Add the spawner for Mese Dragon Boss (BETA)

Need to tweak textures
This commit is contained in:
Quentin BUISSON-DEBON 2016-06-23 14:33:45 +02:00
parent 8128c2f78a
commit 263d0e6946
1 changed files with 23 additions and 1 deletions

View File

@ -63,7 +63,7 @@ mobs:register_mob("mobs:mese_dragon", {
lava_damage = 0,
light_damage = 0,
-- model animation
animation = { -- Ajouté avec valeurs farfadet, voir si crachat+griffe possible en une animation d'attaque
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
@ -104,3 +104,25 @@ mobs:register_arrow("mobs:fireball_mese_dragon", {
mobs:explosion(pos, 1, 1, 0)
end
})
minetest.register_node("mobs:mese_dragon_spawner", {
description = "Mese Dragon Spawner",
tiles = {
"farming_pumpkin_top.png", -- need to change all the textures
"farming_pumpkin_top.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_face_off.png"
},
is_ground_content = false,
groups = {unbreakable = 1, mob_spawner=1},
sounds = default.node_sound_stone_defaults({
dug = {name="mobs_boom", gain=0.25} -- to be changed
})
})
--(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height, spawn_in_area)
-- spawn on mobs:mese_dragon_spawner between 1 and 20 light, interval 300, 1 chance, 1 mese_dragon_spawner in area up to 31000 in height
mobs:spawn_specific("mobs:mese_dragon", {"mobs:mese_dragon_spawner"}, {"air"}, 1, 20, 300, 1, 100, -31000, 31000, true)
mobs:register_egg("mobs:mese_dragon", "Mese Dragon", "mobs_mese_dragon_inv.png", 1)