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Update news.txt

This commit is contained in:
LeMagnesium 2016-05-17 02:06:06 +02:00
parent 25ece7f2ce
commit 51090a2e57

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@ -8,8 +8,21 @@ Introduce the Wizard class : do you like magic things ?
Introduce the Ingineer class : do you like build and dig things ?
---Patch Notes---
---??/05/2016--- (Thanks to : crabman77/crabman, farfadet46)
update of "mff_quests" (More rewards for all daily quests)
---17/05/2016--- (Thanks to : crabman77/crabman, farfadet46, LeMagnesium/Mg, Ombridride/MinetestForFun)
Addition of "h2omes" replacing "homes" (Players can manage different homes for mines and overworld)
Update of "homedecor" (Shingles are now walkable)
Update of "mesecons" (Blinky plants tick less frequently)
Update of "pipeworks" (Entities are picked up less frequently by sand pipes)
Update of "sea" (Code cleanup)
Update of "quest" (Quest engine updated with typo fixes)
Update of "3d_armors" (Mithril armors are back after default's update, technic's unactivated armors are removed)
Update of "random_messages" (New informations)
Update of "default" (Nyan sword craftable again)
Update of "xban2" (GUI now does linewrap)
Update of "moreblocks" (Removal of very similar cut nodes)
Update of "areas" (Fixes related to openfarming and treillis/beanpoles)
Update of "report" (New message in the form)
Update of "mff_quests" (More rewards for all daily quests)
Update of "mff_classes" (BlackMithril & Reinforced Leather now more easily craftable)
Update of "hudbars" (fix wrong textures/positions)
Update of "mobs" (Add the "Mese Dragon" Boss, need ot be improved, not available ingame for now, remove some unused textures/models, bugfix and reduce lags)