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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-06-28 06:11:47 +02:00

Added invtweak, tweaked some returns to avoid strange behavior

- Updated news.txt
 - Added invtweak mod instead of old intweak
 - Updated world.mt
 - Tweaked builtin_falling and creative/init.lua to avoir strange behavior from
   the builtin when parsing on_placenode callbacks in creative mode
This commit is contained in:
LeMagnesium
2015-04-21 22:23:43 +02:00
parent 94c1d3cefa
commit 363f42b07d
12 changed files with 337 additions and 105 deletions

View File

@ -121,20 +121,16 @@ function add_falling_protect_item(named)
minetest.override_item(named, {
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
return
end
local pn = placer:get_player_name()
if minetest.is_protected(pointed_thing.above, pn) then
return itemstack
return
end
minetest.add_node(pointed_thing.above, {name=itemstack:get_name()})
local meta = minetest.get_meta(pointed_thing.above)
meta:set_string("owner", pn)
nodeupdate(pointed_thing.above)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
})
end