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Updated mesecons

This commit is contained in:
LeMagnesium 2015-05-15 13:20:53 +02:00
parent ecffdd20c8
commit 68b0ff7906
7 changed files with 11 additions and 21 deletions

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@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
},
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
drop = "mesecons:mesecon_off 1",
light_source = LIGHT_MAX-11,
light_source = default.LIGHT_MAX-11,
mesecons = {conductor={
state = mesecon.state.on,
offstate = "mesecons:mesecon_off"

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@ -67,7 +67,7 @@ minetest.register_node("mesecons_button:button_on", {
paramtype2 = "facedir",
legacy_wallmounted = true,
walkable = false,
light_source = LIGHT_MAX-7,
light_source = default.LIGHT_MAX-7,
sunlight_propagates = true,
selection_box = {
type = "fixed",

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@ -56,22 +56,12 @@ meseconify_door("doors:door_obsidian_glass")
local function trapdoor_switch(pos, node)
local state = minetest.get_meta(pos):get_int("state")
if node.name:split(":")[2] == "trapdoor" or node.name:split(":")[2] == "trapdoor_open" then
if state == 1 then
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
else
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
end
if state == 1 then
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
else
if state == 1 then
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor_cherry", param2 = node.param2})
else
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor_cherry_open", param2 = node.param2})
end
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
end
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)

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@ -17,7 +17,7 @@ minetest.register_node("mesecons_lamp:lamp_on", {
legacy_wallmounted = true,
sunlight_propagates = true,
walkable = true,
light_source = LIGHT_MAX,
light_source = default.LIGHT_MAX,
node_box = mesecon_lamp_box,
selection_box = mesecon_lamp_box,
groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon_effector_on = 1},

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@ -31,7 +31,7 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
tiles = {texture_on},
groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
drop = "mesecons_lightstone:lightstone_" .. name .. "_off",
light_source = LIGHT_MAX-2,
light_source = default.LIGHT_MAX-2,
sounds = default.node_sound_stone_defaults(),
mesecons = {effector = {
rules = lightstone_rules,

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@ -9,7 +9,7 @@ minetest.register_node("mesecons_powerplant:power_plant", {
paramtype = "light",
walkable = false,
groups = {dig_immediate=3, mesecon = 2},
light_source = LIGHT_MAX-9,
light_source = default.LIGHT_MAX-9,
description="Power Plant",
selection_box = {
type = "fixed",

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@ -76,7 +76,7 @@ minetest.register_node("mesecons_torch:mesecon_torch_on", {
paramtype2 = "wallmounted",
selection_box = torch_selectionbox,
groups = {dig_immediate=3},
light_source = LIGHT_MAX-5,
light_source = default.LIGHT_MAX-5,
description="Mesecon Torch",
mesecons = {receptor = {
state = mesecon.state.on,