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Small update
begin to complete the mobs board on the .ODS
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@ -4,12 +4,12 @@
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mobs:register_mob("mobs:creeper", {
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-- animal, monster, npc, barbarian
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type = "monster",
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-- agressive, does 4 damage to player when hit
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-- agressive, does 21 damage to player when explode
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passive = false,
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attack_type = "kamicaze",
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damage = 21,
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-- health & armor
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hp_min = 40, hp_max = 50, armor = 90,
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hp_min = 30, hp_max = 40, armor = 90,
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-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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@ -4,7 +4,7 @@
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mobs:register_mob("mobs:dirt_monster", {
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-- animal, monster, npc, barbarian
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type = "monster",
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-- aggressive, deals 4 damage to player when hit
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-- aggressive, deals 6 damage to player when hit
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passive = false,
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attack_type = "dogfight",
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damage = 6,
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