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Disable Minotaur for the moment

We need to tweak the .blender file because of rotating problems (we're waiting the modder answer for sharing the blender file...)
This commit is contained in:
Ombridride 2015-05-06 23:00:55 +02:00
parent e4b44695ea
commit 5a76f362a0

View File

@ -32,7 +32,7 @@ dofile(minetest.get_modpath("mobs").."/greenslimes.lua") -- davedevils/TomasJLui
dofile(minetest.get_modpath("mobs").."/lavaslimes.lua") -- davedevils/TomasJLuis/TenPlus1 dofile(minetest.get_modpath("mobs").."/lavaslimes.lua") -- davedevils/TomasJLuis/TenPlus1
dofile(minetest.get_modpath("mobs").."/zombie.lua") -- ??? dofile(minetest.get_modpath("mobs").."/zombie.lua") -- ???
dofile(minetest.get_modpath("mobs").."/yeti.lua") -- ??? dofile(minetest.get_modpath("mobs").."/yeti.lua") -- ???
dofile(minetest.get_modpath("mobs").."/minotaur.lua") -- ??? --dofile(minetest.get_modpath("mobs").."/minotaur.lua") -- ???
-- begin slimes mobs compatibility changes -- begin slimes mobs compatibility changes
-- cannot find mesecons?, craft glue instead -- cannot find mesecons?, craft glue instead