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Make [arrow_signs] model a nodemesh
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@@ -139,16 +139,8 @@ minetest.override_item("default:sign_wall", {
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--Sign arrow
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minetest.register_node("arrow_signs:wall", {
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description = "Arrow signs",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ 0.25, -0.25, 0.5, -0.25, 0.5, 0.47},
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{ 0.1875, -0.3125, 0.5, -0.1875, -0.25, 0.47},
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{ 0.125, -0.3125, 0.5, -0.125, -0.375, 0.47},
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{ 0.0625, -0.375, 0.5, -0.0625, -0.437, 0.47}
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}
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},
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drawtype = "mesh",
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mesh = "arrow_sign.obj",
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selection_box = {
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type = "fixed",
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fixed = {
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@@ -158,7 +150,7 @@ minetest.register_node("arrow_signs:wall", {
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{ 0.0625, -0.375, 0.5, -0.0625, -0.437, 0.47}
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}
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},
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tiles = {"arrow_sign_border_left.png","arrow_sign_border_right.png","arrow_sign_border_up.png","arrow_sign_border_down.png","arrow_sign.png","arrow_sign.png"},
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tiles = {"arrow_sign.png", "arrow_sign_border_down.png", "arrow_sign_border_left.png", "arrow_sign_border_right.png", "arrow_sign_border_up.png"},
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inventory_image = "arrow_sign.png",
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paramtype = "light",
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paramtype2 = "facedir",
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