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Update Farming, Mobs, 3d_armor
Farming : minors fixe, add the straw block Mobs : better api, swimming parameter for mobs, add eggs, code optimisation 3d_armor : change the model, many new textures, new shield, and new enchanted shield (which gain compared to normal shield +1 armor and x2 durability)
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3
mods/mobs/mese_monster.lua
Normal file → Executable file
3
mods/mobs/mese_monster.lua
Normal file → Executable file
@ -45,7 +45,7 @@ mobs:register_mob("mobs:mese_monster", {
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max = 5,},
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},
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light_resistant = true,
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armor = 70,
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armor = 80,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 0,
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@ -74,6 +74,7 @@ mobs:register_mob("mobs:mese_monster", {
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blood_texture = "default_mese_crystal_fragment.png",
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})
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mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 20, -1, 5000, 1, -25)
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mobs:register_egg("mobs:mese_monster", "Mese Monster", "default_mese_block.png", 1)
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-- Mese Monster Crystal Shards (weapon)
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