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Added 50% of chance to not drop for arrows

This commit is contained in:
LeMagnesium
2015-07-27 21:44:55 +02:00
parent b4bf593874
commit 5357fc996b
4 changed files with 12 additions and 4 deletions

View File

@@ -55,7 +55,9 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime)
damage_groups={fleshy=damage},
}, nil)
self.object:remove()
minetest.add_item(self.lastpos, 'default:stick')
if math.random(0,100) % 2 == 0 then -- 50% of chance to drop //MFF (Mg|07/27/15)
minetest.add_item(self.lastpos, 'default:stick')
end
end
end
end