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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-09-28 23:40:34 +02:00

Copied security from creepers to dungeon_masters

This commit is contained in:
LeMagnesium 2015-03-23 21:15:56 +01:00
parent e9b525b48a
commit 41274eabd0
2 changed files with 20 additions and 10 deletions

View File

@ -618,7 +618,7 @@ function mobs:register_mob(name, def)
m_stack = inv:get_stack("main",i)
obj = minetest.add_item(pos,m_stack)
if obj then
obj:setvelocity({x=math.random(-1,1), y=5, z=math.random(-1,1)})
obj:setvelocity({x=math.random(-2,2), y=7, z=math.random(-2,2)})
end
end
end

View File

@ -2,9 +2,7 @@
-- Dungeon Master by PilzAdam
-- Node which cannot be destroyed by DungeonMasters' fireballs
local excluded = {"nether:netherrack","default:obsidian_glass","maptools:cobble",
"maptools:sand", "maptools:desert_sand"
}
local excluded = {"nether:netherrack","default:obsidian_glass","doors:door_steel_b_1","doors:door_steel_t_1","doors:door_steel_b_2","doors:door_steel_t_2","default:chest_locked"}
mobs:register_mob("mobs:dungeon_master", {
-- animal, monster, npc, barbarian
@ -98,24 +96,36 @@ mobs:register_arrow("mobs:fireball", {
for dz=-1,1 do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.get_node(p).name
local excluding = minetest.registered_nodes[n].groups["unbreakable"] ~= nil
local excluding = minetest.get_item_group(n.name, "unbreakable") == 1
or n:split(":")[1] == "nether"
or next(areas:getAreasAtPos(p)) ~= nil
for _,i in ipairs(excluded) do
if i == n then including = true end
if i == n then excluding = true end
end
--if p.y < -19600 and including and n:split(":")[1] == "nether" then
if excluding then
return
end
if n ~= "default:obsidian"
and n ~= "default:obsidianbrick"
and not n:find("protector:") then
if n == "default:chest" then
meta = minetest.get_meta(p)
inv = meta:get_inventory()
for i = 1,32 do
m_stack = inv:get_stack("main",i)
obj = minetest.add_item(pos,m_stack)
if obj then
obj:setvelocity({x=math.random(-2,1), y=7, z=math.random(-2,1)})
end
end
end
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
minetest.set_node(p, {name="fire:basic_flame"})
else
minetest.set_node(p, {name="air"})
end
if n == "doors:door_wood_b_1" then
minetest.remove_node({x=p.x,y=p.y+1,z=p.z})
elseif n == "doors:door_wood_t_1" then
minetest.remove_node({x=p.x,y=p.y-1,z=p.z})
end
end
end