play("paperflip1",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
unified_inventory.current_index[player_name] = (start_i - 1) * ui_peruser.items_per_page + 1
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
local clicked_item
|
||||
for name, value in pairs(fields) do
|
||||
if string.sub(name, 1, 12) == "item_button_" then
|
||||
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
||||
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
|
||||
if string.sub(clicked_item, 1, 6) == "group:" then
|
||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||
unified_inventory.apply_filter(player, clicked_item, new_dir)
|
||||
return
|
||||
end
|
||||
if new_dir == "recipe"
|
||||
or new_dir == "usage" then
|
||||
unified_inventory.current_craft_direction[player_name] = new_dir
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
if clicked_item then
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local page = unified_inventory.current_page[player_name]
|
||||
local player_creative = unified_inventory.is_creative(player_name)
|
||||
if not player_creative then
|
||||
page = "craftguide"
|
||||
end
|
||||
if page == "craftguide" then
|
||||
unified_inventory.current_item[player_name] = clicked_item
|
||||
unified_inventory.alternate[player_name] = 1
|
||||
unified_inventory.set_inventory_formspec(player, "craftguide")
|
||||
elseif player_creative then
|
||||
local inv = player:get_inventory()
|
||||
local stack = ItemStack(clicked_item)
|
||||
stack:set_count(stack:get_stack_max())
|
||||
if inv:room_for_item("main", stack) then
|
||||
inv:add_item("main", stack)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if fields.searchbutton then
|
||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||
unified_inventory.current_searchbox[player_name] = ""
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end
|
||||
|
||||
-- alternate button
|
||||
if not fields.alternate then
|
||||
return
|
||||
end
|
||||
minetest.sound_play("click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then
|
||||
return
|
||||
end
|
||||
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
|
||||
if not crafts then
|
||||
return
|
||||
end
|
||||
local alternates = #crafts
|
||||
if alternates <= 1 then
|
||||
return
|
||||
end
|
||||
local alternate = unified_inventory.alternate[player_name] + 1
|
||||
if alternate > alternates then
|
||||
alternate = 1
|
||||
end
|
||||
unified_inventory.alternate[player_name] = alternate
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end)
|
||||
|
@ -1,5 +0,0 @@
|
||||
sethome
|
||||
creative?
|
||||
intllib?
|
||||
datastorage?
|
||||
|
@ -1,108 +0,0 @@
|
||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||
local specname = ItemStack(spec):get_name()
|
||||
if specname:sub(1, 6) == "group:" then
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return function (itemname)
|
||||
local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
else
|
||||
return function (itemname) return itemname == specname end
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.item_matches_spec(item, spec)
|
||||
local itemname = ItemStack(item):get_name()
|
||||
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
||||
end
|
||||
|
||||
unified_inventory.registered_group_items = {
|
||||
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
||||
stone = "default:cobble",
|
||||
wool = "wool:white",
|
||||
}
|
||||
|
||||
function unified_inventory.register_group_item(groupname, itemname)
|
||||
unified_inventory.registered_group_items[groupname] = itemname
|
||||
end
|
||||
|
||||
|
||||
-- This is used when displaying craft recipes, where an ingredient is
|
||||
-- specified by group rather than as a specific item. A single-item group
|
||||
-- is represented by that item, with the single-item status signalled
|
||||
-- in the "sole" field. If the group contains no items at all, the item
|
||||
-- field will be nil.
|
||||
--
|
||||
-- Within a multiple-item group, we prefer to use an item that has the
|
||||
-- same specific name as the group, and if there are more than one of
|
||||
-- those items we prefer the one registered for the group by a mod.
|
||||
-- Among equally-preferred items, we just pick the one with the
|
||||
-- lexicographically earliest name.
|
||||
--
|
||||
-- The parameter to this function isn't just a single group name.
|
||||
-- It may be a comma-separated list of group names. This is really a
|
||||
-- "group:..." ingredient specification, minus the "group:" prefix.
|
||||
|
||||
local function compute_group_item(group_name_list)
|
||||
local group_names = group_name_list:split(",")
|
||||
local candidate_items = {}
|
||||
for itemname, itemdef in pairs(minetest.registered_items) do
|
||||
if (itemdef.groups.not_in_creative_inventory or 0) == 0 then
|
||||
local all = true
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
all = false
|
||||
end
|
||||
end
|
||||
if all then table.insert(candidate_items, itemname) end
|
||||
end
|
||||
end
|
||||
local num_candidates = #candidate_items
|
||||
if num_candidates == 0 then
|
||||
return {sole = true}
|
||||
elseif num_candidates == 1 then
|
||||
return {item = candidate_items[1], sole = true}
|
||||
end
|
||||
local is_group = {}
|
||||
local registered_rep = {}
|
||||
for _, group_name in ipairs(group_names) do
|
||||
is_group[group_name] = true
|
||||
local rep = unified_inventory.registered_group_items[group_name]
|
||||
if rep then registered_rep[rep] = true end
|
||||
end
|
||||
local bestitem = ""
|
||||
local bestpref = 0
|
||||
for _, item in ipairs(candidate_items) do
|
||||
local pref
|
||||
if registered_rep[item] then
|
||||
pref = 4
|
||||
elseif string.sub(item, 1, 8) == "default:" and is_group[string.sub(item, 9)] then
|
||||
pref = 3
|
||||
elseif is_group[item:gsub("^[^:]*:", "")] then
|
||||
pref = 2
|
||||
else
|
||||
pref = 1
|
||||
end
|
||||
if pref > bestpref or (pref == bestpref and item < bestitem) then
|
||||
bestitem = item
|
||||
bestpref = pref
|
||||
end
|
||||
end
|
||||
return {item = bestitem, sole = false}
|
||||
end
|
||||
|
||||
|
||||
local group_item_cache = {}
|
||||
|
||||
function unified_inventory.get_group_item(group_name)
|
||||
if not group_item_cache[group_name] then
|
||||
group_item_cache[group_name] = compute_group_item(group_name)
|
||||
end
|
||||
return group_item_cache[group_name]
|
||||
end
|
||||
|
@ -1,66 +0,0 @@
|
||||
bags_small.png:
|
||||
http://www.clker.com/clipart-moneybag-empty.html
|
||||
|
||||
bags_medium.png:
|
||||
http://www.clker.com/clipart-backpack-1.html
|
||||
|
||||
bags_large.png / ui_bags_icon.png:
|
||||
http://www.clker.com/clipart-backpack-green-brown.html
|
||||
|
||||
ui_craftguide_icon.png / ui_craft_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Advancedsettings.png
|
||||
|
||||
ui_doubleleft_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Media-seek-backward.svg
|
||||
|
||||
ui_doubleright_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Media-seek-forward.svg
|
||||
|
||||
ui_left_icon.png / ui_right_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Media-playback-start.svg
|
||||
|
||||
ui_skip_backward_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Media-skip-backward.svg
|
||||
|
||||
ui_skip_forward_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Media-skip-forward.svg
|
||||
|
||||
ui_gohome_icon.png / ui_home_icon.png / ui_sethome_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Home_256x256.png
|
||||
|
||||
ui_moon_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:FullMoon2010.jpg
|
||||
|
||||
ui_sun_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:2012-10-13_15-29-35-sun.jpg
|
||||
|
||||
ui_trash_icon.png
|
||||
http://www.clker.com/clipart-29090.html
|
||||
http://www.clker.com/clipart-trash.html
|
||||
|
||||
ui_search_icon.png
|
||||
http://www.clker.com/clipart-24887.html
|
||||
|
||||
ui_off_icon.png / ui_on_icon.png
|
||||
http://www.clker.com/clipart-on-off-switches.html
|
||||
|
||||
ui_waypoints_icon.png
|
||||
http://www.clker.com/clipart-map-pin-red.html
|
||||
|
||||
ui_circular_arrows_icon.png
|
||||
http://www.clker.com/clipart-circular-arrow-pattern.html
|
||||
|
||||
ui_pencil_icon.pnc
|
||||
http://www.clker.com/clipart-2256.html
|
||||
|
||||
ui_waypoint_set_icon.png
|
||||
http://www.clker.com/clipart-larger-flag.html
|
||||
|
||||
ui_xyz_off_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:No_sign.svg
|
||||
|
||||
ui_ok_icon.png
|
||||
http://commons.wikimedia.org/wiki/File:Yes_check.svg
|
||||
|
||||
inventory_plus_worldedit_gui.png
|
||||
http://commons.wikimedia.org/wiki/File:Erioll_world_2.svg
|
@ -1,70 +0,0 @@
|
||||
-- Unified Inventory for Minetest 0.4.8+
|
||||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
local worldpath = minetest.get_worldpath()
|
||||
|
||||
-- Data tables definitions
|
||||
unified_inventory = {
|
||||
activefilter = {},
|
||||
active_search_direction = {},
|
||||
alternate = {},
|
||||
current_page = {},
|
||||
current_searchbox = {},
|
||||
current_index = {},
|
||||
current_item = {},
|
||||
current_craft_direction = {},
|
||||
registered_craft_types = {},
|
||||
crafts_for = {usage = {}, recipe = {} },
|
||||
players = {},
|
||||
items_list_size = 0,
|
||||
items_list = {},
|
||||
filtered_items_list_size = {},
|
||||
filtered_items_list = {},
|
||||
pages = {},
|
||||
buttons = {},
|
||||
hidden_guide = {}, --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
|
||||
-- Homepos stuff
|
||||
home_pos = {},
|
||||
home_filename = worldpath.."/unified_inventory_home.home",
|
||||
|
||||
-- Default inventory page
|
||||
default = "craft",
|
||||
|
||||
-- intllib
|
||||
gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,
|
||||
|
||||
-- "Lite" mode
|
||||
lite_mode = minetest.setting_getbool("unified_inventory_lite"),
|
||||
|
||||
pagecols = 8,
|
||||
pagerows = 10,
|
||||
page_y = 0,
|
||||
formspec_y = 1,
|
||||
main_button_x = 0,
|
||||
main_button_y = 9,
|
||||
craft_result_x = 0.3,
|
||||
craft_result_y = 0.5,
|
||||
form_header_y = 0
|
||||
}
|
||||
|
||||
-- Disable default creative inventory
|
||||
if rawget(_G, "creative_inventory") then
|
||||
function creative_inventory.set_creative_formspec(player, start_i, pagenum)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
dofile(modpath.."/group.lua")
|
||||
dofile(modpath.."/api.lua")
|
||||
dofile(modpath.."/internal.lua")
|
||||
dofile(modpath.."/callbacks.lua")
|
||||
dofile(modpath.."/register.lua")
|
||||
dofile(modpath.."/bags.lua")
|
||||
|
||||
dofile(modpath.."/item_names.lua")
|
||||
|
||||
if minetest.get_modpath("datastorage") then
|
||||
dofile(modpath.."/waypoints.lua")
|
||||
end
|
||||
|
@ -1,355 +0,0 @@
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
-- This pair of encoding functions is used where variable text must go in
|
||||
-- button names, where the text might contain formspec metacharacters.
|
||||
-- We can escape button names for the formspec, to avoid screwing up
|
||||
-- form structure overall, but they then don't get de-escaped, and so
|
||||
-- the input we get back from the button contains the formspec escaping.
|
||||
-- This is a game engine bug, and in the anticipation that it might be
|
||||
-- fixed some day we don't want to rely on it. So for safety we apply
|
||||
-- an encoding that avoids all formspec metacharacters.
|
||||
function unified_inventory.mangle_for_formspec(str)
|
||||
return string.gsub(str, "([^A-Za-z0-9])", function (c) return string.format("_%d_", string.byte(c)) end)
|
||||
end
|
||||
function unified_inventory.demangle_for_formspec(str)
|
||||
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
||||
end
|
||||
|
||||
function unified_inventory.get_per_player_formspec(player_name)
|
||||
local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
|
||||
local ui = {}
|
||||
ui.pagecols = unified_inventory.pagecols
|
||||
ui.pagerows = unified_inventory.pagerows
|
||||
ui.page_y = unified_inventory.page_y
|
||||
ui.formspec_y = unified_inventory.formspec_y
|
||||
ui.main_button_x = unified_inventory.main_button_x
|
||||
ui.main_button_y = unified_inventory.main_button_y
|
||||
ui.craft_result_x = unified_inventory.craft_result_x
|
||||
ui.craft_result_y = unified_inventory.craft_result_y
|
||||
ui.form_header_y = unified_inventory.form_header_y
|
||||
|
||||
if lite then
|
||||
ui.pagecols = 4
|
||||
ui.pagerows = 6
|
||||
ui.page_y = 0.25
|
||||
ui.formspec_y = 0.47
|
||||
ui.main_button_x = 8.2
|
||||
ui.main_button_y = 6.5
|
||||
ui.craft_result_x = 2.8
|
||||
ui.craft_result_y = 3.4
|
||||
ui.form_header_y = -0.1
|
||||
end
|
||||
|
||||
ui.items_per_page = ui.pagecols * ui.pagerows
|
||||
return ui, lite
|
||||
end
|
||||
|
||||
function unified_inventory.get_formspec(player, page)
|
||||
|
||||
if not player then
|
||||
return ""
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
unified_inventory.current_page[player_name] = page
|
||||
local pagedef = unified_inventory.pages[page]
|
||||
|
||||
local formspec = {
|
||||
"size[14,10]",
|
||||
"background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" -- Background
|
||||
}
|
||||
local n = 3
|
||||
|
||||
if draw_lite_mode then
|
||||
formspec[1] = "size[11,7.7]"
|
||||
formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
|
||||
end
|
||||
|
||||
if unified_inventory.is_creative(player_name)
|
||||
and page == "craft" then
|
||||
formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
|
||||
n = n+1
|
||||
end
|
||||
|
||||
-- Current page
|
||||
if not unified_inventory.pages[page] then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
|
||||
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||
|
||||
formspec[n] = fsdata.formspec
|
||||
n = n+1
|
||||
|
||||
local privs = minetest.get_player_privs(player_name) --Modif MFF (Crabman 13/10/2015) not show if player has not privs requiered
|
||||
local button_row = 0
|
||||
local button_col = 0
|
||||
|
||||
-- Main buttons
|
||||
|
||||
local filtered_inv_buttons = {}
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
if not (draw_lite_mode and def.hide_lite) and (not def.show_with or (privs[def.show_with] and privs[def.show_with] == true)) then --Modif MFF (Crabman 13/10/2015) not show if player has not privs requiered
|
||||
table.insert(filtered_inv_buttons, def)
|
||||
end
|
||||
end
|
||||
|
||||
local i = 1 --Modif MFF (Crabman 13/10/2015) 12 buttons max by row
|
||||
for _, def in pairs(filtered_inv_buttons) do --Modif MFF (Crabman 13/10/2015)
|
||||
|
||||
if draw_lite_mode and i > 4 then
|
||||
button_row = 1
|
||||
button_col = 1
|
||||
elseif not draw_lite_mode and i > 12 then --Modif MFF (Crabman 13/10/2015)
|
||||
button_row = 1
|
||||
i = 1
|
||||
end
|
||||
|
||||
if def.type == "image" then
|
||||
formspec[n] = "image_button["
|
||||
formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
|
||||
formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
|
||||
formspec[n+3] = minetest.formspec_escape(def.image)..";"
|
||||
formspec[n+4] = minetest.formspec_escape(def.name)..";]"
|
||||
formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name)
|
||||
formspec[n+6] = ";"..(def.tooltip or "").."]"
|
||||
n = n+7
|
||||
end
|
||||
i = i + 1 --Modif MFF (Crabman 13/10/2015)
|
||||
end
|
||||
|
||||
if fsdata.draw_inventory ~= false then
|
||||
-- Player inventory
|
||||
formspec[n] = "listcolors[#00000000;#00000000]"
|
||||
formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]"
|
||||
n = n+2
|
||||
end
|
||||
|
||||
if fsdata.draw_item_list == false then
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
if not unified_inventory.hidden_guide[player_name] then --MFF crabman(29/11/2015) hide guide, textfield bug
|
||||
formspec[n] = "image_button[13.2,0.1;.8,.8;ui_on_icon.png;hidebutton;]"
|
||||
.. "tooltip[hidebutton;" ..S("Hide guide") .. "]"
|
||||
n = n+1
|
||||
else
|
||||
formspec[n] = "image_button[13.2,0.1;.8,.8;ui_off_icon.png;hidebutton;]"
|
||||
.. "tooltip[hidebutton;" ..S("Show guide") .. "]"
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
-- Controls to flip items pages
|
||||
local start_x = 9.2
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] =
|
||||
"image_button[" .. (start_x + 0.6 * 0)
|
||||
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 1)
|
||||
.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
|
||||
.. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 2)
|
||||
.. ",9;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 3)
|
||||
.. ",9;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 4)
|
||||
.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
|
||||
.. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 5)
|
||||
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
|
||||
else
|
||||
formspec[n] =
|
||||
"image_button[" .. (8.2 + 0.65 * 0)
|
||||
.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 1)
|
||||
.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 2)
|
||||
.. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 3)
|
||||
.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
|
||||
end
|
||||
n = n+1
|
||||
|
||||
-- Search box
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
|
||||
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..S("Search") .. "]"
|
||||
else
|
||||
formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
|
||||
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..S("Search") .. "]"
|
||||
end
|
||||
n = n+2
|
||||
|
||||
local no_matches = "No matching items"
|
||||
if draw_lite_mode then
|
||||
no_matches = "No matches."
|
||||
end
|
||||
|
||||
-- Items list
|
||||
if #unified_inventory.filtered_items_list[player_name] == 0 then
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]"
|
||||
else
|
||||
local dir = unified_inventory.active_search_direction[player_name]
|
||||
local list_index = unified_inventory.current_index[player_name]
|
||||
local page = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local pagemax = math.floor(
|
||||
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
local item = {}
|
||||
for y = 0, ui_peruser.pagerows - 1 do
|
||||
for x = 0, ui_peruser.pagecols - 1 do
|
||||
local name = unified_inventory.filtered_items_list[player_name][list_index]
|
||||
if minetest.registered_items[name] then
|
||||
formspec[n] = "item_image_button["
|
||||
..(8.2 + x * 0.7)..","
|
||||
..(ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7)..";.81,.81;"
|
||||
..name..";item_button_"..dir.."_"
|
||||
..unified_inventory.mangle_for_formspec(name)..";]"
|
||||
n = n+1
|
||||
list_index = list_index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": "
|
||||
.. S("%s of %s"):format(page,pagemax).."]"
|
||||
end
|
||||
n= n+1
|
||||
|
||||
if unified_inventory.activefilter[player_name] ~= "" then
|
||||
formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
|
||||
formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
|
||||
end
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
function unified_inventory.set_inventory_formspec(player, page)
|
||||
if player then
|
||||
player:set_inventory_formspec(unified_inventory.get_formspec(player, page))
|
||||
end
|
||||
end
|
||||
|
||||
--apply filter to the inventory list (create filtered copy of full one)
|
||||
function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
if not player then
|
||||
return false
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
local lfilter = string.lower(filter)
|
||||
local ffilter
|
||||
if lfilter:sub(1, 6) == "group:" then
|
||||
local groups = lfilter:sub(7):split(",")
|
||||
ffilter = function(name, def)
|
||||
for _, group in ipairs(groups) do
|
||||
if not def.groups[group]
|
||||
or def.groups[group] <= 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
else
|
||||
ffilter = function(name, def)
|
||||
local lname = string.lower(name)
|
||||
local ldesc = string.lower(def.description)
|
||||
return string.find(lname, lfilter, 1, true) or string.find(ldesc, lfilter, 1, true)
|
||||
end
|
||||
end
|
||||
unified_inventory.filtered_items_list[player_name]={}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
and ffilter(name, def)
|
||||
and (unified_inventory.is_creative(player_name)
|
||||
or unified_inventory.crafts_for.recipe[def.name]) then
|
||||
table.insert(unified_inventory.filtered_items_list[player_name], name)
|
||||
end
|
||||
end
|
||||
table.sort(unified_inventory.filtered_items_list[player_name])
|
||||
unified_inventory.filtered_items_list_size[player_name] = #unified_inventory.filtered_items_list[player_name]
|
||||
unified_inventory.current_index[player_name] = 1
|
||||
unified_inventory.activefilter[player_name] = filter
|
||||
unified_inventory.active_search_direction[player_name] = search_dir
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
function unified_inventory.items_in_group(groups)
|
||||
local items = {}
|
||||
for name, item in pairs(minetest.registered_items) do
|
||||
for _, group in pairs(groups:split(',')) do
|
||||
if item.groups[group] then
|
||||
table.insert(items, name)
|
||||
end
|
||||
end
|
||||
end
|
||||
return items
|
||||
end
|
||||
|
||||
function unified_inventory.sort_inventory(inv)
|
||||
local inlist = inv:get_list("main")
|
||||
local typecnt = {}
|
||||
local typekeys = {}
|
||||
for _, st in ipairs(inlist) do
|
||||
if not st:is_empty() then
|
||||
local n = st:get_name()
|
||||
local w = st:get_wear()
|
||||
local m = st:get_metadata()
|
||||
local k = string.format("%s %05d %s", n, w, m)
|
||||
if not typecnt[k] then
|
||||
typecnt[k] = {
|
||||
name = n,
|
||||
wear = w,
|
||||
metadata = m,
|
||||
stack_max = st:get_stack_max(),
|
||||
count = 0,
|
||||
}
|
||||
table.insert(typekeys, k)
|
||||
end
|
||||
typecnt[k].count = typecnt[k].count + st:get_count()
|
||||
end
|
||||
end
|
||||
table.sort(typekeys)
|
||||
local outlist = {}
|
||||
for _, k in ipairs(typekeys) do
|
||||
local tc = typecnt[k]
|
||||
while tc.count > 0 do
|
||||
local c = math.min(tc.count, tc.stack_max)
|
||||
table.insert(outlist, ItemStack({
|
||||
name = tc.name,
|
||||
wear = tc.wear,
|
||||
metadata = tc.metadata,
|
||||
count = c,
|
||||
}))
|
||||
tc.count = tc.count - c
|
||||
end
|
||||
end
|
||||
if #outlist > #inlist then return end
|
||||
while #outlist < #inlist do
|
||||
table.insert(outlist, ItemStack(nil))
|
||||
end
|
||||
inv:set_list("main", outlist)
|
||||
end
|
@ -1,53 +0,0 @@
|
||||
-- Based on 4itemnames mod by 4aiman
|
||||
|
||||
local wield = {}
|
||||
local huds = {}
|
||||
local dtimes = {}
|
||||
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
||||
local air_hud_mod = minetest.get_modpath("4air")
|
||||
local hud_mod = minetest.get_modpath("hud")
|
||||
|
||||
local function set_hud(player)
|
||||
local player_name = player:get_player_name()
|
||||
local off = {x=0, y=-70}
|
||||
if air_hud_mod or hud_mod then
|
||||
off.y = off.y - 20
|
||||
end
|
||||
huds[player_name] = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
position = {x=0.5, y=1},
|
||||
offset = off,
|
||||
alignment = {x=0, y=0},
|
||||
number = 0xFFFFFF ,
|
||||
text = "",
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
minetest.after(0, set_hud, player)
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local player_name = player:get_player_name()
|
||||
local wstack = player:get_wielded_item():get_name()
|
||||
|
||||
if dtimes[player_name] and dtimes[player_name] < dlimit then
|
||||
dtimes[player_name] = dtimes[player_name] + dtime
|
||||
if dtimes[player_name] > dlimit and huds[player_name] then
|
||||
player:hud_change(huds[player_name], 'text', "")
|
||||
end
|
||||
end
|
||||
|
||||
if wstack ~= wield[player_name] then
|
||||
wield[player_name] = wstack
|
||||
dtimes[player_name] = 0
|
||||
if huds[player_name] then
|
||||
local def = minetest.registered_items[wstack]
|
||||
local desc = def and def.description or ""
|
||||
player:hud_change(huds[player_name], 'text', desc)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
@ -1,71 +0,0 @@
|
||||
# Translation mostly by Xanthin
|
||||
|
||||
### bags.lua ###
|
||||
Bags = Rucksaecke
|
||||
Bag 1 = Rucksack 1
|
||||
Bag 2 = Rucksack 2
|
||||
Bag 3 = Rucksack 3
|
||||
Bag 4 = Rucksack 4
|
||||
Small Bag = Rucksack (klein)
|
||||
Medium Bag = Rucksack (mittel)
|
||||
Large Bag = Rucksack (gross)
|
||||
|
||||
### inernal.lua ###
|
||||
First page = Erste Seite
|
||||
Back three pages = Drei Seiten zurueckblaettern
|
||||
Back one page = Eine Seiten zurueckblaettern
|
||||
Forward one page = Eine Seiten vorblaettern
|
||||
Forward three pages = Drei Seiten vorblaettern
|
||||
Last page = Letzte Seite
|
||||
No matching items = Keine passenden Gegenstände
|
||||
Page = Seite
|
||||
%s of %s = %s von %s
|
||||
Filter = Suche
|
||||
Search = Suchen
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Kann das Kreativinventar nutzen
|
||||
Home position set to: %s = Ausgangsposition nach: %s gesetzt
|
||||
Time of day set to 6am = Tageszeit auf 6 Uhr morgens geaendert
|
||||
You don't have the settime privilege! = Du hast nicht das "settime" Privileg!
|
||||
Time of day set to 9pm = Tageszeit auf 9 Uhr abends geaendert
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist ausserhalb des Kreativmodus deaktiviert um ein versehentliches Loeschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Muellfeld.
|
||||
Inventory Cleared! = Inventar geleert!
|
||||
Crafting = Bauen
|
||||
Trash: = Muell:
|
||||
Refill: = Nachfuellen:
|
||||
Crafting Guide = Bauanleitung
|
||||
Method: = Methode:
|
||||
Result: %s = Ergebnis: %s
|
||||
crafting = Bauen
|
||||
shapeless crafting = Formloses Bauen
|
||||
cooking = Kochen
|
||||
alloy cooking = Legierung Kochen
|
||||
Copy to craft grid: = Kopiere ins Baufeld:
|
||||
All = Alles
|
||||
Recipe %s of %s = Rezept %s von %s
|
||||
Alternate = Alternative
|
||||
Crafting Grid =
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Weiß
|
||||
Yellow = Gelb
|
||||
Red = Rot
|
||||
Green = Gruen
|
||||
Blue = Blau
|
||||
Waypoints = Markierungen
|
||||
Waypoint active = Markierung aktiv
|
||||
Waypoint inactive = Markierung inaktiv
|
||||
World position = Welt Position
|
||||
Name =
|
||||
HUD text color =
|
||||
Edit waypoint name = Name der Markierung aendern
|
||||
Rename waypoint = Markierung umbenennen
|
||||
Change color of waypoint display = Farbe der Darstellung der Markierung aendern
|
||||
Set waypoint to current location = Setze Markierung zur derzeitigen Position
|
||||
Make waypoint visible = Markierung sichtbar machen
|
||||
Make waypoint invisible = Markierung verstecken
|
||||
Disable display of waypoint coordinates =
|
||||
Enable display of waypoint coordinates =
|
||||
Finish editing =
|
||||
Select Waypoint #%d =
|
@ -1,72 +0,0 @@
|
||||
# Translation by Diego Martínez <kaeza>
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Bolsas
|
||||
Bag 1 = Bolsa 1
|
||||
Bag 2 = Bolsa 2
|
||||
Bag 3 = Bolsa 3
|
||||
Bag 4 = Bolsa 4
|
||||
Small Bag = Bolsa Pequeña
|
||||
Medium Bag = Bolsa Mediana
|
||||
Large Bag = Bolsa Grande
|
||||
|
||||
### inernal.lua ###
|
||||
First page =
|
||||
Back three pages =
|
||||
Back one page =
|
||||
Forward one page =
|
||||
Forward three pages =
|
||||
Last page =
|
||||
No matching items =
|
||||
Page = Página
|
||||
%s of %s = %s de %s
|
||||
Filter = Filtro
|
||||
Search =
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Puede usar el inventario creativo
|
||||
Home position set to: %s = Posición de hogar cambiada a: %s
|
||||
Time of day set to 6am = Hora del día cambiada a 6AM
|
||||
You don't have the settime priviledge! = ¡No tienes el privilegio `settime'!
|
||||
Time of day set to 9pm = Hora del día cambiada a 9PM
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Éste botón ha sido deshabilitado para prevenir la destrucción accidental del inventario.\nUsa la ranura para basura en su lugar.
|
||||
Inventory Cleared! = ¡Inventario limpio!
|
||||
Crafting = Elaboración
|
||||
Trash: = Basura:
|
||||
Refill: = Rellenar:
|
||||
Crafting Guide = Guía de Elaboración
|
||||
Method: = Método:
|
||||
Result: %s = Resultado: %s
|
||||
crafting = elaboración
|
||||
shapeless crafting = elaboración sin forma
|
||||
cooking = hornear
|
||||
alloy cooking = horneado de aleación
|
||||
Copy to craft grid: = Copiar al cuadro de elaboración
|
||||
All = Todos
|
||||
Recipe %s of %s = Receta %s de %s
|
||||
Alternate = Alternar
|
||||
Crafting Grid =
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Blanco
|
||||
Yellow = Amarillo
|
||||
Red = Rojo
|
||||
Green = Verde
|
||||
Blue = Azul
|
||||
Waypoints = Puntos de paso
|
||||
Waypoint active = Punto de paso activo
|
||||
Waypoint inactive = Punto de paso inactivo
|
||||
World position = Posición en el mundo
|
||||
Name = Nombre
|
||||
HUD text color = Color del HUD
|
||||
Edit waypoint name =
|
||||
Rename waypoint =
|
||||
Change color of waypoint display =
|
||||
Set waypoint to current location =
|
||||
Make waypoint visible =
|
||||
Make waypoint invisible =
|
||||
Disable display of waypoint coordinates =
|
||||
Enable display of waypoint coordinates =
|
||||
Finish editing =
|
||||
Select Waypoint #%d =
|
@ -1,72 +0,0 @@
|
||||
# Translation by kilbith
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Sacs
|
||||
Bag 1 = Sac 1
|
||||
Bag 2 = Sac 2
|
||||
Bag 3 = Sac 3
|
||||
Bag 4 = Sac 4
|
||||
Small Bag = Petit sac
|
||||
Medium Bag = Sac moyen
|
||||
Large Bag = Grand sac
|
||||
|
||||
### inernal.lua ###
|
||||
First page = 1ère page
|
||||
Back three pages = 3 pages en arrière
|
||||
Back one page = Page précédente
|
||||
Forward one page = Page suivante
|
||||
Forward three pages = 3 pages en avant
|
||||
Last page = Dernière page
|
||||
No matching items = Aucun élément correspondant
|
||||
Page = Page
|
||||
%s of %s = %s de %s
|
||||
Filter = Filtre
|
||||
Search = Rechercher
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Vous pouvez utiliser l'inventaire créatif
|
||||
Home position set to: %s = Position de votre base fixée à : %s
|
||||
Time of day set to 6am = Heure fixée à 6h
|
||||
You don't have the settime priviledge! = Vous n'avez pas le privilège 'settime' !
|
||||
Time of day set to 9pm = Heure fixée à 21h
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Ce bouton a été désactivé en dehors du mode créatif pour éviter des saccages dans l'inventaire.\nUtilisez plutôt la case poubelle.
|
||||
Inventory Cleared! = Inventaire vidé !
|
||||
Crafting = Création
|
||||
Trash: = Poubelle :
|
||||
Refill: = Remplir :
|
||||
Crafting Guide = Guide de création
|
||||
Method: = Méthode :
|
||||
Result: %s = Résultat : %s
|
||||
crafting = fabrication
|
||||
shapeless crafting = fabrication sans forme
|
||||
cooking = cuisson
|
||||
alloy cooking = cuisson des métaux
|
||||
Copy to craft grid: = Copier sur la grille de création
|
||||
All = Tout
|
||||
Recipe %s of %s = Recette %s de %d
|
||||
Alternate = Alternative
|
||||
Crafting Grid = Grille de création
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Blanc
|
||||
Yellow = Jaune
|
||||
Red = Rouge
|
||||
Green = Vert
|
||||
Blue = Bleu
|
||||
Waypoints = Point de passage
|
||||
Waypoint active = Point de passage actif
|
||||
Waypoint inactive = Point de passage inactif
|
||||
World position = Position dans le monde
|
||||
Name = Nom
|
||||
HUD text color = Couleur de texte du HUD
|
||||
Edit waypoint name = Editer le nom du point de passage
|
||||
Rename waypoint = Renommer le point de passage
|
||||
Change color of waypoint display = Changer la couleur du point de passage
|
||||
Set waypoint to current location = Marquer un point de passage à la position actuelle
|
||||
Make waypoint visible = Rendre visible le point de passage
|
||||
Make waypoint invisible = Rendre invisible le point de passage
|
||||
Disable display of waypoint coordinates = Masquer les coordonnées des points de passages
|
||||
Enable display of waypoint coordinates = Montrer les coordonnées des points de passages
|
||||
Finish editing = Terminer l'édition
|
||||
Select Waypoint #%d = Choisir un point de passage #%d
|
@ -1,71 +0,0 @@
|
||||
# Translation by RealBadAngel
|
||||
|
||||
### bags.lua ###
|
||||
Bags = Plecaki
|
||||
Bag 1 = Plecak 1
|
||||
Bag 2 = Plecak 2
|
||||
Bag 3 = Plecak 3
|
||||
Bag 4 = Plecak 4
|
||||
Small Bag = Maly plecak
|
||||
Medium Bag = Sredni plecak
|
||||
Large Bag = Duzy plecak
|
||||
|
||||
### inernal.lua ###
|
||||
First page = Pierwsza strona
|
||||
Back three pages = 3 strony w tyl
|
||||
Back one page = 1 strona w tyl
|
||||
Forward one page = 1 strona do przodu
|
||||
Forward three pages = 3 strony do przodu
|
||||
Last page = Ostatnia strona
|
||||
No matching items = Brak pasujacych przedmiotow
|
||||
Page = Strona
|
||||
%s of %s = %s z %s
|
||||
Filter = Filtr
|
||||
Search = Szukaj
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory =
|
||||
Home position set to: %s = Pozycja domowa ustawiona na: %s
|
||||
Time of day set to 6am = Czas ustawiony na 6:00
|
||||
You don't have the settime priviledge! = Nie masz uprawnien do zmiany czasu (settime)!
|
||||
Time of day set to 9pm = Czas ustawiony na 21:00
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
|
||||
Inventory Cleared! =
|
||||
Crafting =
|
||||
Trash: = Smietnik:
|
||||
Refill: = Uzupelnianie:
|
||||
Crafting Guide =
|
||||
Method: = Metoda:
|
||||
Result: %s = Wynik: %s
|
||||
crafting =
|
||||
shapeless crafting =
|
||||
cooking =
|
||||
alloy cooking =
|
||||
Copy to craft grid: =
|
||||
All = Wszystko
|
||||
Recipe %s of %s = Recepta %s z %s
|
||||
Alternate = Alternatywa
|
||||
Crafting Grid =
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Bialy
|
||||
Yellow = Zolty
|
||||
Red = Czerwony
|
||||
Green = Zielony
|
||||
Blue = Niebieski
|
||||
Waypoints = Punkty orientacyjne
|
||||
Waypoint active = Punkt wlaczony
|
||||
Waypoint inactive = Punkt wylaczony
|
||||
World position = Pozycja
|
||||
Name = Nazwa
|
||||
HUD text color = Kolor tekstu HUD
|
||||
Edit waypoint name = Edytuj nazwe punktu
|
||||
Rename waypoint = Zmien nazwe punktu
|
||||
Change color of waypoint display = Zmien kolor punktu
|
||||
Set waypoint to current location = Ustaw punkt orientacyjny na biezacej pozycji
|
||||
Make waypoint visible = Pokaz punkt
|
||||
Make waypoint invisible = Nie pokazuj punktu
|
||||
Disable display of waypoint coordinates = Pokazuj koordynaty punktu
|
||||
Enable display of waypoint coordinates = Nie pokazuj koordynatow punktu
|
||||
Finish editing = Zakoncz edycje
|
||||
Select Waypoint #%d = Wybierz punkt #%d
|
@ -1,76 +0,0 @@
|
||||
# Translation by eternal_sorrow
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Сумки
|
||||
Bag 1 = Сумка 1
|
||||
Bag 2 = Сумка 2
|
||||
Bag 3 = Сумка 3
|
||||
Bag 4 = Сумка 4
|
||||
Small Bag = Малая сумка
|
||||
Medium Bag = Средняя сумка
|
||||
Large Bag = Большая сумка
|
||||
|
||||
### inernal.lua ###
|
||||
First page = Первая страница
|
||||
Back three pages = Назад на три страницы
|
||||
Back one page = Назад на одну страницу
|
||||
Forward one page = Вперед на одну страницу
|
||||
Forward three pages = Вперед на три страницы
|
||||
Last page = Последняя страница
|
||||
No matching items = Совпадений нет
|
||||
Page = Страница
|
||||
%s of %s = %s из %s
|
||||
Filter = Фильтр
|
||||
Search = Поиск
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Можно использовать инвентарь творческого режима
|
||||
Home position set to: %s = Дом теперь расположен по коодинатам: %s
|
||||
Time of day set to 6am = Установлено время 6 утра
|
||||
You don't have the settime priviledge! = Вам не разрешено устанавливать время!
|
||||
Time of day set to 9pm = Установлено время 9 вечера
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Эта кнопка отключена вне творческого режима, чтобы предотвратить случайное уничтожение предметов.\nИспользуйте слот корзины вместо нее.
|
||||
Inventory Cleared! = Инвентарь очищен!
|
||||
Crafting = Крафт
|
||||
Trash: = Корзина:
|
||||
Refill: = Размножить:
|
||||
Crafting Guide = Книга рецептов
|
||||
Method: = Способ:
|
||||
Result: %s = Результат: %s
|
||||
crafting = крафт
|
||||
shapeless crafting = бесформенный крафт
|
||||
cooking = жарка
|
||||
alloy cooking = приготовление сплавов
|
||||
Copy to craft grid: = В решетку крафта:
|
||||
All = Все
|
||||
Recipe %s of %s = Рецепт %s из %s
|
||||
Alternate = Следующий
|
||||
Crafting Grid = Решетка крафта
|
||||
Go home = Отправиться домой
|
||||
Set time to day = День
|
||||
Set time to night = Ночь
|
||||
Clear inventory = Очистить инвентарь
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Белый
|
||||
Yellow = Желтый
|
||||
Red = Красный
|
||||
Green = Зелёный
|
||||
Blue = Синий
|
||||
Waypoints = Путевые точки
|
||||
Waypoint active = Путевая точка активна
|
||||
Waypoint inactive = Путевая точка неактивна
|
||||
World position = Позиция
|
||||
Name = Имя
|
||||
HUD text color = Цвет текста
|
||||
Edit waypoint name = Редактировать имя путевой точки
|
||||
Rename waypoint = Переименовать путевую точку
|
||||
Change color of waypoint display = Изменить цвет путевой точки
|
||||
Set waypoint to current location = Установить путевую точку в текущем местоположении
|
||||
Make waypoint visible = Сделать путевую точку видимой
|
||||
Make waypoint invisible = Сделать путевую точку невидимой
|
||||
Disable display of waypoint coordinates = Отключить отображение координат путевой точки
|
||||
Enable display of waypoint coordinates = Включить отображение координат путевой точки
|
||||
Finish editing = Завершить редактирование
|
||||
Select Waypoint #%d = Выбрать путевую точку №%d
|
@ -1,72 +0,0 @@
|
||||
# Translation by
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags =
|
||||
Bag 1 =
|
||||
Bag 2 =
|
||||
Bag 3 =
|
||||
Bag 4 =
|
||||
Small Bag =
|
||||
Medium Bag =
|
||||
Large Bag =
|
||||
|
||||
### inernal.lua ###
|
||||
First page =
|
||||
Back three pages =
|
||||
Back one page =
|
||||
Forward one page =
|
||||
Forward three pages =
|
||||
Last page =
|
||||
No matching items =
|
||||
Page =
|
||||
%s of %s =
|
||||
Filter =
|
||||
Search =
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory =
|
||||
Home position set to: %s =
|
||||
Time of day set to 6am =
|
||||
You don't have the settime priviledge! =
|
||||
Time of day set to 9pm =
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
|
||||
Inventory Cleared! =
|
||||
Crafting =
|
||||
Trash: =
|
||||
Refill: =
|
||||
Crafting Guide =
|
||||
Method: =
|
||||
Result: %s =
|
||||
crafting =
|
||||
shapeless crafting =
|
||||
cooking =
|
||||
alloy cooking =
|
||||
Copy to craft grid: =
|
||||
All =
|
||||
Recipe %s of %s =
|
||||
Alternate =
|
||||
Crafting Grid =
|
||||
|
||||
### waypoints.lua ###
|
||||
White =
|
||||
Yellow =
|
||||
Red =
|
||||
Green =
|
||||
Blue =
|
||||
Waypoints =
|
||||
Waypoint active =
|
||||
Waypoint inactive =
|
||||
World position =
|
||||
Name =
|
||||
HUD text color =
|
||||
Edit waypoint name =
|
||||
Rename waypoint =
|
||||
Change color of waypoint display =
|
||||
Set waypoint to current location =
|
||||
Make waypoint visible =
|
||||
Make waypoint invisible =
|
||||
Disable display of waypoint coordinates =
|
||||
Enable display of waypoint coordinates =
|
||||
Finish editing =
|
||||
Select Waypoint #%d =
|
@ -1,72 +0,0 @@
|
||||
# Translation by Mahmutelmas06@hotmail.com
|
||||
|
||||
# Template
|
||||
### bags.lua ###
|
||||
Bags = Çantalarım
|
||||
Bag 1 = 1. Çanta
|
||||
Bag 2 = 2. Çanta
|
||||
Bag 3 = 3. Çanta
|
||||
Bag 4 = 4. Çanta
|
||||
Small Bag = Küçük Çanta
|
||||
Medium Bag = Çanta
|
||||
Large Bag = Büyük Çanta
|
||||
|
||||
### inernal.lua ###
|
||||
First page = İlk Sayfa
|
||||
Back three pages = 3 Sayfa Gerile
|
||||
Back one page = Geri
|
||||
Forward one page = İleri
|
||||
Forward three pages = 3 Sayfa İlerile
|
||||
Last page = Son Sayfa
|
||||
No matching items = Eşleşme yok
|
||||
Page = Sayfa
|
||||
%s of %s = %s dan %s
|
||||
Filter = Süzgeç
|
||||
Search = Ara
|
||||
|
||||
### register.lua ###
|
||||
Can use the creative inventory = Yaratıcı envanteri kullanabilir
|
||||
Home position set to: %s = Yeni eviniz: %s
|
||||
Time of day set to 6am = Saat 06:00 olarak ayarlandı
|
||||
You don't have the settime priviledge = Saati düzenleme yetkiniz yok!
|
||||
Time of day set to 9pm = Saat 19:00 olarak ayarlandı
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
Inventory Cleared! = Envanter temizlendi!
|
||||
Crafting = Üretim
|
||||
Trash: = Çöp
|
||||
Refill: = Doldur
|
||||
Crafting Guide = Kılavuz
|
||||
Method: = Yöntem
|
||||
Result: %s = Çıktı: %s
|
||||
crafting = üretim
|
||||
shapeless crafting = şekilsiz üretim
|
||||
cooking = pişirme
|
||||
alloy cooking = karıştırma
|
||||
Copy to craft grid: = Üretim tablosuna kopyala
|
||||
All = Tümü
|
||||
Recipe %s of %s = %s dan %s tarifi
|
||||
Alternate = Altarnatif
|
||||
Crafting Grid = Üretim tablosu
|
||||
|
||||
### waypoints.lua ###
|
||||
White = Beyaz
|
||||
Yellow = Sarı
|
||||
Red = Kırmızı
|
||||
Green = Yeşil
|
||||
Blue = Mavi
|
||||
Waypoints = Konum Noktaları
|
||||
Waypoint active = Konum Etkin
|
||||
Waypoint inactive = Konum Devredışı
|
||||
World position = Dünya konumu
|
||||
Name = İsim
|
||||
HUD text color = Metin rengi
|
||||
Edit waypoint name = Konum Noktasını Düzenle
|
||||
Rename waypoint = Konum Noktasını Adlandır
|
||||
Change color of waypoint display = Konum Gösterge Rengi
|
||||
Set waypoint to current location = Bulunduğun noktayı işaretle
|
||||
Make waypoint visible = Konumlar görünür
|
||||
Make waypoint invisible = Konumlar gözükmez
|
||||
Disable display of waypoint coordinates = Koordinatları gizle
|
||||
Enable display of waypoint coordinates = Koordinatları göster
|
||||
Finish editing = Düzenleme bitti
|
||||
Select Waypoint #%d = #%d konum noktası seç
|
@ -1,492 +0,0 @@
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
minetest.register_privilege("creative", {
|
||||
description = "Can use the creative inventory",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
minetest.register_privilege("ui_full", {
|
||||
description = "Forces UI to display in Full mode when Lite mode is configured globally",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
|
||||
local trash = minetest.create_detached_inventory("trash", {
|
||||
--allow_put = function(inv, listname, index, stack, player)
|
||||
-- if unified_inventory.is_creative(player:get_player_name()) then
|
||||
-- return stack:get_count()
|
||||
-- else
|
||||
-- return 0
|
||||
-- end
|
||||
--end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
inv:set_stack(listname, index, nil)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
})
|
||||
trash:set_size("main", 1)
|
||||
|
||||
unified_inventory.register_button("craft", {
|
||||
type = "image",
|
||||
image = "ui_craft_icon.png",
|
||||
tooltip = S("Crafting Grid"),
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
})
|
||||
|
||||
unified_inventory.register_button("craftguide", {
|
||||
type = "image",
|
||||
image = "ui_craftguide_icon.png",
|
||||
tooltip = S("Crafting Guide"),
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
hide_lite=true,
|
||||
show_with = "interact", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
if home.sethome(player:get_player_name()) == true then --modif MFF
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
unified_inventory.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
hide_lite=true,
|
||||
show_with = "interact", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
if home.tohome(player:get_player_name()) == true then --modif MFF
|
||||
minetest.sound_play("teleport",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
tooltip = S("Set time to day"),
|
||||
hide_lite=true,
|
||||
show_with = "settime", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("birds",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Time of day set to 6am"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_night", {
|
||||
type = "image",
|
||||
image = "ui_moon_icon.png",
|
||||
tooltip = S("Set time to night"),
|
||||
hide_lite=true,
|
||||
show_with = "settime", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("owl",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Time of day set to 9pm"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("clear_inv", {
|
||||
type = "image",
|
||||
image = "ui_trash_icon.png",
|
||||
tooltip = S("Clear inventory"),
|
||||
show_with = "creative", --Modif MFF (Crabman 30/06/2015)
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not unified_inventory.is_creative(player_name) then
|
||||
minetest.chat_send_player(player_name,
|
||||
S("This button has been disabled outside"
|
||||
.." of creative mode to prevent"
|
||||
.." accidental inventory trashing."
|
||||
.."\nUse the trash slot instead."))
|
||||
return
|
||||
end
|
||||
player:get_inventory():set_list("main", {})
|
||||
minetest.chat_send_player(player_name, 'Inventory Cleared!')
|
||||
minetest.sound_play("trash_all",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_page("craft", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";Crafting]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
|
||||
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. S("Trash:") .. "]"
|
||||
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
|
||||
formspec = formspec.."listring[current_name;craft]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. S("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
|
||||
-- stack_image_button(): generate a form button displaying a stack of items
|
||||
--
|
||||
-- Normally a simple item_image_button[] is used. If the stack contains
|
||||
-- more than one item, item_image_button[] doesn't have an option to
|
||||
-- display an item count in the way that an inventory slot does, so
|
||||
-- we have to fake it using the label facility.
|
||||
--
|
||||
-- The specified item may be a group. In that case, the group will be
|
||||
-- represented by some item in the group, along with a flag indicating
|
||||
-- that it's a group. If the group contains only one item, it will be
|
||||
-- treated as if that item had been specified directly.
|
||||
|
||||
local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
local name = item:get_name()
|
||||
local count = item:get_count()
|
||||
local show_is_group = false
|
||||
local displayitem = name
|
||||
local selectitem = name
|
||||
if name:sub(1, 6) == "group:" then
|
||||
local group_name = name:sub(7)
|
||||
local group_item = unified_inventory.get_group_item(group_name)
|
||||
show_is_group = not group_item.sole
|
||||
displayitem = group_item.item or "unknown"
|
||||
selectitem = group_item.sole and displayitem or name
|
||||
end
|
||||
local label = string.format("\n\n%s%7d", show_is_group and " G\n" or " ", count):gsub(" 1$", " .")
|
||||
if label == "\n\n ." then label = "" end
|
||||
return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]",
|
||||
x, y, w, h,
|
||||
minetest.formspec_escape(displayitem),
|
||||
minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)),
|
||||
label)
|
||||
end
|
||||
|
||||
local recipe_text = {
|
||||
recipe = "Recipe",
|
||||
usage = "Usage",
|
||||
}
|
||||
local no_recipe_text = {
|
||||
recipe = "No recipes",
|
||||
usage = "No usages",
|
||||
}
|
||||
local role_text = {
|
||||
recipe = "Result",
|
||||
usage = "Ingredient",
|
||||
}
|
||||
local other_dir = {
|
||||
recipe = "usage",
|
||||
usage = "recipe",
|
||||
}
|
||||
|
||||
unified_inventory.register_page("craftguide", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftresultx = perplayer_formspec.craft_result_x
|
||||
local craftresulty = perplayer_formspec.craft_result_y
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local formspec = ""
|
||||
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..formheadery..";" .. S("Crafting Guide") .. "]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then return {formspec=formspec} end
|
||||
|
||||
local dir = unified_inventory.current_craft_direction[player_name]
|
||||
local rdir
|
||||
if dir == "recipe" then rdir = "usage" end
|
||||
if dir == "usage" then rdir = "recipe" end
|
||||
local crafts = unified_inventory.crafts_for[dir][item_name]
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local alternates, craft
|
||||
if crafts ~= nil and #crafts > 0 then
|
||||
alternates = #crafts
|
||||
craft = crafts[alternate]
|
||||
end
|
||||
|
||||
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea["..craftresultx..","..craftresulty
|
||||
..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
|
||||
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
|
||||
.. rdir .. "_", ItemStack(item_name))
|
||||
|
||||
if not craft then
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
|
||||
..minetest.formspec_escape(no_recipe_text[dir]).."]"
|
||||
local no_pos = dir == "recipe" and 4.5 or 6.5
|
||||
local item_pos = dir == "recipe" and 6.5 or 4.5
|
||||
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
|
||||
..other_dir[dir].."_", ItemStack(item_name))
|
||||
if player_privs.give == true then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. S("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end
|
||||
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
||||
unified_inventory.craft_type_defaults(craft.type, {})
|
||||
if craft_type.icon then
|
||||
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
|
||||
end
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
|
||||
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
|
||||
|
||||
-- This keeps recipes aligned to the right,
|
||||
-- so that they're close to the arrow.
|
||||
local xoffset = 1.5 + (3 - display_size.width)
|
||||
for y = 1, display_size.height do
|
||||
for x = 1, display_size.width do
|
||||
local item
|
||||
if craft and x <= craft_width then
|
||||
item = craft.items[(y-1) * craft_width + x]
|
||||
end
|
||||
if item then
|
||||
formspec = formspec..stack_image_button(
|
||||
xoffset + x, formspecy - 1 + y, 1.1, 1.1,
|
||||
"item_button_recipe_",
|
||||
ItemStack(item))
|
||||
else
|
||||
-- Fake buttons just to make grid
|
||||
formspec = formspec.."image_button["
|
||||
..tostring(xoffset + x)..","..tostring(formspecy - 1 + y)
|
||||
..";1,1;ui_blank_image.png;;]"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid then
|
||||
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. S("To craft grid:") .. "]"
|
||||
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
|
||||
end
|
||||
if player_privs.give then
|
||||
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. S("Give me:") .. "]"
|
||||
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..recipe_text[dir].." "
|
||||
..tostring(alternate).." of "
|
||||
..tostring(alternates).."]"
|
||||
.."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end,
|
||||
})
|
||||
|
||||
local function craftguide_giveme(player, formname, fields)
|
||||
local amount
|
||||
for k, v in pairs(fields) do
|
||||
amount = k:match("craftguide_giveme_(.*)")
|
||||
if amount then break end
|
||||
end
|
||||
if not amount then return end
|
||||
|
||||
amount = tonumber(amount)
|
||||
if amount == 0 then return end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
player_inv:add_item("main", {name = output, count = amount})
|
||||
end
|
||||
|
||||
-- tells if an item can be moved and returns an index if so
|
||||
local function item_fits(player_inv, craft_item, needed_item)
|
||||
local need_group = string.sub(needed_item, 1, 6) == "group:"
|
||||
if need_group then
|
||||
need_group = string.sub(needed_item, 7)
|
||||
end
|
||||
if craft_item
|
||||
and not craft_item:is_empty() then
|
||||
local ciname = craft_item:get_name()
|
||||
|
||||
-- abort if the item there isn't usable
|
||||
if ciname ~= needed_item
|
||||
and not need_group then
|
||||
return
|
||||
end
|
||||
|
||||
-- abort if no item fits onto it
|
||||
if craft_item:get_count() >= craft_item:get_definition().stack_max then
|
||||
return
|
||||
end
|
||||
|
||||
-- use the item there if it's in the right group and a group item is needed
|
||||
if need_group then
|
||||
if minetest.get_item_group(ciname, need_group) == 0 then
|
||||
return
|
||||
end
|
||||
needed_item = ciname
|
||||
need_group = false
|
||||
end
|
||||
end
|
||||
|
||||
if need_group then
|
||||
-- search an item of the specific group
|
||||
for i,item in pairs(player_inv:get_list("main")) do
|
||||
if not item:is_empty()
|
||||
and minetest.get_item_group(item:get_name(), need_group) > 0 then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
-- no index found
|
||||
return
|
||||
end
|
||||
|
||||
-- search an item with a the name needed_item
|
||||
for i,item in pairs(player_inv:get_list("main")) do
|
||||
if not item:is_empty()
|
||||
and item:get_name() == needed_item then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
-- no index found
|
||||
end
|
||||
|
||||
-- modifies the player inventory and returns the changed craft_item if possible
|
||||
local function move_item(player_inv, craft_item, needed_item)
|
||||
local stackid = item_fits(player_inv, craft_item, needed_item)
|
||||
if not stackid then
|
||||
return
|
||||
end
|
||||
local wanted_stack = player_inv:get_stack("main", stackid)
|
||||
local taken_item = wanted_stack:take_item()
|
||||
player_inv:set_stack("main", stackid, wanted_stack)
|
||||
|
||||
if not craft_item
|
||||
or craft_item:is_empty() then
|
||||
return taken_item
|
||||
end
|
||||
|
||||
craft_item:add_item(taken_item)
|
||||
return craft_item
|
||||
end
|
||||
|
||||
local function craftguide_craft(player, formname, fields)
|
||||
local amount
|
||||
for k, v in pairs(fields) do
|
||||
amount = k:match("craftguide_craft_(.*)")
|
||||
if amount then break end
|
||||
end
|
||||
if not amount then return end
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][output]
|
||||
if (not crafts) or (#crafts == 0) then return end
|
||||
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
|
||||
local craft = crafts[alternate]
|
||||
if craft.width > 3 then return end
|
||||
|
||||
local needed = craft.items
|
||||
|
||||
local craft_list = player_inv:get_list("craft")
|
||||
|
||||
local width = craft.width
|
||||
if width == 0 then
|
||||
-- Shapeless recipe
|
||||
width = 3
|
||||
end
|
||||
|
||||
amount = tonumber(amount) or 99
|
||||
--[[
|
||||
if amount == "max" then
|
||||
amount = 99 -- Arbitrary; need better way to do this.
|
||||
else
|
||||
amount = tonumber(amount)
|
||||
end--]]
|
||||
|
||||
for iter = 1, amount do
|
||||
local index = 1
|
||||
for y = 1, 3 do
|
||||
for x = 1, width do
|
||||
local needed_item = needed[index]
|
||||
if needed_item then
|
||||
local craft_index = ((y - 1) * 3) + x
|
||||
local craft_item = craft_list[craft_index]
|
||||
local newitem = move_item(player_inv, craft_item, needed_item)
|
||||
if newitem then
|
||||
craft_list[craft_index] = newitem
|
||||
end
|
||||
end
|
||||
index = index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
player_inv:set_list("craft", craft_list)
|
||||
|
||||
unified_inventory.set_inventory_formspec(player, "craft")
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
for k, v in pairs(fields) do
|
||||
if k:match("craftguide_craft_") then
|
||||
craftguide_craft(player, formname, fields)
|
||||
return
|
||||
end
|
||||
if k:match("craftguide_giveme_") then
|
||||
craftguide_giveme(player, formname, fields)
|
||||
return
|
||||
end
|
||||
end
|
||||
end)
|
Before Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 570 B |
Before Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 846 B |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 6.4 KiB |
Before Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 96 B |
Before Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 485 B |
Before Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 4.3 KiB |
Before Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 7.0 KiB |
Before Width: | Height: | Size: 4.6 KiB |
Before Width: | Height: | Size: 5.7 KiB |
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 5.9 KiB |
Before Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 988 B |
Before Width: | Height: | Size: 9.3 KiB |
Before Width: | Height: | Size: 9.2 KiB |
Before Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 4.5 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 8.4 KiB |
Before Width: | Height: | Size: 2.4 KiB |
@ -1,247 +0,0 @@
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
local hud_colors = {
|
||||
{"#FFFFFF", 0xFFFFFF, S("White")},
|
||||
{"#DBBB00", 0xf1d32c, S("Yellow")},
|
||||
{"#DD0000", 0xDD0000, S("Red")},
|
||||
{"#2cf136", 0x2cf136, S("Green")},
|
||||
{"#2c4df1", 0x2c4df1, S("Blue")},
|
||||
}
|
||||
|
||||
local hud_colors_max = #hud_colors
|
||||
|
||||
-- Stores temporary player data (persists until player leaves)
|
||||
local waypoints_temp = {}
|
||||
|
||||
unified_inventory.register_page("waypoints", {
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- build a "fake" temp entry if the server took too long
|
||||
-- during sign-on and returned an empty entry
|
||||
if not waypoints_temp[player_name] then waypoints_temp[player_name] = {hud = 1} end
|
||||
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local formspec = "background[0,4.5;8,4;ui_main_inventory.png]" ..
|
||||
"image[0,0;1,1;ui_waypoints_icon.png]" ..
|
||||
"label[1,0;" .. S("Waypoints") .. "]"
|
||||
|
||||
-- Tabs buttons:
|
||||
for i = 1, 5, 1 do
|
||||
formspec = formspec ..
|
||||
"image_button[0.0," .. 0.2 + i * 0.7 .. ";.8,.8;" ..
|
||||
(i == waypoints.selected and "ui_blue_icon_background.png^" or "") ..
|
||||
"ui_" .. i .. "_icon.png;" ..
|
||||
"select_waypoint" .. i .. ";]" ..
|
||||
"tooltip[select_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Select Waypoint #%d"):format(i)).."]"
|
||||
end
|
||||
|
||||
local i = waypoints.selected or 1
|
||||
local waypoint = waypoints[i] or {}
|
||||
local temp = waypoints_temp[player_name][i] or {}
|
||||
local default_name = "Waypoint "..i
|
||||
|
||||
-- Main buttons:
|
||||
formspec = formspec ..
|
||||
"image_button[4.5,3.7;.8,.8;"..
|
||||
"ui_waypoint_set_icon.png;"..
|
||||
"set_waypoint"..i..";]"..
|
||||
"tooltip[set_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Set waypoint to current location")).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.2,3.7;.8,.8;"..
|
||||
(waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";"..
|
||||
"toggle_waypoint"..i..";]"..
|
||||
"tooltip[toggle_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Make waypoint "
|
||||
..(waypoint.active and "invisible" or "visible"))).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.9,3.7;.8,.8;"..
|
||||
(waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;"..
|
||||
"toggle_display_pos" .. i .. ";]"..
|
||||
"tooltip[toggle_display_pos" .. i .. ";"
|
||||
.. minetest.formspec_escape(S((waypoint.display_pos and "Disable" or "Enable")
|
||||
.." display of waypoint coordinates")).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[6.6,3.7;.8,.8;"..
|
||||
"ui_circular_arrows_icon.png;"..
|
||||
"toggle_color"..i..";]"..
|
||||
"tooltip[toggle_color" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Change color of waypoint display")).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[7.3,3.7;.8,.8;"..
|
||||
"ui_pencil_icon.png;"..
|
||||
"rename_waypoint"..i..";]"..
|
||||
"tooltip[rename_waypoint" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Edit waypoint name")).."]"
|
||||
|
||||
-- Waypoint's info:
|
||||
if waypoint.active then
|
||||
formspec = formspec .. "label[1,0.8;"..S("Waypoint active").."]"
|
||||
else
|
||||
formspec = formspec .. "label[1,0.8;"..S("Waypoint inactive").."]"
|
||||
end
|
||||
|
||||
if temp.edit then
|
||||
formspec = formspec ..
|
||||
"field[1.3,3.2;6,.8;rename_box" .. i .. ";;"
|
||||
..(waypoint.name or default_name).."]" ..
|
||||
"image_button[7.3,2.9;.8,.8;"..
|
||||
"ui_ok_icon.png;"..
|
||||
"confirm_rename"..i.. ";]"..
|
||||
"tooltip[confirm_rename" .. i .. ";"
|
||||
.. minetest.formspec_escape(S("Finish editing")).."]"
|
||||
end
|
||||
|
||||
formspec = formspec .. "label[1,1.3;"..S("World position")..": " ..
|
||||
minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" ..
|
||||
"label[1,1.8;"..S("Name")..": ".. (waypoint.name or default_name) .. "]" ..
|
||||
"label[1,2.3;"..S("HUD text color")..": " ..
|
||||
hud_colors[waypoint.color or 1][3] .. "]"
|
||||
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("waypoints", {
|
||||
type = "image",
|
||||
image = "ui_waypoints_icon.png",
|
||||
tooltip = S("Waypoints"),
|
||||
hide_lite=true,
|
||||
show_with = false, --Modif MFF (Crabman 30/06/2015)
|
||||
})
|
||||
|
||||
local function update_hud(player, waypoints, temp, i)
|
||||
local waypoint = waypoints[i]
|
||||
if not waypoint then return end
|
||||
temp[i] = temp[i] or {}
|
||||
temp = temp[i]
|
||||
local pos = waypoint.world_pos or vector.new()
|
||||
local name
|
||||
if waypoint.display_pos then
|
||||
name = minetest.pos_to_string(pos)
|
||||
if waypoint.name then
|
||||
name = name..", "..waypoint.name
|
||||
end
|
||||
else
|
||||
name = waypoint.name or "Waypoint "..i
|
||||
end
|
||||
if temp.hud then
|
||||
player:hud_remove(temp.hud)
|
||||
end
|
||||
if waypoint.active then
|
||||
temp.hud = player:hud_add({
|
||||
hud_elem_type = "waypoint",
|
||||
number = hud_colors[waypoint.color or 1][2] ,
|
||||
name = name,
|
||||
text = "m",
|
||||
world_pos = pos
|
||||
})
|
||||
else
|
||||
temp.hud = nil
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then return end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local update_formspec = false
|
||||
local need_update_hud = false
|
||||
local hit = false
|
||||
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local temp = waypoints_temp[player_name]
|
||||
for i = 1, 5, 1 do
|
||||
if fields["select_waypoint"..i] then
|
||||
hit = true
|
||||
waypoints.selected = i
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["toggle_waypoint"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].active = not (waypoints[i].active)
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["set_waypoint"..i] then
|
||||
hit = true
|
||||
local pos = player:getpos()
|
||||
pos.x = math.floor(pos.x)
|
||||
pos.y = math.floor(pos.y)
|
||||
pos.z = math.floor(pos.z)
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].world_pos = pos
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["rename_waypoint"..i] then
|
||||
hit = true
|
||||
temp[i] = temp[i] or {}
|
||||
temp[i].edit = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["toggle_display_pos"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].display_pos = not waypoints[i].display_pos
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["toggle_color"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
local color = waypoints[i].color or 1
|
||||
color = color + 1
|
||||
if color > hud_colors_max then
|
||||
color = 1
|
||||
end
|
||||
waypoints[i].color = color
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["confirm_rename"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
temp[i].edit = false
|
||||
waypoints[i].name = fields["rename_box"..i]
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
if need_update_hud then
|
||||
update_hud(player, waypoints, temp, i)
|
||||
end
|
||||
if update_formspec then
|
||||
unified_inventory.set_inventory_formspec(player, "waypoints")
|
||||
end
|
||||
if hit then return end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local temp = {}
|
||||
waypoints_temp[player_name] = temp
|
||||
for i = 1, 5 do
|
||||
update_hud(player, waypoints, temp, i)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
waypoints_temp[player:get_player_name()] = nil
|
||||
end)
|
||||
|