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Update dungeonmaster.lua
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@ -15,9 +15,9 @@ mobs:register_mob("mobs:dungeon_master", {
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arrow = "mobs:fireball",
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shoot_offset = 0,
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-- health & armor
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hp_min = 50,
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hp_max = 60,
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armor = 60,
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hp_min = 60,
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hp_max = 80,
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armor = 70,
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-- textures and model
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collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
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visual = "mesh",
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