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Update the mess monster for multiple textures
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@ -19,7 +19,11 @@ mobs:register_mob("mobs:mese_monster", {
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collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
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visual = "mesh",
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mesh = "zmobs_mese_monster.x",
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textures = {"zmobs_mese_monster.png"},
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--textures = {"zmobs_mese_monster.png"},
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available_textures = {
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total = 1,
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texture_1 = {"zmobs_mese_monster.png"},
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},
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visual_size = {x=1, y=1},
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makes_footstep_sound = true,
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view_range = 16,
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