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initial commit
subgame + mods
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12
mods/plantlife_modpack/cavestuff/init.lua
Executable file
12
mods/plantlife_modpack/cavestuff/init.lua
Executable file
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-----------------------------------------------------------------------------------------------
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local title = "Cave Stuff"
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local version = "0.0.3"
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local mname = "cavestuff"
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-----------------------------------------------------------------------------------------------
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dofile(minetest.get_modpath("cavestuff").."/nodes.lua")
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dofile(minetest.get_modpath("cavestuff").."/mapgen.lua")
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-----------------------------------------------------------------------------------------------
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print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
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