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Update news.txt
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---Planned on the Server---
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Minerals generation more and more interresting between -2048 --to--> -19600 (actual end of the better minerals chance -> Nether beginning)
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---Important News---
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The server has just been updated to minetest 0.4.13! When connecting, be sure to use the latest 0.4.13 client.
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@ -8,8 +7,17 @@ Ca y est, les classes Warrior et Hunter sont là ! (Venez les tester et aider no
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Venez visiter notre nouveau site "minetestforfun.com" !
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---Patch Notes---
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---??/??/????--- (Thanks to : LeMagnesium/Mg)
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Addition of "peace_areas" (prevent players from punching each other in the spawn area)
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---28/08/2015--- (Thanks to : crabman77/crabman, LeMagnesium/Mg, Gael-de-Sailly)
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Addition of "peace_areas" (Prevent players from punching each other in the "Spawn Tower" area, now you can't damaged other players in the "Spawn Tower")
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Update of "nodes.lua" (Fix the usebug with the copper coins drops of default:stone)
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Update of "graveyard" (you can now clear it with the chatcommand "/clear_graveyard", be carful when you use it !)
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Update of "mff_quests" (Crashfixs and improved the position on the HUD)
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Update of "mobs" (Crashfix when hitting a mob)
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Update of "watershed" (Fix a lot of things because of the new MT_game mapgen tweaks)
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Update of "doors" (Doors are now synchronized when you opened or closed them)
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Update of "mapgen.lua" (Divided by 2 the acid sources chance)
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Update of "farming" (Tidy and improve the code, add the refill feature)
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Update of "sethome" (Fix the "undernode" glitch when you're teleported to your home point)
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---24/08/2015--- (Thanks to : crabman77/crabman, LeMagnesium/Mg)
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Update of "mobs" (Minotaur monster isn't anymore damaged by water)
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