mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-24 01:30:38 +01:00
add the mod "sponge"
Ajout d’un mod éponge comme dans Minec**ft
This commit is contained in:
parent
e919962953
commit
5cd88d4999
91
mods/sponge/init.lua
Normal file
91
mods/sponge/init.lua
Normal file
@ -0,0 +1,91 @@
|
||||
minetest.register_node("default:sponge", {
|
||||
description = "Sponge",
|
||||
drawtype = "normal",
|
||||
tiles = {"default_sponge.png"},
|
||||
paramtype = 'light',
|
||||
walkable = true,
|
||||
pointable = true,
|
||||
diggable = true,
|
||||
buildable_to = false,
|
||||
stack_max = 64,
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pn = placer:get_player_name()
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
if minetest.is_protected(pointed_thing.above, pn) then
|
||||
return itemstack
|
||||
end
|
||||
local change = false
|
||||
local on_water = false
|
||||
local pos = pointed_thing.above
|
||||
-- verifier si il est dans l'eau ou a cotée
|
||||
if string.find(minetest.env:get_node(pointed_thing.above).name, "water_source")
|
||||
or string.find(minetest.env:get_node(pointed_thing.above).name, "water_flowing") then
|
||||
on_water = true
|
||||
end
|
||||
for i=-1,1 do
|
||||
p = {x=pos.x+i, y=pos.y, z=pos.z}
|
||||
n = minetest.env:get_node(p)
|
||||
-- On verifie si il y a de l'eau
|
||||
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
||||
on_water = true
|
||||
end
|
||||
end
|
||||
for i=-1,1 do
|
||||
p = {x=pos.x, y=pos.y+i, z=pos.z}
|
||||
n = minetest.env:get_node(p)
|
||||
-- On verifie si il y a de l'eau
|
||||
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
||||
on_water = true
|
||||
end
|
||||
end
|
||||
for i=-1,1 do
|
||||
p = {x=pos.x, y=pos.y, z=pos.z+i}
|
||||
n = minetest.env:get_node(p)
|
||||
-- On verifie si il y a de l'eau
|
||||
if (n.name=="default:water_flowing") or (n.name == "default:water_source") then
|
||||
on_water = true
|
||||
end
|
||||
end
|
||||
|
||||
if on_water == true then
|
||||
for i=-3,3 do
|
||||
for j=-3,3 do
|
||||
for k=-3,3 do
|
||||
p = {x=pos.x+i, y=pos.y+j, z=pos.z+k}
|
||||
n = minetest.env:get_node(p)
|
||||
-- On Supprime l'eau
|
||||
if (n.name=="default:water_flowing") or (n.name == "default:water_source")then
|
||||
minetest.env:add_node(p, {name="air"})
|
||||
change = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
p = {x=pos.x, y=pos.y, z=pos.z}
|
||||
n = minetest.env:get_node(p)
|
||||
if change == true then
|
||||
minetest.env:add_node(pointed_thing.above, {name = "default:sponge_wet"})
|
||||
else
|
||||
minetest.env:add_node(pointed_thing.above, {name = "default:sponge"})
|
||||
end
|
||||
return itemstack
|
||||
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("default:sponge_wet", {
|
||||
description = "Wet Sponge",
|
||||
drawtype = "normal",
|
||||
tiles = {"default_sponge_wet.png"},
|
||||
paramtype = 'light',
|
||||
walkable = true,
|
||||
pointable = true,
|
||||
diggable = true,
|
||||
buildable_to = false,
|
||||
stack_max = 64,
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
|
||||
})
|
Loading…
Reference in New Issue
Block a user