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update mobs mod
This commit is contained in:
parent
76e04ab1ae
commit
220d4f9f60
@ -28,6 +28,7 @@ This mod contains the following additions:
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Changelog:
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1.21- Added some more error checking to reduce serialize.h error and added height checks for falling off cliffs (thanks cmdskp)
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1.20- Error checking added to remove bad mobs, out of map limit mobs and stop serialize.h error
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1.19- Chickens now drop egg items instead of placing the egg, also throwing eggs result in 1/8 chance of spawning chick
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1.18- Added docile_by_day flag so that monsters will not attack automatically during daylight hours unless hit first
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@ -1,4 +1,4 @@
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-- Mobs Api (15th December 2015)
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-- Mobs Api (18th December 2015)
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mobs = {}
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mobs.mod = "redo"
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@ -234,6 +234,30 @@ function within_limits(pos, radius)
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return false -- beyond limits
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end
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-- is mob facing a cliff
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local function is_at_cliff(self)
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if self.fear_height == 0 then -- if 0, no falling protection!
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return false
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end
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local yaw = self.object:getyaw()
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local dir_x = -math.sin(yaw) * (self.collisionbox[4] + 0.5)
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local dir_z = math.cos(yaw) * (self.collisionbox[4] + 0.5)
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local pos = self.object:getpos()
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local ypos = pos.y + self.collisionbox[2] -- just above floor
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if minetest.line_of_sight(
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{x = pos.x + dir_x, y = ypos, z = pos.z + dir_z},
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{x = pos.x + dir_x, y = ypos - self.fear_height, z = pos.z + dir_z}
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, 1) then
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return true
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end
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return false
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end
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-- environmental damage (water, lava, fire, light)
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do_env_damage = function(self)
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@ -307,9 +331,10 @@ do_jump = function(self)
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end
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local pos = self.object:getpos()
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local temp_Y = pos.y
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-- what is mob standing on?
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pos.y = (pos.y + self.collisionbox[2]) - 0.2
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pos.y = (temp_Y + self.collisionbox[2]) - 0.2
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local nod = node_ok(pos)
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@ -340,6 +365,9 @@ do_jump = function(self)
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local v = self.object:getvelocity()
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-- move back a bit - allows jump velocity to carry it forward and succeed better
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self.object:setpos({x=pos.x - self.direction.x/2, y=temp_Y, z=pos.z - self.direction.z/2})
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v.y = self.jump_height + 1
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v.x = v.x * 2.2
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v.z = v.z * 2.2
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@ -619,6 +647,8 @@ minetest.register_entity(name, {
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stepheight = def.stepheight or 0.6,
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name = name,
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type = def.type,
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attack_type = def.attack_type,
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fly = def.fly,
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fly_in = def.fly_in or "air",
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owner = def.owner or "",
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@ -650,8 +680,6 @@ minetest.register_entity(name, {
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drops = def.drops or {},
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armor = def.armor,
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on_rightclick = def.on_rightclick,
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type = def.type,
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attack_type = def.attack_type,
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arrow = def.arrow,
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shoot_interval = def.shoot_interval,
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sounds = def.sounds or {},
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@ -688,6 +716,7 @@ minetest.register_entity(name, {
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child_texture = def.child_texture,
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docile_by_day = def.docile_by_day or false,
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time_of_day = 0.5,
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fear_height = def.fear_height or 0,
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on_step = function(self, dtime)
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@ -1102,15 +1131,12 @@ minetest.register_entity(name, {
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set_animation(self, "stand")
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-- npc's ordered to stand stay standing
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if self.type == "npc"
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and self.order == "stand" then
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if self.type ~= "npc"
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or self.order ~= "stand" then
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set_velocity(self, 0)
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self.state = "stand"
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set_animation(self, "stand")
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else
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if self.walk_chance ~= 0
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and math.random(1, 100) <= self.walk_chance then
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and math.random(1, 100) <= self.walk_chance
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and is_at_cliff(self) == false then
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set_velocity(self, self.walk_velocity)
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self.state = "walk"
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@ -1168,8 +1194,13 @@ minetest.register_entity(name, {
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self.object:setyaw(yaw)
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end
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-- stand for great fall in front
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local temp_is_cliff = is_at_cliff(self)
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-- jump when walking comes to a halt
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if self.jump and get_velocity(self) <= 0.5
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if temp_is_cliff == false
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and self.jump
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and get_velocity(self) <= 0.5
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and self.object:getvelocity().y == 0 then
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self.direction = {
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@ -1181,14 +1212,15 @@ minetest.register_entity(name, {
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do_jump(self)
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end
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set_velocity(self, self.walk_velocity)
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set_animation(self, "walk")
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if math.random(1, 100) <= 30 then
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if temp_is_cliff
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or math.random(1, 100) <= 30 then
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set_velocity(self, 0)
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self.state = "stand"
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set_animation(self, "stand")
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else
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set_velocity(self, self.walk_velocity)
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set_animation(self, "walk")
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end
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-- attack routines (explode, dogfight, shoot, dogshoot)
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@ -1406,8 +1438,14 @@ minetest.register_entity(name, {
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do_jump(self)
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end
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set_velocity(self, self.run_velocity)
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set_animation(self, "run")
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if is_at_cliff(self) then
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set_velocity(self, 0)
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set_animation(self, "stand")
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else
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set_velocity(self, self.run_velocity)
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set_animation(self, "run")
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end
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else
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@ -35,12 +35,16 @@ mobs:register_mob("mobs:bunny", {
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 2,
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-- model animation
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animation = {
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speed_normal = 15,
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stand_start = 1, stand_end = 15,
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walk_start = 16, walk_end = 24,
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punch_start = 16, punch_end = 24,
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stand_start = 1,
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stand_end = 15,
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walk_start = 16,
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walk_end = 24,
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punch_start = 16,
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punch_end = 24,
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},
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-- follows carrot from farming redo
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follow = {"farming:carrot", "farming_plus:carrot_item"},
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@ -157,7 +157,7 @@ local mobs_shoot_egg = function (item, player, pointed_thing)
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local ent = obj:get_luaentity()
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local dir = player:get_look_dir()
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ent.velocity = egg_VELOCITY -- needed for api internal timing
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ent.switch = 1
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ent.switch = 1 -- needed so that egg doesn't despawn straight away
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obj:setvelocity({
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x = dir.x * egg_VELOCITY,
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y = dir.y * egg_VELOCITY,
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@ -64,6 +64,7 @@ mobs:register_mob("mobs:cow", {
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replace_rate = 10,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
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replace_with = "air",
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fear_height = 2,
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on_rightclick = function(self, clicker)
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if not mobs:feed_tame(self, clicker, 8, true, true) then
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local tool = clicker:get_wielded_item()
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@ -45,11 +45,16 @@ mobs:register_mob("mobs:creeper", {
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light_damage = 0,
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-- model animation
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animation = {
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stand_start = 0, stand_end = 24,
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walk_start = 25, walk_end = 47,
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run_start = 48, run_end = 62,
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punch_start = 48, punch_end = 62,
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speed_normal = 15, speed_run = 15,
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stand_start = 0,
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stand_end = 24,
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walk_start = 25,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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punch_start = 48,
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punch_end = 62,
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speed_normal = 15,
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speed_run = 15,
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},
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})
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mobs:spawn_specific("mobs:creeper", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 20000, 1, -31000, 31000, false)
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@ -42,15 +42,22 @@ mobs:register_mob("mobs:dirt_monster", {
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water_damage = 1,
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lava_damage = 5,
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light_damage = 2,
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fear_height = 3,
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-- model animation
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animation = {
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 14,
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walk_start = 15, walk_end = 38,
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run_start = 40, run_end = 63,
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punch_start = 40, punch_end = 63,
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 14,
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walk_start = 15,
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walk_end = 38,
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run_start = 40,
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run_end = 63,
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punch_start = 40,
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punch_end = 63,
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},
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})
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-- spawn on dirt_with_grass and drygrass between -1 and 5 light, 1 in 10000 change, 1 dirt monster in area up to 31000 in height
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mobs:spawn_specific("mobs:dirt_monster", {"default:dirt_with_grass", "default:dirt_with_dry_grass"}, {"air"}, -1, 5, 30, 10000, 1, -31000, 31000, false)
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-- register spawn egg
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@ -60,12 +60,17 @@ mobs:register_mob("mobs:dungeon_master", {
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water_damage = 1,
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lava_damage = 1,
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light_damage = 0,
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fear_height = 3,
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-- model animation
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animation = {
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stand_start = 0, stand_end = 19,
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walk_start = 20, walk_end = 35,
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punch_start = 36, punch_end = 48,
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speed_normal = 15, speed_run = 15,
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stand_start = 0,
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stand_end = 19,
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walk_start = 20,
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walk_end = 35,
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punch_start = 36,
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punch_end = 48,
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speed_normal = 15,
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speed_run = 15,
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},
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})
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-- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 dungeon master in area starting at -100 and below
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@ -36,11 +36,14 @@ mobs:register_mob("mobs:kitten", {
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-- damaged by
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water_damage = 1,
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lava_damage = 5,
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fear_height = 3,
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-- model animation
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animation = {
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speed_normal = 42,
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stand_start = 97, stand_end = 192,
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walk_start = 0, walk_end = 96,
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stand_start = 97,
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stand_end = 192,
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walk_start = 0,
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walk_end = 96,
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},
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-- follows Rat and Raw Fish
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follow = {"mobs:rat", "ethereal:fish_raw"},
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@ -45,11 +45,16 @@ mobs:register_mob("mobs:lava_flan", {
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light_damage = 0,
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-- model animation
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animation = {
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 8,
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walk_start = 10, walk_end = 18,
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run_start = 20, run_end = 28,
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punch_start = 20, punch_end = 28,
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 8,
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walk_start = 10,
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walk_end = 18,
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run_start = 20,
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run_end = 28,
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punch_start = 20,
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punch_end = 28,
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},
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-- do things when die
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on_die = function(self, pos)
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@ -65,16 +65,23 @@ mobs:register_mob("mobs:npc", {
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-- set owner and order
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owner = "",
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order = "follow",
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fear_height = 3,
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-- model animation
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animation = {
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speed_normal = 30, speed_run = 30,
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stand_start = 0, stand_end = 79,
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walk_start = 168, walk_end = 187,
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run_start = 168, run_end = 187,
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punch_start = 200, punch_end = 219,
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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-- right clicking with "cooked meat" or "bread" will give npc more health
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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if item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
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@ -102,7 +109,7 @@ mobs:register_mob("mobs:npc", {
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {
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name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]
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name = mobs.npc_drops[math.random(1, #mobs.npc_drops)]
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})
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return
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-- if owner switch between follow and stand
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@ -69,16 +69,23 @@ mobs:register_mob("mobs:npc_female", {
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-- set owner and order
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owner = "",
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order = "follow",
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fear_height = 3,
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-- model animation
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animation = {
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speed_normal = 30, speed_run = 30,
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stand_start = 0, stand_end = 79,
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walk_start = 168, walk_end = 187,
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run_start = 168, run_end = 187,
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punch_start = 200, punch_end = 219,
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speed_normal = 30,
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speed_run = 30,
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stand_start = 0,
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stand_end = 79,
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walk_start = 168,
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walk_end = 187,
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run_start = 168,
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run_end = 187,
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punch_start = 200,
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punch_end = 219,
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},
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-- right clicking with "cooked meat" or "bread" will give npc more health
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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if item:get_name() == "default:diamond" then --/MFF (Crabman|07/14/2015) tamed with diamond
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@ -105,7 +112,9 @@ mobs:register_mob("mobs:npc_female", {
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end
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
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minetest.add_item(pos, {
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name = mobs.npc_drops[math.random(1, #mobs.npc_drops)]
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})
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return
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-- if owner switch between follow and stand
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elseif self.owner and self.owner == clicker:get_player_name() then
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@ -46,11 +46,16 @@ mobs:register_mob("mobs:oerkki", {
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light_damage = 1,
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-- model animation
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animation = {
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stand_start = 0, stand_end = 23,
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walk_start = 24, walk_end = 36,
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run_start = 37, run_end = 49,
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punch_start = 37, punch_end = 49,
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speed_normal = 15, speed_run = 15,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 36,
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run_start = 37,
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run_end = 49,
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punch_start = 37,
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punch_end = 49,
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speed_normal = 15,
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speed_run = 15,
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},
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-- replace torch with air (remove)
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replace_rate = 50,
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@ -33,6 +33,7 @@ mobs:register_mob("mobs:rat", {
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 2,
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-- right click to pick up rat
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on_rightclick = function(self, clicker)
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mobs:capture_mob(self, clicker, 25, 80, 0, true, nil)
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@ -43,13 +43,19 @@ mobs:register_mob("mobs:sand_monster", {
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water_damage = 3,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 3,
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-- model animation
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animation = {
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 39,
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walk_start = 41, walk_end = 72,
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run_start = 74, run_end = 105,
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punch_start = 74, punch_end = 105,
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 39,
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walk_start = 41,
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walk_end = 72,
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run_start = 74,
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run_end = 105,
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punch_start = 74,
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punch_end = 105,
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},
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})
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-- spawns on desert sand between -1 and 20 light, 1 in 15000 chance, 1 sand monster in area up to 31000 in height
|
||||
|
@ -18,7 +18,8 @@ for _, col in ipairs(all_colours) do
|
||||
hp_max = 15,
|
||||
armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
|
||||
--collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
|
||||
collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.b3d",
|
||||
textures = {
|
||||
@ -49,9 +50,12 @@ for _, col in ipairs(all_colours) do
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 80,
|
||||
walk_start = 81, walk_end = 100,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 80,
|
||||
walk_start = 81,
|
||||
walk_end = 100,
|
||||
},
|
||||
follow = {"farming:wheat", "default:grass_5"},
|
||||
view_range = 8,
|
||||
@ -61,6 +65,7 @@ for _, col in ipairs(all_colours) do
|
||||
replace_with = "air",
|
||||
-- right click sheep to shear sheep and get wood, feed 8 wheat for wool to grow back
|
||||
replace_offset = -1,
|
||||
fear_height = 3,
|
||||
on_rightclick = function(self, clicker)
|
||||
local shpcolor = string.split(self.name,"_")[2]
|
||||
if shpcolor =="dark" then
|
||||
@ -89,7 +94,7 @@ for _, col in ipairs(all_colours) do
|
||||
if minetest.get_modpath("wool") then
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(2,3)))
|
||||
local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(1,3)))
|
||||
if obj then
|
||||
obj:setvelocity({
|
||||
x = math.random(-1,1),
|
||||
|
@ -20,7 +20,7 @@ mobs:register_mob("mobs:spider", {
|
||||
textures = {
|
||||
{"mobs_spider.png"},
|
||||
},
|
||||
visual_size = {x=7,y=7},
|
||||
visual_size = {x = 7, y = 7},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
@ -37,7 +37,7 @@ mobs:register_mob("mobs:spider", {
|
||||
view_range = 16,
|
||||
floats = 0,
|
||||
-- drops string with a chance of sandstone or crystal spike if Ethereal installed
|
||||
drops = {
|
||||
drops = {
|
||||
{name = "farming:string",
|
||||
chance = 2, min = 1, max = 3,},
|
||||
{name = "mobs:meat_raw",
|
||||
@ -51,11 +51,16 @@ mobs:register_mob("mobs:spider", {
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 1, stand_end = 1,
|
||||
walk_start = 20, walk_end = 40,
|
||||
run_start = 20, run_end = 40,
|
||||
punch_start = 50, punch_end = 90,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 1,
|
||||
stand_end = 1,
|
||||
walk_start = 20,
|
||||
walk_end = 40,
|
||||
run_start = 20,
|
||||
run_end = 40,
|
||||
punch_start = 50,
|
||||
punch_end = 90,
|
||||
},
|
||||
})
|
||||
-- spawn on jungleleaves/jungletree, between 0 and 5 light, 1 in 10000 chance, 1 in area up to 31000 in height
|
||||
|
@ -50,11 +50,16 @@ mobs:register_mob("mobs:stone_monster", {
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 14,
|
||||
walk_start = 15, walk_end = 38,
|
||||
run_start = 40, run_end = 63,
|
||||
punch_start = 40, punch_end = 63,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
},
|
||||
})
|
||||
-- spawns on stone between -1 and 5 light, 1 in 7000 chance, 1 in area below -25
|
||||
|
@ -51,11 +51,16 @@ mobs:register_mob("mobs:tree_monster", {
|
||||
fall_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 24,
|
||||
walk_start = 25, walk_end = 47,
|
||||
run_start = 48, run_end = 62,
|
||||
punch_start = 48, punch_end = 62,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 24,
|
||||
walk_start = 25,
|
||||
walk_end = 47,
|
||||
run_start = 48,
|
||||
run_end = 62,
|
||||
punch_start = 48,
|
||||
punch_end = 62,
|
||||
},
|
||||
})
|
||||
-- spawn on leaves and beech_leaves, between 0 and 5 light, 1 in 8000 chance, 1 in area up to 31000 in height
|
||||
|
@ -47,12 +47,16 @@ mobs:register_mob("mobs:pumba", {
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
fear_height = 2,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25, stand_end = 55,
|
||||
walk_start = 70, walk_end = 100,
|
||||
punch_start = 70, punch_end = 100,
|
||||
stand_start = 25,
|
||||
stand_end = 55,
|
||||
walk_start = 70,
|
||||
walk_end = 100,
|
||||
punch_start = 70,
|
||||
punch_end = 100,
|
||||
},
|
||||
-- can be tamed by feeding 8 wheat (will not attack when tamed)
|
||||
on_rightclick = function(self, clicker)
|
||||
|
Loading…
Reference in New Issue
Block a user