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Resolve colisionbox problem with zombies
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@ -13,7 +13,7 @@ mobs:register_mob("mobs:zombie", {
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hp_max = 40,
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armor = 100,
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-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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collisionbox = {-0.25, -1, -0.3, 0.25, 0.75, 0.3},
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visual = "mesh",
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mesh = "mobs_zombie.x",
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textures = {
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