mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-12-20 16:55:19 +01:00
improve throwing mod
This commit is contained in:
@@ -31,7 +31,6 @@ minetest.register_node("throwing:arrow_build_box", {
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_build_box"},
|
||||
@@ -44,51 +43,47 @@ local THROWING_ARROW_ENTITY={
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local newpos = self.object:getpos()
|
||||
for _, pos in pairs(get_trajectoire(self, newpos)) do
|
||||
local node = minetest.get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
if self.lastpos.x ~= nil then
|
||||
for _, pos in pairs(throwing_get_trajectoire(self, newpos)) do
|
||||
local node = minetest.get_node(pos)
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_build_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.inventory and self.stack and not minetest.setting_getbool("creative_mode") then
|
||||
self.inventory:remove_item("main", {name=self.stack:get_name()})
|
||||
end
|
||||
if self.stack then
|
||||
minetest.add_item(pos, {name=self.stack:get_name()})
|
||||
end
|
||||
local toughness = 0.95
|
||||
if math.random() < toughness then
|
||||
minetest.add_item(pos, 'throwing:arrow_build')
|
||||
else
|
||||
minetest.add_item(pos, 'default:stick')
|
||||
end
|
||||
self.object:remove()
|
||||
return
|
||||
if throwing_is_player(self.player, obj) or throwing_is_entity(obj) then
|
||||
if self.inventory and self.stack and not minetest.setting_getbool("creative_mode") then
|
||||
self.inventory:remove_item("main", {name=self.stack:get_name()})
|
||||
end
|
||||
if self.stack then
|
||||
minetest.add_item(pos, {name=self.stack:get_name()})
|
||||
end
|
||||
local toughness = 0.95
|
||||
if math.random() < toughness then
|
||||
minetest.add_item(pos, 'throwing:arrow_build')
|
||||
else
|
||||
minetest.add_item(pos, 'default:stick')
|
||||
end
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~= nil then
|
||||
|
||||
if node.name ~= "air" then
|
||||
if self.inventory and self.stack and not minetest.setting_getbool("creative_mode") then
|
||||
self.inventory:remove_item("main", {name=self.stack:get_name()})
|
||||
end
|
||||
if self.stack then
|
||||
if not minetest.is_protected(self.lastpos, self.player) and not string.find(node.name, "water_") and not string.find(node.name, "lava") and not string.find(node.name, "torch") and self.stack:get_definition().type == "node" and self.stack:get_name() ~= "default:torch" then
|
||||
if node.name ~= "ignore" and self.inventory and self.stack then
|
||||
if not minetest.is_protected(self.lastpos, "") and not string.find(node.name, "water_") and not string.find(node.name, "lava") and not string.find(node.name, "torch") and self.stack:get_definition().type == "node" and self.stack:get_name() ~= "default:torch" then
|
||||
minetest.place_node(self.lastpos, {name=self.stack:get_name()})
|
||||
else
|
||||
minetest.add_item(self.lastpos, {name=self.stack:get_name()})
|
||||
end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
self.inventory:remove_item("main", {name=self.stack:get_name()})
|
||||
end
|
||||
end
|
||||
minetest.add_item(self.lastpos, 'default:shovel_steel')
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
self.lastpos={x=newpos.x, y=newpos.y, z=newpos.z}
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user