initial commit
subgame + mods
47
mods/throwing/README.txt
Executable file
@ -0,0 +1,47 @@
|
||||
=== THROWING-MOD for MINETEST ===
|
||||
by PilzAdam
|
||||
|
||||
Inroduction:
|
||||
This mod adds bows and arrows to Minetest.
|
||||
|
||||
How to install:
|
||||
Unzip the archive an place it in minetest-base-directory/mods/minetest/
|
||||
if you have a windows client or a linux run-in-place client. If you have
|
||||
a linux system-wide instalation place it in ~/.minetest/mods/minetest/.
|
||||
If you want to install this mod only in one world create the folder
|
||||
worldmods/ in your worlddirectory.
|
||||
For further information or help see:
|
||||
http://wiki.minetest.com/wiki/Installing_Mods
|
||||
|
||||
How to use the mod:
|
||||
Craft a bow with the strings from the farming mod:
|
||||
string wood
|
||||
string wood
|
||||
string wood
|
||||
Craft arrows with:
|
||||
stick stick steel
|
||||
Select the bow and shoot with left mouse click. Every shoot will take 1
|
||||
arrow from your inventory and wears out the bow (you have around 50
|
||||
shoots).
|
||||
|
||||
License:
|
||||
This mod was originally published by Jeija.
|
||||
Sourcecode: WTFPL (see below)
|
||||
Grahpics: WTFPL (see below)
|
||||
|
||||
See also:
|
||||
http://minetest.net/
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
98
mods/throwing/arrow.lua
Executable file
@ -0,0 +1,98 @@
|
||||
minetest.register_craftitem("throwing:arrow", {
|
||||
description = "Arrow",
|
||||
inventory_image = "throwing_arrow.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
-- Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
-- Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow.png", "throwing_arrow.png", "throwing_arrow_back.png", "throwing_arrow_front.png", "throwing_arrow_2.png", "throwing_arrow.png"},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY = {
|
||||
physical = false,
|
||||
timer = 0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.125, y = 0.125},
|
||||
textures = {"throwing:arrow_box"},
|
||||
lastpos= {},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer = self.timer + dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer > 0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups= {fleshy = damage},
|
||||
}, nil)
|
||||
minetest.sound_play("throwing_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups= {fleshy = damage},
|
||||
}, nil)
|
||||
minetest.sound_play("throwing_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x ~= nil then
|
||||
if minetest.registered_nodes[node.name].walkable then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
minetest.add_item(self.lastpos, "throwing:arrow")
|
||||
end
|
||||
minetest.sound_play("throwing_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos= {x = pos.x, y = pos.y, z = pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow 16",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "group:ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow 16",
|
||||
recipe = {
|
||||
{"group:ingot", "default:stick", "default:stick"},
|
||||
}
|
||||
})
|
95
mods/throwing/build_arrow.lua
Executable file
@ -0,0 +1,95 @@
|
||||
minetest.register_craftitem("throwing:arrow_build", {
|
||||
description = "Build Arrow",
|
||||
inventory_image = "throwing_arrow_build.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_build_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
-- Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
-- Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_build.png", "throwing_arrow_build.png", "throwing_arrow_build_back.png", "throwing_arrow_build_front.png", "throwing_arrow_build_2.png", "throwing_arrow_build.png"},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY = {
|
||||
physical = false,
|
||||
timer = 0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.125, y = 0.125},
|
||||
textures = {"throwing:arrow_build_box"},
|
||||
lastpos= {},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
node = "",
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer = self.timer + dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer > 0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_build_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.node ~= "" then
|
||||
minetest.set_node(self.lastpos, {name="default:obsidian_glass"})
|
||||
minetest.sound_play("throwing_build_arrow", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.node ~= "" then
|
||||
minetest.set_node(self.lastpos, {name="default:obsidian_glass"})
|
||||
minetest.sound_play("throwing_build_arrow", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x ~= nil then
|
||||
if minetest.registered_nodes[node.name].walkable then
|
||||
if self.node ~= "" then
|
||||
minetest.set_node(self.lastpos, {name="default:obsidian_glass"})
|
||||
minetest.sound_play("throwing_build_arrow", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos= {x = pos.x, y = pos.y, z = pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_build_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_build",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "default:obsidian_glass"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_build",
|
||||
recipe = {
|
||||
{"default:obsidian_glass", "default:stick", "default:stick"},
|
||||
}
|
||||
})
|
4
mods/throwing/depends.txt
Executable file
@ -0,0 +1,4 @@
|
||||
default
|
||||
bucket
|
||||
fire
|
||||
farming
|
106
mods/throwing/dig_arrow.lua
Executable file
@ -0,0 +1,106 @@
|
||||
minetest.register_craftitem("throwing:arrow_dig", {
|
||||
description = "Dig Arrow",
|
||||
inventory_image = "throwing_arrow_dig.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_dig_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
-- Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
-- Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_dig.png", "throwing_arrow_dig.png", "throwing_arrow_dig_back.png", "throwing_arrow_dig_front.png", "throwing_arrow_dig_2.png", "throwing_arrow_dig.png"},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY = {
|
||||
physical = false,
|
||||
timer = 0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.125, y = 0.125},
|
||||
textures = {"throwing:arrow_dig_box"},
|
||||
lastpos= {},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer = self.timer + dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer > 0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_dig_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
minetest.add_item(pos, "throwing:arrow_dig")
|
||||
end
|
||||
local n = minetest.get_node(pos).name
|
||||
if n ~= "bedrock:bedrock" and n ~= "default:chest_locked" and n ~= "bones:bones" and n ~= "default:chest" and n ~= "default:furnace" then
|
||||
minetest.dig_node(pos)
|
||||
end
|
||||
minetest.sound_play("throwing_dig_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
minetest.add_item(pos, "throwing:arrow_dig")
|
||||
end
|
||||
local n = minetest.get_node(pos).name
|
||||
if n ~= "bedrock:bedrock" and n ~= "default:chest_locked" and n ~= "bones:bones" and n ~= "default:chest" and n ~= "default:furnace" then
|
||||
minetest.dig_node(pos)
|
||||
end
|
||||
minetest.sound_play("throwing_dig_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x ~= nil then
|
||||
if minetest.registered_nodes[node.name].walkable then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
minetest.add_item(self.lastpos, "throwing:arrow_dig")
|
||||
end
|
||||
local n = minetest.get_node(pos).name
|
||||
if n ~= "bedrock:bedrock" and n ~= "default:chest_locked" and n ~= "bones:bones" and n ~= "default:chest" and n ~= "default:furnace" then
|
||||
minetest.dig_node(pos)
|
||||
end
|
||||
minetest.sound_play("throwing_dig_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos= {x = pos.x, y = pos.y, z = pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_dig_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_dig",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "default:pick_wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_dig",
|
||||
recipe = {
|
||||
{"default:pick_wood", "default:stick", "default:stick"},
|
||||
}
|
||||
})
|
78
mods/throwing/dig_arrow_admin.lua
Executable file
@ -0,0 +1,78 @@
|
||||
minetest.register_craftitem("throwing:arrow_dig_admin", {
|
||||
description = "Admin Dig Arrow",
|
||||
inventory_image = "throwing_arrow_dig_admin.png",
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_dig_admin_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
-- Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
-- Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_dig_admin.png", "throwing_arrow_dig_admin.png", "throwing_arrow_dig_admin_back.png", "throwing_arrow_dig_admin_front.png", "throwing_arrow_dig_admin_2.png", "throwing_arrow_dig_admin.png"},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY = {
|
||||
physical = false,
|
||||
timer = 0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.125, y = 0.125},
|
||||
textures = {"throwing:arrow_dig_admin_box"},
|
||||
lastpos= {},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer = self.timer + dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer > 0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_dig_admin_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local n = minetest.get_node(pos).name
|
||||
minetest.log("action", n .. " was removed using throwing:arrow_dig_admin at " .. pos_to_string(vector.round(pos)) .. ".")
|
||||
minetest.remove_node(pos)
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local n = minetest.get_node(pos).name
|
||||
minetest.log("action", n .. " was removed using throwing:arrow_dig_admin at " .. pos_to_string(vector.round(pos)) .. ".")
|
||||
minetest.remove_node(pos)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x ~= nil then
|
||||
if minetest.registered_nodes[node.name].walkable then
|
||||
local n = minetest.get_node(pos).name
|
||||
minetest.log("action", n .. " was removed using throwing:arrow_dig_admin at " .. pos_to_string(vector.round(pos)) .. ".")
|
||||
minetest.remove_node(pos)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos= {x = pos.x, y = pos.y, z = pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_dig_admin_entity", THROWING_ARROW_ENTITY)
|
94
mods/throwing/fire_arrow.lua
Executable file
@ -0,0 +1,94 @@
|
||||
minetest.register_craftitem("throwing:arrow_fire", {
|
||||
description = "Torch Arrow",
|
||||
inventory_image = "throwing_arrow_fire.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_fire_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
-- Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
-- Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_fire.png", "throwing_arrow_fire.png", "throwing_arrow_fire_back.png", "throwing_arrow_fire_front.png", "throwing_arrow_fire_2.png", "throwing_arrow_fire.png"},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY = {
|
||||
physical = false,
|
||||
timer = 0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.125, y = 0.125},
|
||||
textures = {"throwing:arrow_fire_box"},
|
||||
lastpos= {},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer = self.timer + dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer > 0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_fire_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.node ~= "" then
|
||||
minetest.set_node(self.lastpos, {name="default:torch"})
|
||||
minetest.sound_play("default_place_node", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.node ~= "" then
|
||||
minetest.set_node(self.lastpos, {name="default:torch"})
|
||||
minetest.sound_play("default_place_node", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x ~= nil then
|
||||
if minetest.registered_nodes[node.name].walkable then
|
||||
if self.node ~= "" then
|
||||
minetest.set_node(self.lastpos, {name="default:torch"})
|
||||
minetest.sound_play("default_place_node", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos= {x = pos.x, y = pos.y, z = pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_fire_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_fire 1",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "default:torch"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_fire 1",
|
||||
recipe = {
|
||||
{"default:torch", "default:stick", "default:stick"},
|
||||
},
|
||||
})
|
98
mods/throwing/golden_arrow.lua
Executable file
@ -0,0 +1,98 @@
|
||||
minetest.register_craftitem("throwing:arrow_gold", {
|
||||
description = "Golden Arrow",
|
||||
inventory_image = "throwing_arrow_gold.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_gold_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
-- Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
-- Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_gold.png", "throwing_arrow_gold.png", "throwing_arrow_gold_back.png", "throwing_arrow_gold_front.png", "throwing_arrow_gold_2.png", "throwing_arrow_gold.png"},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
local THROWING_arrow_gold_ENTITY = {
|
||||
physical = false,
|
||||
timer = 0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.125, y = 0.125},
|
||||
textures = {"throwing:arrow_gold_box"},
|
||||
lastpos= {},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
|
||||
THROWING_arrow_gold_ENTITY.on_step = function(self, dtime)
|
||||
self.timer = self.timer + dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer > 0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_gold_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local damage = 5
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups= {fleshy = damage},
|
||||
}, nil)
|
||||
minetest.sound_play("throwing_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local damage = 5
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups= {fleshy = damage},
|
||||
}, nil)
|
||||
minetest.sound_play("throwing_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x ~= nil then
|
||||
if minetest.registered_nodes[node.name].walkable then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
minetest.add_item(self.lastpos, "throwing:arrow_gold")
|
||||
end
|
||||
minetest.sound_play("throwing_arrow", {pos = self.lastpos, gain = 0.8})
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos= {x = pos.x, y = pos.y, z = pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_gold_entity", THROWING_arrow_gold_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_gold 16",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "default:gold_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_gold 16",
|
||||
recipe = {
|
||||
{"default:gold_ingot", "default:stick", "default:stick"},
|
||||
}
|
||||
})
|
188
mods/throwing/init.lua
Executable file
@ -0,0 +1,188 @@
|
||||
arrows = {
|
||||
{"throwing:arrow", "throwing:arrow_entity"},
|
||||
{"throwing:arrow_gold", "throwing:arrow_gold_entity"},
|
||||
{"throwing:arrow_fire", "throwing:arrow_fire_entity"},
|
||||
{"throwing:arrow_teleport", "throwing:arrow_teleport_entity"},
|
||||
{"throwing:arrow_dig", "throwing:arrow_dig_entity"},
|
||||
{"throwing:arrow_dig_admin", "throwing:arrow_dig_admin_entity"},
|
||||
{"throwing:arrow_build", "throwing:arrow_build_entity"}
|
||||
}
|
||||
|
||||
local throwing_shoot_arrow = function(itemstack, player)
|
||||
for _,arrow in ipairs(arrows) do
|
||||
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:get_inventory():remove_item("main", arrow[1])
|
||||
end
|
||||
local playerpos = player:getpos()
|
||||
local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2])
|
||||
local dir = player:get_look_dir()
|
||||
obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
|
||||
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
||||
obj:setyaw(player:get_look_yaw()+math.pi)
|
||||
minetest.sound_play("throwing_sound", {pos=playerpos, gain = 0.5})
|
||||
if obj:get_luaentity().player == "" then
|
||||
obj:get_luaentity().player = player
|
||||
end
|
||||
obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
minetest.register_tool("throwing:bow_wood", {
|
||||
description = "Wooden Bow",
|
||||
inventory_image = "throwing_bow_wood.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/30)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:bow_wood",
|
||||
recipe = {
|
||||
{"farming:cotton", "default:wood", ""},
|
||||
{"farming:cotton", "", "default:wood"},
|
||||
{"farming:cotton", "default:wood", ""},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_tool("throwing:bow_stone", {
|
||||
description = "Stone Bow",
|
||||
inventory_image = "throwing_bow_stone.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/90)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:bow_stone",
|
||||
recipe = {
|
||||
{"farming:cotton", "default:cobble", ""},
|
||||
{"farming:cotton", "", "default:cobble"},
|
||||
{"farming:cotton", "default:cobble", ""},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_tool("throwing:bow_steel", {
|
||||
description = "Steel Bow",
|
||||
inventory_image = "throwing_bow_steel.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/200)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:bow_steel",
|
||||
recipe = {
|
||||
{"farming:cotton", "default:steel_ingot", ""},
|
||||
{"farming:cotton", "", "default:steel_ingot"},
|
||||
{"farming:cotton", "default:steel_ingot", ""},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_tool("throwing:bow_bronze", {
|
||||
description = "Bronze Bow",
|
||||
inventory_image = "throwing_bow_bronze.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/220)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:bow_bronze",
|
||||
recipe = {
|
||||
{"farming:cotton", "default:bronze_ingot", ""},
|
||||
{"farming:cotton", "", "default:bronze_ingot"},
|
||||
{"farming:cotton", "default:bronze_ingot", ""},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_tool("throwing:bow_mese", {
|
||||
description = "Mese Bow",
|
||||
inventory_image = "throwing_bow_mese.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/350)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:bow_mese",
|
||||
recipe = {
|
||||
{"farming:cotton", "default:mese_crystal", ""},
|
||||
{"farming:cotton", "", "default:mese_crystal"},
|
||||
{"farming:cotton", "default:mese_crystal", ""},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_tool("throwing:bow_diamond", {
|
||||
description = "Diamond Bow",
|
||||
inventory_image = "throwing_bow_diamond.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/500)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:bow_diamond",
|
||||
recipe = {
|
||||
{"farming:cotton", "default:diamond", ""},
|
||||
{"farming:cotton", "", "default:diamond"},
|
||||
{"farming:cotton", "default:diamond", ""},
|
||||
}
|
||||
})
|
||||
|
||||
dofile(minetest.get_modpath("throwing") .. "/arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing") .. "/golden_arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing") .. "/fire_arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing") .. "/teleport_arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing") .. "/dig_arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing") .. "/dig_arrow_admin.lua")
|
||||
dofile(minetest.get_modpath("throwing") .. "/build_arrow.lua")
|
||||
|
||||
if minetest.setting_getbool("log_mods") then
|
||||
minetest.log("action", "Carbone: [throwing] loaded.")
|
||||
end
|
BIN
mods/throwing/sounds/throwing_arrow.ogg
Executable file
BIN
mods/throwing/sounds/throwing_build_arrow.ogg
Executable file
BIN
mods/throwing/sounds/throwing_dig_arrow.ogg
Executable file
BIN
mods/throwing/sounds/throwing_sound.ogg
Executable file
BIN
mods/throwing/sounds/throwing_teleport_arrow.ogg
Executable file
98
mods/throwing/teleport_arrow.lua
Executable file
@ -0,0 +1,98 @@
|
||||
minetest.register_craftitem("throwing:arrow_teleport", {
|
||||
description = "Teleport Arrow",
|
||||
inventory_image = "throwing_arrow_teleport.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_teleport_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
-- Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
-- Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_teleport.png", "throwing_arrow_teleport.png", "throwing_arrow_teleport_back.png", "throwing_arrow_teleport_front.png", "throwing_arrow_teleport_2.png", "throwing_arrow_teleport.png"},
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY = {
|
||||
physical = false,
|
||||
timer = 0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.125, y = 0.125},
|
||||
textures = {"throwing:arrow_teleport_box"},
|
||||
lastpos= {},
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
player = "",
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer = self.timer + dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer > 0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_teleport_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("throwing:arrow_teleport"))
|
||||
minetest.sound_play("throwing_teleport_arrow", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("throwing:arrow_teleport"))
|
||||
minetest.sound_play("throwing_teleport_arrow", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x ~= nil then
|
||||
if minetest.registered_nodes[node.name].walkable then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(self.lastpos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("throwing:arrow_teleport"))
|
||||
minetest.sound_play("throwing_teleport_arrow", {pos = self.lastpos})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos= {x = pos.x, y = pos.y, z = pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_teleport_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_teleport",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "default:diamond"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "throwing:arrow_teleport",
|
||||
recipe = {
|
||||
{"default:diamond", "default:stick", "default:stick"},
|
||||
}
|
||||
})
|
BIN
mods/throwing/textures/throwing_arrow.png
Executable file
After Width: | Height: | Size: 139 B |
BIN
mods/throwing/textures/throwing_arrow_2.png
Executable file
After Width: | Height: | Size: 141 B |
BIN
mods/throwing/textures/throwing_arrow_back.png
Executable file
After Width: | Height: | Size: 153 B |
BIN
mods/throwing/textures/throwing_arrow_build.png
Executable file
After Width: | Height: | Size: 139 B |
BIN
mods/throwing/textures/throwing_arrow_build_2.png
Executable file
After Width: | Height: | Size: 141 B |
BIN
mods/throwing/textures/throwing_arrow_build_back.png
Executable file
After Width: | Height: | Size: 146 B |
BIN
mods/throwing/textures/throwing_arrow_build_front.png
Executable file
After Width: | Height: | Size: 120 B |
BIN
mods/throwing/textures/throwing_arrow_dig.png
Executable file
After Width: | Height: | Size: 139 B |
BIN
mods/throwing/textures/throwing_arrow_dig_2.png
Executable file
After Width: | Height: | Size: 141 B |
BIN
mods/throwing/textures/throwing_arrow_dig_admin.png
Executable file
After Width: | Height: | Size: 148 B |
BIN
mods/throwing/textures/throwing_arrow_dig_admin_2.png
Executable file
After Width: | Height: | Size: 147 B |
BIN
mods/throwing/textures/throwing_arrow_dig_admin_back.png
Executable file
After Width: | Height: | Size: 145 B |
BIN
mods/throwing/textures/throwing_arrow_dig_admin_front.png
Executable file
After Width: | Height: | Size: 120 B |
BIN
mods/throwing/textures/throwing_arrow_dig_back.png
Executable file
After Width: | Height: | Size: 146 B |
BIN
mods/throwing/textures/throwing_arrow_dig_front.png
Executable file
After Width: | Height: | Size: 120 B |
BIN
mods/throwing/textures/throwing_arrow_fire.png
Executable file
After Width: | Height: | Size: 195 B |
BIN
mods/throwing/textures/throwing_arrow_fire_2.png
Executable file
After Width: | Height: | Size: 190 B |
BIN
mods/throwing/textures/throwing_arrow_fire_back.png
Executable file
After Width: | Height: | Size: 197 B |
BIN
mods/throwing/textures/throwing_arrow_fire_front.png
Executable file
After Width: | Height: | Size: 234 B |
BIN
mods/throwing/textures/throwing_arrow_front.png
Executable file
After Width: | Height: | Size: 119 B |
BIN
mods/throwing/textures/throwing_arrow_gold.png
Executable file
After Width: | Height: | Size: 148 B |
BIN
mods/throwing/textures/throwing_arrow_gold_2.png
Executable file
After Width: | Height: | Size: 147 B |
BIN
mods/throwing/textures/throwing_arrow_gold_back.png
Executable file
After Width: | Height: | Size: 145 B |
BIN
mods/throwing/textures/throwing_arrow_gold_front.png
Executable file
After Width: | Height: | Size: 120 B |
BIN
mods/throwing/textures/throwing_arrow_teleport.png
Executable file
After Width: | Height: | Size: 139 B |
BIN
mods/throwing/textures/throwing_arrow_teleport_2.png
Executable file
After Width: | Height: | Size: 141 B |
BIN
mods/throwing/textures/throwing_arrow_teleport_back.png
Executable file
After Width: | Height: | Size: 141 B |
BIN
mods/throwing/textures/throwing_arrow_teleport_front.png
Executable file
After Width: | Height: | Size: 119 B |
BIN
mods/throwing/textures/throwing_bow_bronze.png
Executable file
After Width: | Height: | Size: 422 B |
BIN
mods/throwing/textures/throwing_bow_diamond.png
Executable file
After Width: | Height: | Size: 408 B |
BIN
mods/throwing/textures/throwing_bow_mese.png
Executable file
After Width: | Height: | Size: 425 B |
BIN
mods/throwing/textures/throwing_bow_steel.png
Executable file
After Width: | Height: | Size: 391 B |
BIN
mods/throwing/textures/throwing_bow_stone.png
Executable file
After Width: | Height: | Size: 397 B |
BIN
mods/throwing/textures/throwing_bow_wood.png
Executable file
After Width: | Height: | Size: 388 B |
BIN
mods/throwing/textures/throwing_empty.png
Executable file
After Width: | Height: | Size: 68 B |