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Added river water
- Added river water (alias in mapgen.lua and registrations in nodes.lua) - Reorganized aliases in mapgen.lua as they are in minetest_game to make further merges simplier - Updated news.txt
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@ -1,31 +1,34 @@
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-- mods/default/mapgen.lua
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--
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-- Aliases for map generator outputs
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--
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minetest.register_alias("mapgen_stone", "default:stone")
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minetest.register_alias("mapgen_dirt", "default:dirt")
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minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
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minetest.register_alias("mapgen_sand", "default:sand")
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minetest.register_alias("mapgen_water_source", "default:water_source")
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minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
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minetest.register_alias("mapgen_lava_source", "default:lava_source")
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minetest.register_alias("mapgen_gravel", "default:gravel")
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minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
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minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
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minetest.register_alias("mapgen_tree", "default:tree")
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minetest.register_alias("mapgen_leaves", "default:leaves")
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minetest.register_alias("mapgen_apple", "default:apple")
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minetest.register_alias("mapgen_jungletree", "default:jungletree")
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minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
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minetest.register_alias("mapgen_apple", "default:apple")
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minetest.register_alias("mapgen_water_source", "default:water_source")
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minetest.register_alias("mapgen_dirt", "default:dirt")
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minetest.register_alias("mapgen_sand", "default:sand")
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minetest.register_alias("mapgen_gravel", "default:gravel")
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minetest.register_alias("mapgen_clay", "default:clay")
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minetest.register_alias("mapgen_lava_source", "default:lava_source")
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minetest.register_alias("mapgen_cobble", "default:cobble")
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minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
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minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
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minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
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minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
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minetest.register_alias("mapgen_pinetree", "default:pinetree")
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minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
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minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
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minetest.register_alias("mapgen_mese", "default:mese")
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minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
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minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
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minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
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minetest.register_alias("mapgen_clay", "default:clay")
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minetest.register_alias("mapgen_cobble", "default:cobble")
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minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
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minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
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--
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-- Ore generation
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@ -1,5 +1,149 @@
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-- mods/default/nodes.lua
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--[[ Index:
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Stone
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-----
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(1. Material 2. Cobble variant 3. Brick variant [4. Modified forms])
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default:stone
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default:cobble
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default:stonebrick
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default:mossycobble
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default:desert_stone
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default:desert_cobble
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default:desert_stonebrick
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default:sandstone
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default:sandstonebrick
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default:obsidian
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default:obsidianbrick
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Soft / Non-Stone
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----------------
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(1. Material [2. Modified forms])
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default:dirt
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default:dirt_with_grass
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default:dirt_with_grass_footsteps
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default:dirt_with_snow
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default:sand
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default:desert_sand
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default:gravel
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default:clay
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default:snow
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default:snowblock
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default:ice
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Trees
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-----
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(1. Trunk 2. Fabricated trunk 3. Leaves 4. Sapling [5. Fruits])
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default:tree
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default:wood
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default:leaves
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default:sapling
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default:apple
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default:jungletree
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default:junglewood
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default:jungleleaves
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default:junglesapling
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default:pinetree
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default:pinewood
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default:pine_needles
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default:pine_sapling
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Ores
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----
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(1. In stone 2. Block)
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default:stone_with_coal
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default:coalblock
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default:stone_with_iron
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default:steelblock
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default:stone_with_copper
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default:copperblock
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default:bronzeblock
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default:stone_with_gold
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default:goldblock
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default:stone_with_mese
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default:mese
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default:stone_with_diamond
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default:diamondblock
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Plantlife (non-cubic)
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---------------------
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default:cactus
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default:papyrus
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default:dry_shrub
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default:junglegrass
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default:grass_1
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default:grass_2
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default:grass_3
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default:grass_4
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default:grass_5
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Liquids
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-------
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(1. Source 2. Flowing)
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default:water_source
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default:water_flowing
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default:river_water_source
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default:river_water_flowing
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default:lava_source
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default:lava_flowing
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Tools / "Advanced" crafting / Non-"natural"
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-------------------------------------------
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default:torch
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default:chest
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default:chest_locked
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default:bookshelf
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default:sign_wall
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default:ladder
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default:fence_wood
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default:glass
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default:obsidian_glass
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default:rail
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default:brick
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default:meselamp
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Misc
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----
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default:cloud
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default:nyancat
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default:nyancat_rainbow
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--]]
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--
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-- Stone
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--
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minetest.register_node("default:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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@ -451,6 +595,7 @@ minetest.register_node("default:jungleleaves", {
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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@ -1849,6 +1994,99 @@ minetest.register_node("default:cherry_blossom_leaves", {
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return ItemStack("default:cherry_blossom_leaves".." "..itemstack:get_count()-(1-ret:get_count()))
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end,
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})
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minetest.register_node("default:river_water_source", {
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description = "River Water Source",
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inventory_image = minetest.inventorycube("default_water.png"),
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drawtype = "liquid",
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tiles = {
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{
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name = "default_water_source_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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special_tiles = {
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{
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name = "default_water_source_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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backface_culling = false,
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},
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},
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alpha = 160,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "default:river_water_flowing",
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liquid_alternative_source = "default:river_water_source",
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liquid_viscosity = 1,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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minetest.register_node("default:river_water_flowing", {
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description = "Flowing River Water",
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inventory_image = minetest.inventorycube("default_water.png"),
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drawtype = "flowingliquid",
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tiles = {"default_water.png"},
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special_tiles = {
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{
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name = "default_water_flowing_animated.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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},
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},
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{
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name = "default_water_flowing_animated.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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},
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},
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},
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alpha = 160,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "default:river_water_flowing",
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liquid_alternative_source = "default:river_water_source",
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liquid_viscosity = 1,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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minetest.register_node("default:cherry_leaves_deco", {
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description = "Cherry Leaves",
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@ -7,6 +7,7 @@ MAJ de "whoison" (la commande "/timeonline <pseudo>" peut aussi être utilisé d
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MAJ de "mobs" (ajout des chèvres/goats)
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---??/??/2015--- (Remerciements : Mg)
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MaJ de "default" (ajout de default:river_water_*)
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MaJ de "irc"
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MaJ de "homedecor"
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MaJ de "metatools"
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