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Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server
This commit is contained in:
commit
8bae5923c0
@ -7,14 +7,22 @@ stairs = {}
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function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
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minetest.register_node(":stairs:stair_" .. subname, {
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description = description,
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drawtype = "nodebox",
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drawtype = "mesh",
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mesh = "stairs.obj",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = groups,
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sounds = sounds,
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node_box = {
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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@ -138,7 +146,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
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end
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return itemstack
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end
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-- Upside down slabs
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if p0.y-1 == p1.y then
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-- Turn into full block if pointing at a existing slab
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@ -267,7 +275,7 @@ stairs.register_stair_and_slab("sandstone", "default:sandstone",
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"Sandstone Stair",
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"Sandstone Slab",
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default.node_sound_stone_defaults())
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stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
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{crumbly=2,cracky=2},
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{"default_sandstone_brick.png"},
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@ -308,14 +316,4 @@ stairs.register_stair_and_slab("obsidianbrick", "default:obsidianbrick",
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{"default_obsidian_brick.png"},
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"Obsidian Brick Stair",
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"Obsidian Brick Slab",
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default.node_sound_stone_defaults())
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-- From BFD:
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stairs.register_stair_and_slab("cherry_wood", "default:cherry_plank",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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{"default_wood_cherry_planks.png"},
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"Cherry Plank Stair",
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"Cherry Plank Slab",
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"Cherry Plank Corner Stair",
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default.node_sound_wood_defaults())
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default.node_sound_stone_defaults())
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39
minetestforfun_game/mods/stairs/models/stairs.obj
Normal file
39
minetestforfun_game/mods/stairs/models/stairs.obj
Normal file
@ -0,0 +1,39 @@
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# Blender v2.74 (sub 0) OBJ File: ''
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# www.blender.org
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v -0.500000 -0.500000 0.500000
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v -0.500000 0.000000 0.000000
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v -0.500000 0.000000 -0.500000
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v -0.500000 -0.500000 -0.500000
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v 0.500000 -0.500000 0.500000
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v 0.500000 -0.500000 -0.500000
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v 0.500000 0.000000 -0.500000
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v 0.500000 0.000000 0.000000
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v -0.500000 0.500000 0.500000
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v -0.500000 0.500000 0.000000
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v 0.500000 0.500000 0.000000
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v 0.500000 0.500000 0.500000
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vt 0.000000 0.500000
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vt 0.000000 0.000000
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vt 0.500000 0.500000
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vt 1.000000 0.000000
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vt 1.000000 0.500000
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vt 1.000000 1.000000
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vt 0.000000 1.000000
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vt 0.500000 1.000000
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vt 0.999900 0.000100
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vt 0.999900 0.999900
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vt 0.000100 0.999900
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vt 0.000100 0.000100
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s off
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f 3/1 4/2 2/3
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f 8/3 6/4 7/5
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f 4/4 3/5 7/1 6/2
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f 1/4 4/6 6/7 5/2
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f 2/5 8/1 7/2 3/4
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f 2/5 10/6 11/7 8/1
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f 9/6 12/7 11/1 10/5
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f 8/3 11/8 12/7
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f 5/9 12/10 9/11 1/12
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f 2/3 9/6 10/8
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f 4/2 1/4 9/6
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f 6/4 12/7 5/2
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@ -15,6 +15,10 @@
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# http://gitorious.org/calinou/carbone
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# https://github.com/Jordach/big_freaking_dig (some elements)
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# Minetest_game
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# [Stairs]
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# mff-edit: Optimized stair mesh
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# Mods
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[3D Armor]
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dir: 3d_armor
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