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Updated planflife modpack : bug fixes, less laggy, etc..
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@ -90,7 +90,7 @@ for i in ipairs(lilies_list) do
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if place_pos and not minetest.is_protected(place_pos, placer:get_player_name()) then
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local nodename = "default:cobble" -- if this block appears, something went....wrong :-)
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if place_pos == nil then return itemstack end -- pour éviter crash avec nénuphare
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if not keys["sneak"] then
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local node = minetest.get_node(pt.under)
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local waterlily = math.random(1,8)
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