Add the mithril arrow for hunters, balance the other arrows
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mods/quests/README
Normal file → Executable file
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mods/quests/central_message.lua
Normal file → Executable file
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mods/quests/core.lua
Normal file → Executable file
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mods/quests/depends.txt
Normal file → Executable file
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mods/quests/formspecs.lua
Normal file → Executable file
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mods/quests/hud.lua
Normal file → Executable file
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mods/quests/init.lua
Normal file → Executable file
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mods/quests/inventory_plus.lua
Normal file → Executable file
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mods/quests/locale/de.txt
Normal file → Executable file
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mods/quests/locale/template.txt
Normal file → Executable file
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mods/quests/sounds/quests_failed.ogg
Normal file → Executable file
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mods/quests/sounds/quests_new.ogg
Normal file → Executable file
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mods/quests/sounds/quests_success.ogg
Normal file → Executable file
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mods/quests/textures/inventory_plus_quests.png
Normal file → Executable file
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3.3 KiB |
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mods/quests/textures/quests_default_quest_icon.png
Normal file → Executable file
Before Width: | Height: | Size: 873 B After Width: | Height: | Size: 873 B |
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mods/quests/textures/quests_questbar.png
Normal file → Executable file
Before Width: | Height: | Size: 155 B After Width: | Height: | Size: 155 B |
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mods/quests/textures/quests_questbar_background.png
Normal file → Executable file
Before Width: | Height: | Size: 337 B After Width: | Height: | Size: 337 B |
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mods/quests/unified_inventory.lua
Normal file → Executable file
@ -2,13 +2,14 @@ throwing_arrows = {
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{"throwing:arrow_steel", "throwing:arrow_steel_entity"},
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{"throwing:arrow_stone", "throwing:arrow_stone_entity"},
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{"throwing:arrow_obsidian", "throwing:arrow_obsidian_entity"},
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{"throwing:arrow_diamond", "throwing:arrow_diamond_entity"},
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{"throwing:arrow_mithril", "throwing:arrow_mithril_entity"}, --MFF : Only for Hunters
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{"throwing:arrow_fire", "throwing:arrow_fire_entity"},
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{"throwing:arrow_teleport", "throwing:arrow_teleport_entity"},
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{"throwing:arrow_dig", "throwing:arrow_dig_entity"},
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{"throwing:arrow_build", "throwing:arrow_build_entity"},
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{"throwing:arrow_tnt", "throwing:arrow_tnt_entity"},
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{"throwing:arrow_torch", "throwing:arrow_torch_entity"},
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{"throwing:arrow_diamond", "throwing:arrow_diamond_entity"},
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{"throwing:arrow_shell", "throwing:arrow_shell_entity"},
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{"throwing:arrow_fireworks_blue", "throwing:arrow_fireworks_blue_entity"},
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{"throwing:arrow_fireworks_red", "throwing:arrow_fireworks_red_entity"},
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@ -102,13 +102,17 @@ if not DISABLE_STONE_ARROW then
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end
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if not DISABLE_STEEL_ARROW then
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throwing_register_arrow_standard ('steel', 'Steel', 5, 0.94, 'default:steel_ingot')
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end
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if not DISABLE_DIAMOND_ARROW then
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throwing_register_arrow_standard ('diamond', 'Diamond', 10, 0.97, 'default:diamond')
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throwing_register_arrow_standard ('steel', 'Steel', 4, 0.94, 'default:steel_ingot')
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end
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if not DISABLE_OBSIDIAN_ARROW then
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throwing_register_arrow_standard ('obsidian', 'Obsidian', 15, 0.88, 'default:obsidian')
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throwing_register_arrow_standard ('obsidian', 'Obsidian', 8, 0.97, 'default:obsidian')
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end
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if not DISABLE_DIAMOND_ARROW then
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throwing_register_arrow_standard ('diamond', 'Diamond', 12, 0.88, 'default:diamond')
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end
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if not DISABLE_MITHRIL_ARROW then
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throwing_register_arrow_standard ('mithril', 'Mithril', 12, 0.88, 'moreores:mithril_ingot')
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end
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@ -32,6 +32,7 @@ DISABLE_FIREWORKS_RED_ARROW = false
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-- Normal arrows
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DISABLE_STONE_ARROW = false
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DISABLE_STEEL_ARROW = false
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DISABLE_DIAMOND_ARROW = false
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DISABLE_OBSIDIAN_ARROW = false
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--need to be activated when released DISABLE_MITHRIL_ARROW = false
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DISABLE_DIAMOND_ARROW = false
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DISABLE_MITHRIL_ARROW = false
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-- lesser damages to better damages
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