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Fixed itemstrings' prefixes and wrongly applyed diff
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796832736d
commit
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@ -1,35 +1,35 @@
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-- Register helmets:
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-- Register helmets:
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minetest.register_tool("3d_armor:helmet_leather_hunter", {
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minetest.register_tool(":3d_armor:helmet_leather_hunter", {
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description = "Hunter's Leather Helmet",
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description = "Hunter's Leather Helmet",
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inventory_image = "3d_armor_inv_helmet_leather_hunter.png",
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inventory_image = ":3d_armor_inv_helmet_leather_hunter.png",
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groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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wear = 0,
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})
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})
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-- Register chestplates:
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-- Register chestplates:
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minetest.register_tool("3d_armor:chestplate_leather_hunter", {
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minetest.register_tool(":3d_armor:chestplate_leather_hunter", {
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description = "Hunter's Leather Chestplate",
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description = "Hunter's Leather Chestplate",
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inventory_image = "3d_armor_inv_chestplate_leather_hunter.png",
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inventory_image = ":3d_armor_inv_chestplate_leather_hunter.png",
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groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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wear = 0,
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})
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})
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-- Register leggings:
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-- Register leggings:
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minetest.register_tool("3d_armor:leggings_leather_hunter", {
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minetest.register_tool(":3d_armor:leggings_leather_hunter", {
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description = "Hunter's Leather Leggings",
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description = "Hunter's Leather Leggings",
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inventory_image = "3d_armor_inv_leggings_leather_hunter.png",
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inventory_image = ":3d_armor_inv_leggings_leather_hunter.png",
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groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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wear = 0,
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})
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})
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-- Register boots:
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-- Register boots:
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minetest.register_tool("3d_armor:boots_leather_hunter", {
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minetest.register_tool(":3d_armor:boots_leather_hunter", {
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description = "Hunter's Leather Boots",
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description = "Hunter's Leather Boots",
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inventory_image = "3d_armor_inv_boots_leather_hunter.png",
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inventory_image = ":3d_armor_inv_boots_leather_hunter.png",
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groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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wear = 0,
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})
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})
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@ -0,0 +1 @@
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-- We need an init.lua, even an empty one
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1
mods/3d_armor_classes/obsidian_armor_wizard/init.lua
Normal file
1
mods/3d_armor_classes/obsidian_armor_wizard/init.lua
Normal file
@ -0,0 +1 @@
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-- We need an init.lua, even an empty one
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@ -1,35 +1,35 @@
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-- Register helmets:
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-- Register helmets:
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minetest.register_tool("3d_armor:helmet_reinforced_leather_hunter", {
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minetest.register_tool(":3d_armor:helmet_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Helmet",
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description = "Hunter's Reinforced Leather Helmet",
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inventory_image = "3d_armor_inv_helmet_reinforced_leather_hunter.png",
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inventory_image = ":3d_armor_inv_helmet_reinforced_leather_hunter.png",
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groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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wear = 0,
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})
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})
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-- Register chestplates:
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-- Register chestplates:
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minetest.register_tool("3d_armor:chestplate_reinforced_leather_hunter", {
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minetest.register_tool(":3d_armor:chestplate_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Chestplate",
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description = "Hunter's Reinforced Leather Chestplate",
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inventory_image = "3d_armor_inv_chestplate_reinforced_leather_hunter.png",
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inventory_image = ":3d_armor_inv_chestplate_reinforced_leather_hunter.png",
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groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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wear = 0,
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})
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})
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-- Register leggings:
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-- Register leggings:
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minetest.register_tool("3d_armor:leggings_reinforced_leather_hunter", {
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minetest.register_tool(":3d_armor:leggings_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Leggings",
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description = "Hunter's Reinforced Leather Leggings",
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inventory_image = "3d_armor_inv_leggings_reinforced_leather_hunter.png",
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inventory_image = ":3d_armor_inv_leggings_reinforced_leather_hunter.png",
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groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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wear = 0,
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})
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})
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-- Register boots:
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-- Register boots:
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minetest.register_tool("3d_armor:boots_reinforced_leather_hunter", {
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minetest.register_tool(":3d_armor:boots_reinforced_leather_hunter", {
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description = "Hunter's Reinforced Leather Boots",
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description = "Hunter's Reinforced Leather Boots",
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inventory_image = "3d_armor_inv_boots_reinforced_leather_hunter.png",
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inventory_image = ":3d_armor_inv_boots_reinforced_leather_hunter.png",
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groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
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wear = 0,
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wear = 0,
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})
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})
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@ -1293,8 +1293,9 @@ function mobs:register_egg(mob, desc, background, addegg)
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local mob = minetest.add_entity(pos, mob)
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local mob = minetest.add_entity(pos, mob)
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local ent = mob:get_luaentity()
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local ent = mob:get_luaentity()
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if ent.type ~= "monster" then
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if ent.type ~= "monster" then
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ent.owner = placer:get_player_name() + -- set owner
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ent.owner = placer:get_player_name()
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ent.tamed = true + ent.owner = placer:get_player_name()
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ent.tamed = true
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ent.owner = placer:get_player_name()
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ent.tamed = true
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ent.tamed = true
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end
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end
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itemstack:take_item()
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itemstack:take_item()
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