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Added invtweak, tweaked some returns to avoid strange behavior
- Updated news.txt - Added invtweak mod instead of old intweak - Updated world.mt - Tweaked builtin_falling and creative/init.lua to avoir strange behavior from the builtin when parsing on_placenode callbacks in creative mode
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@@ -115,7 +115,7 @@ load_mod_bobblocks = true
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load_mod_pipeworks = true
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load_mod_factions = true
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load_mod_intweak = true
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load_mod_invtweak = true
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load_mod_screwdriver = true
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load_mod_bone = true
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