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fix missing variable
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@ -47,6 +47,7 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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local node = minetest.get_node(pos)
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 0.5)
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for k, obj in pairs(objs) do
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local objpos = obj:getpos()
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if throwing_is_player(self.player, obj) or throwing_is_entity(obj) then
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if throwing_touch(pos, objpos) then
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local puncher = self.object
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