Updated nether and applied scripts

This commit is contained in:
LeMagnesium 2015-07-06 18:14:02 +02:00
parent cc06c4c783
commit 29857f2527
36 changed files with 3 additions and 3 deletions

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minetestforfun_game/mods/bucket/textures/bucket.png Normal file → Executable file
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mods/arrow_signs/textures/arrow_sign.png Normal file → Executable file
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mods/arrow_signs/textures/arrow_sign_border_down.png Normal file → Executable file
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mods/arrow_signs/textures/arrow_sign_border_left.png Normal file → Executable file
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mods/arrow_signs/textures/arrow_sign_border_right.png Normal file → Executable file
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mods/arrow_signs/textures/arrow_sign_border_up.png Normal file → Executable file
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mods/inventory_icon/README.txt Normal file → Executable file
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mods/inventory_icon/depends.txt Normal file → Executable file
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mods/inventory_icon/description.txt Normal file → Executable file
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mods/inventory_icon/init.lua Normal file → Executable file
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mods/mobs/textures/mobs_bucket_milk.png Normal file → Executable file
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@ -113,7 +113,7 @@ end
local path = minetest.get_modpath("nether")
dofile(path.."/weird_mapgen_noise.lua")
dofile(path.."/items.lua")
dofile(path.."/furnace.lua")
--dofile(path.."/furnace.lua")
dofile(path.."/pearl.lua")
local function table_contains(t, v)
@ -132,9 +132,9 @@ local function do_ws_func(depth, a, x)
local n = x/(16*SIZE)
local y = 0
for k=1,depth do
y = y + SIZE*(math.sin(math.pi * k^a * n)/(math.pi * k^a))
y = y + math.sin(math.pi * k^a * n)/(k^a)
end
return y
return SIZE*y/math.pi
end
local chunksize = minetest.setting_get("chunksize") or 5

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mods/runes/textures/runes_grim_reaper_amulet.png Normal file → Executable file
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mods/runes/textures/runes_minotaur_eye_amulet.png Normal file → Executable file
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mods/runes/textures/runes_silver_cross_amulet.png Normal file → Executable file
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mods/throwing/textures/throwing_arbalest.png Normal file → Executable file
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mods/throwing/textures/throwing_arbalest_loaded.png Normal file → Executable file
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mods/throwing/textures/throwing_bow_steel.png Normal file → Executable file
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mods/throwing/textures/throwing_bow_steel_loaded.png Normal file → Executable file
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mods/throwing/textures/throwing_longbow.png Normal file → Executable file
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mods/throwing/textures/throwing_longbow_loaded.png Normal file → Executable file
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mods/track_players/init.lua Normal file → Executable file
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