Replaced old bed version by maintained Minetest Game version
- Solves #85
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@ -1,23 +1,23 @@
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function beds.register_bed(name, def)
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minetest.register_node(name, {
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minetest.register_node(name .. "_bottom", {
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description = def.description,
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inventory_image = def.inventory_image,
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wield_image = def.wield_image,
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drawtype = "mesh",
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mesh = def.mesh,
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tiles = def.tiles,
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drawtype = "nodebox",
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tiles = def.tiles.bottom,
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paramtype = "light",
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paramtype2 = "facedir",
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stack_max = 1,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,bed=1},
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = def.nodebox.bottom,
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},
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selection_box = {
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type = "fixed",
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fixed = def.selectionbox,
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},
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collision_box = {
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type = "fixed",
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fixed = def.collisionbox,
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},
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after_place_node = function(pos, placer, itemstack)
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local n = minetest.get_node_or_nil(pos)
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@ -26,24 +26,80 @@ function beds.register_bed(name, def)
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return true
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end
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local dir = minetest.facedir_to_dir(n.param2)
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local p = {x=pos.x+dir.x,y=pos.y,z=pos.z+dir.z}
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local p = vector.add(pos, dir)
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local n2 = minetest.get_node_or_nil(p)
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local def = minetest.registered_items[n2.name] or nil
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if not n2 or not def or not def.buildable_to then
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local def = n2 and minetest.registered_items[n2.name]
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if not def or not def.buildable_to then
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minetest.remove_node(pos)
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minetest.chat_send_player(placer:get_player_name(), "No room to place the bed!")
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return true
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end
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minetest.set_node(pos, {name = n.name, param2 = n.param2})
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minetest.set_node(p, {name = n.name:gsub("%_bottom", "_top"), param2 = n.param2})
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return false
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end,
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on_destruct = function(pos)
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local n = minetest.get_node_or_nil(pos)
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if not n then return end
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local dir = minetest.facedir_to_dir(n.param2)
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local p = vector.add(pos, dir)
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local n2 = minetest.get_node(p)
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if minetest.get_item_group(n2.name, "bed") == 2 and n.param2 == n2.param2 then
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minetest.remove_node(p)
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end
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end,
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on_rightclick = function(pos, node, clicker)
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beds.on_rightclick(pos, clicker)
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end,
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on_rotate = function(pos, node, user, mode, new_param2)
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local dir = minetest.facedir_to_dir(node.param2)
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local p = vector.add(pos, dir)
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local node2 = minetest.get_node_or_nil(p)
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if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
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not node.param2 == node2.param2 then
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return false
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end
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if minetest.is_protected(p, user:get_player_name()) then
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minetest.record_protection_violation(p, user:get_player_name())
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return false
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end
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if mode ~= screwdriver.ROTATE_FACE then
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return false
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end
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local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
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local node3 = minetest.get_node_or_nil(newp)
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local def = node3 and minetest.registered_nodes[node3.name]
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if not def or not def.buildable_to then
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return false
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end
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if minetest.is_protected(newp, user:get_player_name()) then
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minetest.record_protection_violation(newp, user:get_player_name())
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return false
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end
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node.param2 = new_param2
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minetest.swap_node(pos, node)
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minetest.remove_node(p)
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minetest.set_node(newp, {name = node.name:gsub("%_bottom", "_top"), param2 = new_param2})
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return true
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end,
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})
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minetest.register_alias(name .. "_bottom", name)
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minetest.register_alias(name .. "_top", "air")
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minetest.register_node(name .. "_top", {
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drawtype = "nodebox",
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tiles = def.tiles.top,
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = def.nodebox.top,
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},
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selection_box = {
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type = "fixed",
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fixed = {0, 0, 0, 0, 0, 0},
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},
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})
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minetest.register_alias(name, name .. "_bottom")
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-- register recipe
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minetest.register_craft({
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@ -3,10 +3,44 @@ beds.register_bed("beds:fancy_bed", {
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description = "Fancy Bed",
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inventory_image = "beds_bed_fancy.png",
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wield_image = "beds_bed_fancy.png",
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tiles = {"fancy_bed.png", "default_wood.png"},
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mesh = "fancy_bed.obj",
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.1875, 1.5},
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0, 1.5},
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tiles = {
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bottom = {
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"beds_bed_top1.png",
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"default_wood.png",
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"beds_bed_side1.png",
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"beds_bed_side1.png^[transformFX",
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"default_wood.png",
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"beds_bed_foot.png",
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},
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top = {
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"beds_bed_top2.png",
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"default_wood.png",
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"beds_bed_side2.png",
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"beds_bed_side2.png^[transformFX",
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"beds_bed_head.png",
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"default_wood.png",
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}
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},
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nodebox = {
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bottom = {
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{-0.5, -0.5, -0.5, -0.375, -0.065, -0.4375},
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{0.375, -0.5, -0.5, 0.5, -0.065, -0.4375},
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{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375},
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{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
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{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
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{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5},
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},
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top = {
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{-0.5, -0.5, 0.4375, -0.375, 0.1875, 0.5},
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{0.375, -0.5, 0.4375, 0.5, 0.1875, 0.5},
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{-0.5, 0, 0.4375, 0.5, 0.125, 0.5},
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{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5},
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{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
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{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
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{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375},
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}
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},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
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recipe = {
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{"", "", "group:stick"},
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{"wool:red", "wool:red", "wool:white"},
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@ -19,14 +53,34 @@ beds.register_bed("beds:bed", {
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description = "Simple Bed",
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inventory_image = "beds_bed.png",
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wield_image = "beds_bed.png",
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tiles = {"simple_bed.png"},
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mesh = "simple_bed.obj",
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tiles = {
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bottom = {
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"beds_bed_top_bottom.png^[transformR90",
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"default_wood.png",
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"beds_bed_side_bottom_r.png",
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"beds_bed_side_bottom_r.png^[transformfx",
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"beds_transparent.png",
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"beds_bed_side_bottom.png"
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},
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top = {
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"beds_bed_top_top.png^[transformR90",
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"default_wood.png",
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"beds_bed_side_top_r.png",
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"beds_bed_side_top_r.png^[transformfx",
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"beds_bed_side_top.png",
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"beds_transparent.png",
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}
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},
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nodebox = {
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bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
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top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
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},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
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recipe = {
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{"wool:red", "wool:red", "wool:white"},
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{"group:wood", "group:wood", "group:wood"}
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},
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})
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-- aliases for PA's beds mod
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@ -34,7 +34,7 @@ local function check_in_beds(players)
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end
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end
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return true
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return #players > 0
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end
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local function lay_down(player, pos, bed_pos, state, skip)
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@ -1,160 +0,0 @@
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# Blender v2.69 (sub 0) OBJ File: ''
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# www.blender.org
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mtllib fancy_bed.mtl
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o mattress_Mattress_nodebox-6_none.001_fancy_bed.png.001
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v 0.437500 -0.312500 -0.437501
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v 0.437500 -0.062500 -0.437501
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v 0.437500 -0.062500 1.437499
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v 0.437500 -0.312500 1.437499
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v -0.437500 -0.312500 -0.437501
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v -0.437500 -0.312500 1.437499
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v -0.437500 -0.062500 1.437499
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||||
v -0.437500 -0.062500 -0.437501
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||||
v 0.437500 -0.176793 -0.437501
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||||
v -0.437500 -0.176793 -0.437501
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||||
vt 0.000171 0.499972
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||||
vt 0.000161 0.000182
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||||
vt 0.999791 0.000253
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||||
vt 0.999873 0.500022
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||||
vt 0.749576 0.000208
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||||
vt 0.749876 0.499854
|
||||
vt 0.999848 0.999750
|
||||
vt 0.000152 0.999750
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||||
vt 0.749276 0.130648
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||||
vt 0.000112 0.130648
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||||
g mattress_Mattress_nodebox-6_none.001_fancy_bed.png.001_none.001_fancy_bed.png.001
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usemtl none.001_fancy_bed.png.001
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||||
s off
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||||
f 1/1 2/2 3/3 4/4
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f 5/2 6/3 7/4 8/1
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f 4/5 3/2 7/1 6/6
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f 1/1 4/4 6/7 5/8
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f 2/1 8/2 7/3 3/4
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f 8/2 2/5 9/9 10/10
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||||
o wood_structure_Wood_structure_nodebox-4.001_none.002
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||||
v 0.374999 -0.375000 1.437499
|
||||
v 0.374999 -0.125000 1.437499
|
||||
v 0.374999 -0.125000 1.499999
|
||||
v 0.374999 -0.375000 1.499999
|
||||
v -0.374999 -0.375000 1.437499
|
||||
v -0.374999 -0.375000 1.499999
|
||||
v -0.374999 -0.125000 1.499999
|
||||
v -0.374999 -0.125000 1.437499
|
||||
v -0.375000 -0.500000 1.437499
|
||||
v -0.375000 0.187500 1.437499
|
||||
v -0.375000 0.187500 1.499999
|
||||
v -0.375000 -0.500000 1.499999
|
||||
v -0.500000 -0.500000 1.437499
|
||||
v -0.500000 -0.500000 1.499999
|
||||
v -0.500000 0.187500 1.499999
|
||||
v -0.500000 0.187500 1.437499
|
||||
v -0.437500 -0.375000 -0.437501
|
||||
v -0.437500 -0.125000 -0.437501
|
||||
v -0.437500 -0.125000 1.437498
|
||||
v -0.437500 -0.375000 1.437498
|
||||
v -0.500000 -0.375000 -0.437501
|
||||
v -0.500000 -0.375000 1.437498
|
||||
v -0.500000 -0.125000 1.437498
|
||||
v -0.500000 -0.125000 -0.437501
|
||||
v 0.375001 -0.000000 1.437499
|
||||
v 0.375001 0.125000 1.437499
|
||||
v 0.375001 0.125000 1.499999
|
||||
v 0.375001 -0.000000 1.499999
|
||||
v -0.375001 -0.000000 1.437499
|
||||
v -0.375001 -0.000000 1.499999
|
||||
v -0.375001 0.125000 1.499999
|
||||
v -0.375001 0.125000 1.437499
|
||||
v 0.500000 -0.500000 1.437499
|
||||
v 0.500000 0.187500 1.437499
|
||||
v 0.500000 0.187500 1.499999
|
||||
v 0.500000 -0.500000 1.499999
|
||||
v 0.375000 -0.500000 1.437499
|
||||
v 0.375000 -0.500000 1.499999
|
||||
v 0.375000 0.187500 1.499999
|
||||
v 0.375000 0.187500 1.437499
|
||||
v 0.500000 -0.375000 -0.437501
|
||||
v 0.500000 -0.125000 -0.437501
|
||||
v 0.500000 -0.125000 1.437499
|
||||
v 0.500000 -0.375000 1.437499
|
||||
v 0.437500 -0.375000 -0.437501
|
||||
v 0.437500 -0.375000 1.437499
|
||||
v 0.437500 -0.125000 1.437499
|
||||
v 0.437500 -0.125000 -0.437501
|
||||
v -0.375000 -0.500000 -0.500000
|
||||
v -0.375000 -0.065000 -0.500000
|
||||
v -0.375000 -0.065000 -0.437500
|
||||
v -0.375000 -0.500000 -0.437500
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 -0.500000 -0.437500
|
||||
v -0.500000 -0.065000 -0.437500
|
||||
v -0.500000 -0.065000 -0.500000
|
||||
v 0.375006 -0.375000 -0.500000
|
||||
v 0.375006 -0.125000 -0.500000
|
||||
v 0.375006 -0.125000 -0.437500
|
||||
v 0.375006 -0.375000 -0.437500
|
||||
v -0.375006 -0.375000 -0.500000
|
||||
v -0.375006 -0.375000 -0.437500
|
||||
v -0.375006 -0.125000 -0.437500
|
||||
v -0.375006 -0.125000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.065000 -0.500000
|
||||
v 0.500000 -0.065000 -0.437500
|
||||
v 0.500000 -0.500000 -0.437500
|
||||
v 0.375000 -0.500000 -0.500000
|
||||
v 0.375000 -0.500000 -0.437500
|
||||
v 0.375000 -0.065000 -0.437500
|
||||
v 0.375000 -0.065000 -0.500000
|
||||
vt 0.377610 0.378205
|
||||
vt 0.622484 0.378175
|
||||
vt 0.622515 0.623120
|
||||
vt 0.377671 0.623151
|
||||
g wood_structure_Wood_structure_nodebox-4.001_none.002_none.002
|
||||
usemtl none.002
|
||||
s off
|
||||
f 59/11 60/12 61/13 62/14
|
||||
f 63/14 64/11 65/12 66/13
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f 59/11 63/14 66/13 60/12
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f 62/14 61/13 65/12 64/11
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f 59/11 62/14 64/13 63/12
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f 60/12 66/11 65/14 61/13
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f 67/11 71/12 74/13 68/14
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f 70/14 69/11 73/12 72/13
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f 67/11 70/12 72/13 71/14
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f 68/11 74/12 73/13 69/14
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f 75/11 76/12 77/13 78/14
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f 79/14 80/11 81/12 82/13
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f 75/14 79/11 82/12 76/13
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f 78/11 77/12 81/13 80/14
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f 75/11 78/12 80/13 79/14
|
||||
f 76/11 82/12 81/13 77/14
|
||||
g wood_structure_Wood_structure_nodebox-4.001_none.002_none.003
|
||||
usemtl none.003
|
||||
f 15/11 16/12 17/13 18/14
|
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f 11/13 15/14 18/11 12/12
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f 14/14 13/11 17/12 16/13
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f 11/14 14/11 16/12 15/13
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f 12/11 18/12 17/13 13/14
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f 19/11 20/12 21/13 22/14
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f 23/14 24/11 25/12 26/13
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f 19/14 23/11 26/12 20/13
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f 22/11 21/12 25/13 24/14
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f 19/11 22/12 24/13 23/14
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f 20/11 26/12 25/13 21/14
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f 27/14 28/11 29/12 30/13
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f 31/11 32/12 33/13 34/14
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f 27/11 30/12 32/13 31/14
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f 28/14 34/11 33/12 29/13
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f 35/11 39/12 42/13 36/14
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f 38/14 37/11 41/12 40/13
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f 35/14 38/11 40/12 39/13
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f 36/11 42/12 41/13 37/14
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f 43/11 44/12 45/13 46/14
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f 47/14 48/11 49/12 50/13
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f 43/14 47/11 50/12 44/13
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f 46/11 45/12 49/13 48/14
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f 43/11 46/12 48/13 47/14
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f 44/11 50/12 49/13 45/14
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f 51/14 52/11 53/12 54/13
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f 55/13 56/14 57/11 58/12
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f 51/11 54/12 56/13 55/14
|
||||
f 52/14 58/11 57/12 53/13
|
|
@ -1,32 +0,0 @@
|
|||
# Blender v2.69 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib simple_bed.mtl
|
||||
o Simple_Bed
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.060000 -0.500000
|
||||
v 0.500000 0.060000 1.500000
|
||||
v 0.500000 -0.500000 1.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 -0.500000 1.500000
|
||||
v -0.500000 0.060000 1.500000
|
||||
v -0.500000 0.060000 -0.500000
|
||||
vt 0.000112 0.780442
|
||||
vt 0.000110 0.999969
|
||||
vt 0.780324 0.999889
|
||||
vt 0.780377 0.780471
|
||||
vt 0.780636 0.390284
|
||||
vt 0.999906 0.780382
|
||||
vt 0.999906 0.390284
|
||||
vt 0.780636 0.000047
|
||||
vt 0.999906 0.000094
|
||||
vt 0.390235 0.780320
|
||||
vt 0.390235 0.000071
|
||||
vt 0.000142 0.000142
|
||||
usemtl none.002
|
||||
s off
|
||||
f 1/1 2/2 3/3 4/4
|
||||
f 5/1 6/4 7/3 8/2
|
||||
f 1/5 5/4 8/6 2/7
|
||||
f 4/8 3/9 7/7 6/5
|
||||
f 1/8 4/4 6/10 5/11
|
||||
f 2/11 8/12 7/1 3/10
|
Before Width: | Height: | Size: 364 B After Width: | Height: | Size: 540 B |
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 537 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_foot.png
Executable file
After Width: | Height: | Size: 390 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_head.png
Executable file
After Width: | Height: | Size: 387 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_side1.png
Executable file
After Width: | Height: | Size: 296 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_side2.png
Executable file
After Width: | Height: | Size: 316 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_side_bottom.png
Executable file
After Width: | Height: | Size: 561 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_side_bottom_r.png
Executable file
After Width: | Height: | Size: 537 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_side_top.png
Executable file
After Width: | Height: | Size: 611 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_side_top_r.png
Executable file
After Width: | Height: | Size: 596 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_top1.png
Executable file
After Width: | Height: | Size: 583 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_top2.png
Executable file
After Width: | Height: | Size: 616 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_top_bottom.png
Executable file
After Width: | Height: | Size: 495 B |
BIN
minetestforfun_game/mods/beds/textures/beds_bed_top_top.png
Executable file
After Width: | Height: | Size: 556 B |
BIN
minetestforfun_game/mods/beds/textures/beds_transparent.png
Executable file
After Width: | Height: | Size: 143 B |
Before Width: | Height: | Size: 555 B |
Before Width: | Height: | Size: 1.1 KiB |
0
mods/jukebox/README.txt
Normal file → Executable file
0
mods/jukebox/depends.txt
Normal file → Executable file
0
mods/jukebox/init.lua
Normal file → Executable file
0
mods/jukebox/sounds/jukebox_song.1.ogg
Normal file → Executable file
0
mods/jukebox/sounds/jukebox_song.2.ogg
Normal file → Executable file
0
mods/jukebox/sounds/jukebox_song.3.ogg
Normal file → Executable file
0
mods/jukebox/sounds/jukebox_song.4.ogg
Normal file → Executable file
0
mods/jukebox/sounds/jukebox_song.5.ogg
Normal file → Executable file
0
mods/jukebox/sounds/jukebox_song.6.ogg
Normal file → Executable file
0
mods/jukebox/textures/jukebox_disc_0.png
Normal file → Executable file
Before Width: | Height: | Size: 457 B After Width: | Height: | Size: 457 B |
0
mods/jukebox/textures/jukebox_front.png
Normal file → Executable file
Before Width: | Height: | Size: 688 B After Width: | Height: | Size: 688 B |
0
mods/jukebox/textures/jukebox_side.png
Normal file → Executable file
Before Width: | Height: | Size: 386 B After Width: | Height: | Size: 386 B |
0
mods/jukebox/textures/jukebox_top.png
Normal file → Executable file
Before Width: | Height: | Size: 595 B After Width: | Height: | Size: 595 B |