1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-01-26 09:40:28 +01:00

rewrite minetest.rotate_node() to auto refill inventory on place node, issue https://github.com/MinetestForFun/server-minetestforfun/issues/462

This commit is contained in:
crabman77 2016-08-14 00:31:58 +02:00
parent bf5c90d116
commit 3752bf2e64

View File

@ -534,3 +534,27 @@ function default.intersects_protection(minp, maxp, player_name, interval)
return false
end
--rewrite function minetest.rotate_node(itemstack, placer, pointed_thing) to refill inventory
local old_rotate_node = minetest.rotate_node
function minetest.rotate_node(itemstack, placer, pointed_thing)
local stack_name = itemstack:get_name()
local ret = old_rotate_node(itemstack, placer, pointed_thing)
if ret:get_count() == 0 and not minetest.setting_getbool("creative_mode") then
local index = placer:get_wield_index()
local inv = placer:get_inventory()
if inv:get_list("main") then
for i, stack in ipairs(inv:get_list("main")) do
if i ~= index and stack:get_name() == stack_name then
ret:add_item(stack)
stack:clear()
inv:set_stack("main", i, stack)
minetest.log("action", "Inventory Tweaks: refilled stack("..stack_name..") of " .. placer:get_player_name())
break
end
end
end
end
return ret
end