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	Update dungeonmaster.lua
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		@@ -15,9 +15,9 @@ mobs:register_mob("mobs:dungeon_master", {
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	arrow = "mobs:fireball",
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	shoot_offset = 0,
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	-- health & armor
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	hp_min = 50,
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	hp_max = 60,
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	armor = 60,
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	hp_min = 60,
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	hp_max = 80,
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	armor = 70,
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	-- textures and model
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	collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
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	visual = "mesh",
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