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[throwing] Fix crash bug with reverse recipes
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@ -123,12 +123,24 @@ function throwing_register_bow (name, desc, scale, stiffness, reload_time, tough
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recipe = craft
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})
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craft_width = 1
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-- Since # isn't stable especially when there are nils in the table, count by hand
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for _,v in ipairs(craft) do
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for i,__ in ipairs(v) do
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if i > craft_width then
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craft_width = i
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end
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end
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end
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rev_craft = {}
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for i,y in ipairs(craft) do
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rev_craft[i] = {}
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for j,x in ipairs(y) do
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rev_craft[i][craft_width-j+1] = x
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end
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end
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minetest.register_craft({
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output = 'throwing:' .. name,
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recipe = {
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{craft[1][3], craft[1][2], craft[1][1]},
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{craft[2][3], craft[2][2], craft[2][1]},
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{craft[3][3], craft[3][2], craft[3][1]},
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}
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recipe = rev_craft
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})
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end
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