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Fixed bug when creating and passing detached inventory object

This commit is contained in:
LeMagnesium 2015-08-02 15:18:12 +02:00
parent 33a093263b
commit 1d85364834

View File

@ -31,6 +31,7 @@ pclasses.api.create_graveyard_inventory = function(player)
local stack = player_inv:get_stack("graveyard", i)
grave_inv:set_stack("graveyard", i, stack)
end
return grave_inv
end
unified_inventory.register_button("graveyard", {