Updated hud/hunger while saving our modifications
- Splitted hud into two mods : hud and hunger
@ -113,8 +113,8 @@ end
|
||||
function food.item_eat(amt)
|
||||
if minetest.get_modpath("diet") then
|
||||
return diet.item_eat(amt)
|
||||
elseif minetest.get_modpath("hud") then
|
||||
return hud.item_eat(amt)
|
||||
elseif minetest.get_modpath("hunger") then
|
||||
return hunger.item_eat(amt)
|
||||
else
|
||||
return minetest.item_eat(amt)
|
||||
end
|
||||
|
@ -1,3 +1,4 @@
|
||||
hunger
|
||||
animalmaterials?
|
||||
bushes_classic?
|
||||
default?
|
||||
|
33
mods/hud/API.txt
Normal file
@ -0,0 +1,33 @@
|
||||
function hud.register(name, def)
|
||||
-- name: statbar name (health, air, hunger, armor already used by default)
|
||||
-- def: <HUD item definition> (see below)
|
||||
|
||||
hud.change_item(player, name, def)
|
||||
-- player: player object
|
||||
-- name: statbar name (health, air, hunger, armor already used by default)
|
||||
-- def: table containing new values
|
||||
-- currently supported: number, text and offset
|
||||
|
||||
hud.remove_item(player, name)
|
||||
|
||||
HUD item definition
|
||||
{
|
||||
hud_elem_type = "statbar", -- currently only supported type (same as in lua-api.txt)
|
||||
position = {x=<x>, y=<y>}, -- position of statbar (same as in lua-api.txt)
|
||||
size = {x=24, y=24}, -- statbar texture size (default 24x24), needed to be scaled correctly
|
||||
text = "hud_heart_fg.png", -- texture name (same as in lua-api.txt)
|
||||
number = 20, -- number/2 = number of full textures(e.g. hearts)
|
||||
max = 20, -- used to prevent "overflow" of statbars
|
||||
alignment = {x=-1,y=-1}, -- alignment on screen (same as in lua-api.txt)
|
||||
offset = HUD_HEALTH_OFFSET,
|
||||
background = "hud_heart_bg.png", -- statbar background texture name
|
||||
autohide_bg = false, -- hide statbar background textures when number = 0
|
||||
events = { -- called on events "damage" and "breath_changed" of players
|
||||
{
|
||||
type = "damage",
|
||||
func = function(player)
|
||||
-- do something here
|
||||
end
|
||||
}
|
||||
},
|
||||
}
|
502
mods/hud/LICENSE.txt
Normal file
@ -0,0 +1,502 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
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|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
@ -1,74 +1,47 @@
|
||||
Minetest mod "Better HUD"
|
||||
=========================
|
||||
Version: 1.4
|
||||
Version: 2.0
|
||||
|
||||
License of source code: WTFPL
|
||||
-----------------------------
|
||||
(c) Copyright BlockMen (2013-2014)
|
||||
(c) Copyright BlockMen (2013-2015)
|
||||
|
||||
|
||||
About this mod:
|
||||
~~~~~~~~~~~~~~~
|
||||
This mod improves the HUD of Minetest and adds (hidden by default) statbars for Hunger and Armor.
|
||||
Also it provides an API to add new statbars easily, see API.txt for more informations.
|
||||
|
||||
Changes in builtin HUD items:
|
||||
- Adds background for Health bar
|
||||
- Uses better textures for Hotbar
|
||||
- Uses texture for crosshair
|
||||
- Positions of builtin statbars can be changed via "hud.conf" file
|
||||
|
||||
This mod gets provided as Modpack aswell, which includes the hunger mod (https://github.com/BlockMen/hunger)
|
||||
More information concerning the hunger mechanics can be get there.
|
||||
|
||||
This mod supports the 3d_armor mod by stu (https://github.com/stujones11/minetest-3d_armor)
|
||||
|
||||
|
||||
|
||||
Using the mod:
|
||||
--------------
|
||||
This mod changes the HUD of Minetest.
|
||||
It improves the apperance of the health and breath bar and adds a more fancy hotbar. Furthermore it adds a
|
||||
custom crosshair, an armor bar (only for 3darmor mod) and a hunger bar. It includes also a mechanic for hunger.
|
||||
|
||||
You can create a "hud.conf" file to customize the positions of health, hunger, armor and breath bar. Take a look at "hud.conf.example" to get more infos.
|
||||
License:
|
||||
~~~~~~~~
|
||||
(c) Copyright BlockMen (2013-2015)
|
||||
|
||||
|
||||
!!IMPORTANT !!:
|
||||
Keep in mind if running a server with this mod, that the custom position should be displayed correct on every screen size!!
|
||||
Code:
|
||||
Licensed under the GNU LGPL version 2.1 or higher.
|
||||
You can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License
|
||||
as published by the Free Software Foundation;
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
||||
|
||||
|
||||
=Hunger=
|
||||
========
|
||||
This mod adds a hunger mechanic to the game. Player actions like digging, placing and walking causes exhausion,
|
||||
that lowers players saturation. Also every 800 seconds you lose 1 saturation point without doing anything.
|
||||
If you are hungry (empty hunger bar) you will get damage and die in case you don't eat something.
|
||||
|
||||
|
||||
Notice:
|
||||
-------
|
||||
You can disable this by setting "HUD_HUNGER_ENABLE = false" in "hud.conf", or "hud_hunger_enable = false" in minetest.conf.
|
||||
In case of conflict hud.conf configuration is dominant.
|
||||
|
||||
|
||||
Currently supported food:
|
||||
-------------------------
|
||||
- Apples (default)
|
||||
- Animalmaterials (mobf modpack)
|
||||
- Bread (default)
|
||||
- Bushes
|
||||
- bushes_classic
|
||||
- Creatures
|
||||
- Dwarves (beer and such)
|
||||
- Docfarming
|
||||
- Fishing
|
||||
- Farming plus
|
||||
- Farming (default and Tenplus1's fork)
|
||||
- Food
|
||||
- fruit
|
||||
- Glooptest
|
||||
- JKMod
|
||||
- kpgmobs
|
||||
- Mobfcooking
|
||||
- Mooretrees
|
||||
- Mtfoods
|
||||
- mushroom
|
||||
- mush45
|
||||
- Seaplants (sea)
|
||||
- Simple mobs
|
||||
|
||||
Example: 1 apple fills up the hunger bar by 1 bread, 1 bread (from farming) 2 breads in bar.
|
||||
|
||||
Although it show 20 hunger points (10 breads) in hunger bar,
|
||||
you can fill it up to 30 points.(5 breads not shown then)
|
||||
|
||||
|
||||
|
||||
License of textures:
|
||||
--------------------
|
||||
Textures:
|
||||
hud_heart_fg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
|
||||
hud_heart_bg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
|
||||
hud_hunger_fg.png - PilzAdam (WTFPL), modified by BlockMen
|
||||
@ -78,11 +51,16 @@ hud_air_fg.png - kaeza (WTFPL), modified by BlockMen
|
||||
hud_armor_fg.png - Stu (CC BY-SA 3.0), modified by BlockMen
|
||||
hud_armor_bg.png - Stu (CC BY-SA 3.0), modified by BlockMen
|
||||
|
||||
everything else is WTFPL:
|
||||
(c) Copyright BlockMen (2013-2014)
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
Github:
|
||||
~~~~~~~
|
||||
https://github.com/BlockMen/hud
|
||||
|
||||
Forum:
|
||||
~~~~~~
|
||||
https://forum.minetest.net/viewtopic.php?id=6342
|
||||
|
||||
|
||||
Changelog:
|
||||
~~~~~~~~~~
|
||||
see changelog.txt
|
||||
|
206
mods/hud/api.lua
Normal file
@ -0,0 +1,206 @@
|
||||
-- global values
|
||||
hud.registered_items = {}
|
||||
hud.damage_events = {}
|
||||
hud.breath_events = {}
|
||||
|
||||
-- keep id handling internal
|
||||
local hud_id = {} -- hud item ids
|
||||
local sb_bg = {} -- statbar background ids
|
||||
|
||||
-- localize often used table
|
||||
local items = hud.registered_items
|
||||
|
||||
local function throw_error(msg)
|
||||
minetest.chat_send_all(msg)
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- API
|
||||
--
|
||||
|
||||
function hud.register(name, def)
|
||||
if not name or not def then
|
||||
throw_error("not enough parameters given")
|
||||
return false
|
||||
end
|
||||
|
||||
--TODO: allow other elements
|
||||
if def.hud_elem_type ~= "statbar" then
|
||||
throw_error("The given HUD element is no statbar")
|
||||
return false
|
||||
end
|
||||
if items[name] ~= nil then
|
||||
throw_error("A statbar with that name already exists")
|
||||
return false
|
||||
end
|
||||
|
||||
-- actually register
|
||||
-- add background first since draworder is based on id :\
|
||||
if def.hud_elem_type == "statbar" and def.background ~= nil then
|
||||
sb_bg[name] = table.copy(def)
|
||||
sb_bg[name].text = def.background
|
||||
if not def.autohide_bg and def.max then
|
||||
sb_bg[name].number = def.max
|
||||
end
|
||||
end
|
||||
-- add item itself
|
||||
items[name] = def
|
||||
|
||||
-- register events
|
||||
if def.events then
|
||||
for _,v in pairs(def.events) do
|
||||
if v and v.type and v.func then
|
||||
if v.type == "damage" then
|
||||
table.insert(hud.damage_events, v)
|
||||
end
|
||||
|
||||
if v.type == "breath" then
|
||||
table.insert(hud.breath_events, v)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- no error so far, return sucess
|
||||
return true
|
||||
end
|
||||
|
||||
function hud.change_item(player, name, def)
|
||||
if not player or not name or not def then
|
||||
throw_error("Not enough parameters given to change HUD item")
|
||||
return false
|
||||
end
|
||||
local i_name = player:get_player_name().."_"..name
|
||||
local elem = hud_id[i_name]
|
||||
if not elem then
|
||||
throw_error("Given HUD element " .. dump(name) .. " does not exist".." hääää")
|
||||
return false
|
||||
end
|
||||
|
||||
-- Only update if values supported and value actually changed
|
||||
-- update supported values (currently number and text only)
|
||||
if def.number and elem.number then
|
||||
if def.number ~= elem.number then
|
||||
if elem.max and def.number > elem.max and not def.max then
|
||||
def.number = elem.max
|
||||
end
|
||||
if def.max then
|
||||
elem.max = def.max
|
||||
end
|
||||
player:hud_change(elem.id, "number", def.number)
|
||||
elem.number = def.number
|
||||
-- hide background when set
|
||||
local bg = hud_id[i_name.."_bg"]
|
||||
if elem.autohide_bg then
|
||||
if def.number < 1 then
|
||||
player:hud_change(bg.id, "number", 0)
|
||||
else
|
||||
local num = bg.number
|
||||
if bg.max then
|
||||
num = bg.max
|
||||
end
|
||||
player:hud_change(bg.id, "number", num)
|
||||
end
|
||||
else
|
||||
if bg and bg.max and bg.max < 1 and def.max and def.max > bg.max then
|
||||
player:hud_change(bg.id, "number", def.max)
|
||||
bg.max = def.max
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if def.text and elem.text then
|
||||
if def.text ~= elem.text then
|
||||
player:hud_change(elem.id, "text", def.text)
|
||||
elem.text = def.text
|
||||
end
|
||||
end
|
||||
|
||||
if def.offset and elem.offset then
|
||||
if def.item_name and def.offset == "item" then
|
||||
local i_name2 = player:get_player_name().."_"..def.item_name
|
||||
local elem2 = hud_id[i_name2]
|
||||
if elem2 then
|
||||
local p2 = elem2.offset
|
||||
local p1 = elem.offset
|
||||
player:hud_change(elem2.id, "offset", p1)
|
||||
player:hud_change(elem.id, "offset", p2)
|
||||
elem2.offset = p1
|
||||
elem.offset = p2
|
||||
if elem.background then
|
||||
local elem3 = hud_id[i_name.."_bg"]
|
||||
if elem3 and elem3.offset then
|
||||
player:hud_change(elem3.id, "offset", p2)
|
||||
elem3.offset = p2
|
||||
local elem4 = hud_id[i_name2.."_bg"]
|
||||
if elem4 and elem4.offset then
|
||||
player:hud_change(elem4.id, "offset", p1)
|
||||
elem4.offset = p1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
player:hud_change(elem.id, "offset", def.offset)
|
||||
elem.offset = def.offset
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function hud.remove_item(player, name)
|
||||
if not player or not name then
|
||||
throw_error("Not enough parameters given")
|
||||
return false
|
||||
end
|
||||
local i_name = player:get_player_name().."_"..name
|
||||
if hud_id[i_name] == nil then
|
||||
throw_error("Given HUD element " .. dump(name) .. " does not exist")
|
||||
return false
|
||||
end
|
||||
player:hud_remove(hud_id[i_name].id)
|
||||
hud_id[i_name] = nil
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Add registered HUD items to joining players
|
||||
--
|
||||
|
||||
-- Following code is placed here to keep HUD ids internal
|
||||
local function add_hud_item(player, name, def)
|
||||
if not player or not name or not def then
|
||||
throw_error("not enough parameters given")
|
||||
return false
|
||||
end
|
||||
local i_name = player:get_player_name().."_"..name
|
||||
hud_id[i_name] = def
|
||||
hud_id[i_name].id = player:hud_add(def)
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
|
||||
-- first: hide the default statbars
|
||||
player:hud_set_flags({healthbar = false, breathbar = false})
|
||||
|
||||
-- now add the backgrounds (e.g. for statbars)
|
||||
for _,item in pairs(sb_bg) do
|
||||
add_hud_item(player, _.."_bg", item)
|
||||
end
|
||||
-- and finally the actual HUD items
|
||||
for _,item in pairs(items) do
|
||||
add_hud_item(player, _, item)
|
||||
end
|
||||
|
||||
-- fancy hotbar (only when no crafting mod present)
|
||||
if minetest.get_modpath("crafting") == nil then
|
||||
minetest.after(0.5, function()
|
||||
player:hud_set_hotbar_image("hud_hotbar.png")
|
||||
player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
|
||||
end)
|
||||
end
|
||||
end)
|
@ -1,34 +0,0 @@
|
||||
minetest.after(0, function()
|
||||
if not armor.def then
|
||||
minetest.after(2,minetest.chat_send_all,"#Better HUD: Please update your version of 3darmor")
|
||||
HUD_SHOW_ARMOR = false
|
||||
end
|
||||
end)
|
||||
|
||||
function hud.get_armor(player)
|
||||
if not player or not armor.def then
|
||||
return
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
local def = armor.def[name] or nil
|
||||
if def and def.state and def.count then
|
||||
hud.set_armor(name, def.state, def.count)
|
||||
end
|
||||
end
|
||||
|
||||
function hud.set_armor(player_name, ges_state, items)
|
||||
local max_items = 4
|
||||
if items == 5 then
|
||||
max_items = items
|
||||
end
|
||||
local max = max_items * 65535
|
||||
local lvl = max - ges_state
|
||||
lvl = lvl/max
|
||||
if ges_state == 0 and items == 0 then
|
||||
lvl = 0
|
||||
end
|
||||
|
||||
hud.armor[player_name] = lvl* (items * (20 / max_items))
|
||||
|
||||
|
||||
end
|
101
mods/hud/builtin.lua
Normal file
@ -0,0 +1,101 @@
|
||||
HUD_SB_SIZE = {x = 24, y = 24}
|
||||
|
||||
HUD_ARMOR_POS = {x=0.5,y=1}
|
||||
HUD_ARMOR_OFFSET= {x=-320, y=-154}
|
||||
HUD_HEALTH_POS = {x=0.5,y=1}
|
||||
HUD_HEALTH_OFFSET = {x=-320, y=-122}
|
||||
HUD_HUNGER_POS = {x=0.5,y=1}
|
||||
HUD_HUNGER_OFFSET = {x=80, y=-122}
|
||||
HUD_AIR_POS= {x=0.5,y=1}
|
||||
HUD_AIR_OFFSET = {x=80, y=-154}
|
||||
|
||||
-- read hud.conf settings
|
||||
hud.read_conf()
|
||||
|
||||
local damage_enabled = minetest.setting_getbool("enable_damage")
|
||||
|
||||
hud.show_hunger = minetest.get_modpath("hunger") ~= nil
|
||||
hud.show_armor = minetest.get_modpath("3d_armor") ~= nil
|
||||
|
||||
-- check if some settings are invalid
|
||||
local enable_hunger = minetest.setting_getbool("hud_hunger_enable")
|
||||
if (enable_hunger == true or HUD_ENABLE_HUNGER == true) and not hud.show_hunger then
|
||||
hud.notify_hunger(5)
|
||||
end
|
||||
|
||||
if damage_enabled then
|
||||
hud.register("health", {
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_HEALTH_POS,
|
||||
size = HUD_SB_SIZE,
|
||||
text = "hud_heart_fg.png",
|
||||
number = 20,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_HEALTH_OFFSET,
|
||||
background = "hud_heart_bg.png",
|
||||
events = {
|
||||
{
|
||||
type = "damage",
|
||||
func = function(player)
|
||||
hud.change_item(player, "health", {number = player:get_hp()})
|
||||
end
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
hud.register("air", {
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_AIR_POS,
|
||||
size = HUD_SB_SIZE,
|
||||
text = "hud_air_fg.png",
|
||||
number = 0,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_AIR_OFFSET,
|
||||
background = nil,
|
||||
events = {
|
||||
{
|
||||
type = "breath",
|
||||
func = function(player)
|
||||
local air = player:get_breath()
|
||||
if air > 10 then
|
||||
air = 0
|
||||
end
|
||||
hud.change_item(player, "air", {number = air * 2})
|
||||
end
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
hud.register("armor", {
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_ARMOR_POS,
|
||||
size = HUD_SB_SIZE,
|
||||
text = "hud_armor_fg.png",
|
||||
number = 0,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_ARMOR_OFFSET,
|
||||
background = "hud_armor_bg.png",
|
||||
autohide_bg = true,
|
||||
max = 20,
|
||||
})
|
||||
|
||||
local start_value = 0
|
||||
if show_hunger then
|
||||
start_value = 20
|
||||
end
|
||||
|
||||
hud.register("hunger", {
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_HUNGER_POS,
|
||||
size = HUD_SB_SIZE,
|
||||
text = "hud_hunger_fg.png",
|
||||
number = start_value,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_HUNGER_OFFSET,
|
||||
background = "hud_hunger_bg.png",
|
||||
--autohide_bg = true,
|
||||
max = 0,
|
||||
})
|
||||
else
|
||||
hud.show_armor = false
|
||||
end
|
@ -1,50 +1,48 @@
|
||||
0.2 Beta
|
||||
--------
|
||||
- added support of custom config files
|
||||
- you can eat max. 50% more than before (although it isnt shown in hunger bar)
|
||||
- you get healed with 8 breads and more (in hunger bar) now
|
||||
- a bread (from farming) == 2 breads in hunger bar
|
||||
|
||||
0.2.1 Beta
|
||||
----------
|
||||
- tweaked override of food
|
||||
- added support for food of dwares, moretrees and simple mobs
|
||||
|
||||
0.2.2 Beta
|
||||
----------
|
||||
- added support for food of animalmaterials (mobf modpack),fishing
|
||||
|
||||
0.2.3 Beta
|
||||
----------
|
||||
- added support for food of glooptest and bushes (commit by CheeseKeg)
|
||||
|
||||
0.3 Beta
|
||||
----------
|
||||
- added fancy borders of hud inventory bar (only for screenheight <= 800)
|
||||
|
||||
0.4 Beta
|
||||
----------
|
||||
- enabled drowning
|
||||
|
||||
0.5 Beta
|
||||
----------
|
||||
- removed the fancy borders of hud inventory bar and moved to new native support
|
||||
- moved crosshair to native support too
|
||||
|
||||
1.0
|
||||
2.0
|
||||
---
|
||||
- hunger is reset after death
|
||||
- health and hunger bar is shown correct on all screen resolutions now
|
||||
- switched to changed native hotbar image support
|
||||
- fixed revival of player when drown
|
||||
- hunger bar is not shown anymore if hunger is disabled
|
||||
- hunger can be disabled by minetest.conf ("hud_hunger_enable = false")
|
||||
- Complete rewrite
|
||||
- Moved hunger into seperate mod
|
||||
- Added API
|
||||
- Switched License to LGPL 2.1
|
||||
|
||||
1.1
|
||||
===== ===== =====
|
||||
----- 0-1.x -----
|
||||
===== ===== =====
|
||||
|
||||
1.4.1
|
||||
-----
|
||||
- ###
|
||||
|
||||
1.4
|
||||
---
|
||||
- added support for stu's 3darmor mod
|
||||
- restructured and cleaned up code
|
||||
- added support for poisen food (damages player, but does not kill)
|
||||
- New hunger mechanics/added experimental player-action based hunger
|
||||
- Better crosshair texture, switched to "new" default hand
|
||||
- Added support for farming redo mod, kpgmobs and jkmod
|
||||
|
||||
1.3.3
|
||||
-----
|
||||
- Prevent crash with armor mod and missing player
|
||||
- Add support for ethereal mod (by TenPlus1)
|
||||
|
||||
1.3.2
|
||||
-----
|
||||
- Fix dependecies (by Chris Beelby)
|
||||
- Add support for creatures mod
|
||||
- Add optional healing for food (by TenPlus1)
|
||||
|
||||
1.3.1
|
||||
-----
|
||||
- Add compatibility for statbar scaling
|
||||
- Fix typo in depends.txt
|
||||
- Lower maintimer tick
|
||||
|
||||
1.3
|
||||
---
|
||||
- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger])
|
||||
- Fixed healing (not while drowning, fix after death)
|
||||
- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin)
|
||||
- Tweaked hand image
|
||||
- Player can die caus of starving now
|
||||
|
||||
1.2
|
||||
---
|
||||
@ -56,33 +54,50 @@
|
||||
- Add support for mods: fruit and mush45
|
||||
- New images for hotbar, smaller armor icons
|
||||
|
||||
1.3
|
||||
1.1
|
||||
---
|
||||
- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger])
|
||||
- Fixed healing (not while drowning, fix after death)
|
||||
- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin)
|
||||
- Tweaked hand image
|
||||
- Player can die caus of starving now
|
||||
- added support for stu's 3darmor mod
|
||||
- restructured and cleaned up code
|
||||
- added support for poisen food (damages player, but does not kill)
|
||||
|
||||
1.3.1
|
||||
-----
|
||||
- Add compatibility for statbar scaling
|
||||
- Fix typo in depends.txt
|
||||
- Lower maintimer tick
|
||||
|
||||
1.3.2
|
||||
-----
|
||||
- Fix dependecies (by Chris Beelby)
|
||||
- Add support for creatures mod
|
||||
- Add optional healing for food (by TenPlus1)
|
||||
|
||||
1.3.3
|
||||
-----
|
||||
- Prevent crash with armor mod and missing player
|
||||
- Add support for ethereal mod (by TenPlus1)
|
||||
|
||||
1.4
|
||||
1.0
|
||||
---
|
||||
- New hunger mechanics/added experimental player-action based hunger
|
||||
- Better crosshair texture, switched to "new" default hand
|
||||
- Added support for farming redo mod, kpgmobs and jkmod
|
||||
- hunger is reset after death
|
||||
- health and hunger bar is shown correct on all screen resolutions now
|
||||
- switched to changed native hotbar image support
|
||||
- fixed revival of player when drown
|
||||
- hunger bar is not shown anymore if hunger is disabled
|
||||
- hunger can be disabled by minetest.conf ("hud_hunger_enable = false")
|
||||
|
||||
0.5 Beta
|
||||
----------
|
||||
- removed the fancy borders of hud inventory bar and moved to new native support
|
||||
- moved crosshair to native support too
|
||||
|
||||
0.4 Beta
|
||||
----------
|
||||
- enabled drowning
|
||||
|
||||
0.3 Beta
|
||||
----------
|
||||
- added fancy borders of hud inventory bar (only for screenheight <= 800)
|
||||
|
||||
0.2.3 Beta
|
||||
----------
|
||||
- added support for food of glooptest and bushes (commit by CheeseKeg)
|
||||
|
||||
0.2.2 Beta
|
||||
----------
|
||||
- added support for food of animalmaterials (mobf modpack),fishing
|
||||
|
||||
0.2.1 Beta
|
||||
----------
|
||||
- tweaked override of food
|
||||
- added support for food of dwares, moretrees and simple mobs
|
||||
|
||||
0.2 Beta
|
||||
--------
|
||||
- added support of custom config files
|
||||
- you can eat max. 50% more than before (although it isnt shown in hunger bar)
|
||||
- you get healed with 8 breads and more (in hunger bar) now
|
||||
- a bread (from farming) == 2 breads in hunger bar
|
||||
|
@ -1,26 +1 @@
|
||||
default
|
||||
animalmaterials?
|
||||
bucket?
|
||||
bushes?
|
||||
bushes_classic?
|
||||
creatures?
|
||||
docfarming?
|
||||
dwarves?
|
||||
ethereal?
|
||||
farming?
|
||||
farming_plus?
|
||||
ferns?
|
||||
fishing?
|
||||
fruit?
|
||||
glooptest?
|
||||
jkanimals?
|
||||
jkfarming?
|
||||
jkwine?
|
||||
kpgmobs?
|
||||
mobfcooking?
|
||||
mobs?
|
||||
moretrees?
|
||||
mtfoods?
|
||||
mush45?
|
||||
mushroom?
|
||||
seaplants?
|
||||
3d_armor?
|
46
mods/hud/functions.lua
Normal file
@ -0,0 +1,46 @@
|
||||
function hud.read_conf()
|
||||
local mod_path = minetest.get_modpath("hud")
|
||||
local set = io.open(mod_path .. "/hud.conf", "r")
|
||||
if set then
|
||||
dofile(mod_path .. "/hud.conf")
|
||||
set:close()
|
||||
end
|
||||
end
|
||||
|
||||
function hud.notify_hunger(delay, use)
|
||||
local txt_part = "enable"
|
||||
if use then
|
||||
txt_part = "use"
|
||||
end
|
||||
minetest.after(delay, function()
|
||||
minetest.chat_send_all("#Better HUD: You can't " .. txt_part .. " hunger without the \"hunger\" mod")
|
||||
minetest.chat_send_all(" Enable it or download it from \"https://github.com/BlockMen/hunger\"")
|
||||
end)
|
||||
end
|
||||
|
||||
function hud.player_event(player, event)
|
||||
--needed for first update called by on_join
|
||||
minetest.after(0, function()
|
||||
if event == "health_changed" then
|
||||
for _,v in pairs(hud.damage_events) do
|
||||
if v.func then
|
||||
v.func(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if event == "breath_changed" then
|
||||
for _,v in pairs(hud.breath_events) do
|
||||
if v.func then
|
||||
v.func(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if event == "hud_changed" then--called when flags changed
|
||||
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
core.register_playerevent(hud.player_event)
|
@ -1,33 +1,35 @@
|
||||
--##Better HUD example config file##
|
||||
------------------------------------
|
||||
-- This example moves the health bar in the top left corner and the hunger bar in the top right corner
|
||||
-- This example moves the statbars in the down left and down right corners. By Echoes91
|
||||
|
||||
-- NOTICE --
|
||||
-- if damage is disabled no statbar is shown at all
|
||||
-- Make sure that the statbars are shown correct on other screen resolutions aswell
|
||||
|
||||
|
||||
--
|
||||
-- general settings
|
||||
--
|
||||
HUD_ENABLE_HUNGER = true --enables/disables hunger
|
||||
HUD_HUNGER_TICK = 300 --sets time for loosing 1/2 bread (of 10) (in seconds)
|
||||
|
||||
|
||||
--!NOTICE!--
|
||||
-- >>if damage is disabled neither health bar nor hunger bar or breath bar is shown
|
||||
HUD_SB_SIZE = {x = 24, y = 24} -- statbar icon size in pixel before (!) scaling
|
||||
|
||||
--
|
||||
-- health bar
|
||||
--
|
||||
HUD_HEALTH_POS = {x=0,y=0} --min 0, max 1
|
||||
HUD_HEALTH_OFFSET = {x=5,y=30} --offset in pixel
|
||||
HUD_HEALTH_POS = {x = 0, y = 1} -- min 0, max 1
|
||||
HUD_HEALTH_OFFSET = {x = 10, y = -30} -- offset in pixel
|
||||
|
||||
--
|
||||
-- hunger bar
|
||||
--
|
||||
HUD_HUNGER_POS = {x=1,y=0} --min 0, max 1
|
||||
HUD_HUNGER_OFFSET = {x=-175,y=30} --offset in pixel
|
||||
HUD_HUNGER_POS = {x = 1, y = 1} -- min 0, max 1
|
||||
HUD_HUNGER_OFFSET = {x = -250, y = -30} -- offset in pixel
|
||||
|
||||
--
|
||||
-- breath bar
|
||||
--
|
||||
HUD_AIR_POS = {x=0.5,y=1} --min 0, max 1
|
||||
HUD_AIR_OFFSET = {x=15,y=-75} --offset in pixel
|
||||
HUD_AIR_POS = {x = 1, y = 1} -- min 0, max 1
|
||||
HUD_AIR_OFFSET = {x = -250, y = -60} -- offset in pixel
|
||||
|
||||
--
|
||||
-- armor bar
|
||||
--
|
||||
HUD_ARMOR_POS = {x = 0, y = 1} -- min 0, max 1
|
||||
HUD_ARMOR_OFFSET = {x = 10, y = -60} -- offset in pixel
|
||||
|
||||
|
@ -1,384 +0,0 @@
|
||||
-- Keep these for backwards compatibility
|
||||
function hud.save_hunger(player)
|
||||
hud.set_hunger(player)
|
||||
end
|
||||
function hud.load_hunger(player)
|
||||
hud.get_hunger(player)
|
||||
end
|
||||
|
||||
-- Poison player
|
||||
local function poisenp(tick, time, time_left, player)
|
||||
time_left = time_left + tick
|
||||
if time_left < time then
|
||||
minetest.after(tick, poisenp, tick, time, time_left, player)
|
||||
else
|
||||
--reset hud image
|
||||
end
|
||||
if player:get_hp()-1 > 0 then
|
||||
player:set_hp(player:get_hp()-1)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function hud.item_eat(hunger_change, replace_with_item, poisen, heal)
|
||||
return function(itemstack, user, pointed_thing)
|
||||
if itemstack:take_item() ~= nil and user ~= nil then
|
||||
local name = user:get_player_name()
|
||||
local h = tonumber(hud.hunger[name])
|
||||
local hp = user:get_hp()
|
||||
|
||||
-- Saturation
|
||||
if h < 30 and hunger_change then
|
||||
h = h + hunger_change
|
||||
if h > 30 then h = 30 end
|
||||
hud.hunger[name] = h
|
||||
hud.set_hunger(user)
|
||||
end
|
||||
-- Healing
|
||||
if hp < 20 and heal then
|
||||
hp = hp + heal
|
||||
if hp > 20 then hp = 20 end
|
||||
user:set_hp(hp)
|
||||
end
|
||||
-- Poison
|
||||
if poisen then
|
||||
--set hud-img
|
||||
poisenp(1.0, poisen, 0, user)
|
||||
end
|
||||
|
||||
--sound:eat
|
||||
itemstack:add_item(replace_with_item)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
local function overwrite(name, hunger_change, replace_with_item, poisen, heal)
|
||||
local tab = minetest.registered_items[name]
|
||||
if tab == nil then return end
|
||||
tab.on_use = hud.item_eat(hunger_change, replace_with_item, poisen, heal)
|
||||
minetest.registered_items[name] = tab
|
||||
end
|
||||
|
||||
overwrite("default:apple", 2)
|
||||
if minetest.get_modpath("farming") ~= nil then
|
||||
overwrite("farming:bread", 4)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("moretrees") ~= nil then
|
||||
overwrite("moretrees:coconut_milk", 1)
|
||||
overwrite("moretrees:raw_coconut", 2)
|
||||
overwrite("moretrees:acorn_muffin", 3)
|
||||
overwrite("moretrees:spruce_nuts", 1)
|
||||
overwrite("moretrees:pine_nuts", 1)
|
||||
overwrite("moretrees:fir_nuts", 1)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("dwarves") ~= nil then
|
||||
overwrite("dwarves:beer", 2)
|
||||
overwrite("dwarves:apple_cider", 1)
|
||||
overwrite("dwarves:midus", 2)
|
||||
overwrite("dwarves:tequila", 2)
|
||||
overwrite("dwarves:tequila_with_lime", 2)
|
||||
overwrite("dwarves:sake", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("animalmaterials") ~= nil then
|
||||
overwrite("animalmaterials:milk", 2)
|
||||
overwrite("animalmaterials:meat_raw", 3)
|
||||
overwrite("animalmaterials:meat_pork", 3)
|
||||
overwrite("animalmaterials:meat_beef", 3)
|
||||
overwrite("animalmaterials:meat_chicken", 3)
|
||||
overwrite("animalmaterials:meat_lamb", 3)
|
||||
overwrite("animalmaterials:meat_venison", 3)
|
||||
overwrite("animalmaterials:meat_undead", 3, "", 3)
|
||||
overwrite("animalmaterials:meat_toxic", 3, "", 5)
|
||||
overwrite("animalmaterials:meat_ostrich", 3)
|
||||
overwrite("animalmaterials:fish_bluewhite", 2)
|
||||
overwrite("animalmaterials:fish_clownfish", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("glooptest") ~= nil then
|
||||
overwrite("glooptest:kalite_lump", 1)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("bushes") ~= nil then
|
||||
overwrite("bushes:sugar", 1)
|
||||
overwrite("bushes:strawberry", 2)
|
||||
overwrite("bushes:berry_pie_raw", 3)
|
||||
overwrite("bushes:berry_pie_cooked", 4)
|
||||
overwrite("bushes:basket_pies", 15)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("bushes_classic") then
|
||||
-- bushes_classic mod, as found in the plantlife modpack
|
||||
local berries = {
|
||||
"strawberry",
|
||||
"blackberry",
|
||||
"blueberry",
|
||||
"raspberry",
|
||||
"gooseberry",
|
||||
"mixed_berry"}
|
||||
for _, berry in ipairs(berries) do
|
||||
if berry ~= "mixed_berry" then
|
||||
overwrite("bushes:"..berry, 1)
|
||||
end
|
||||
overwrite("bushes:"..berry.."_pie_raw", 2)
|
||||
overwrite("bushes:"..berry.."_pie_cooked", 5)
|
||||
overwrite("bushes:basket_"..berry, 15)
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mushroom") ~= nil then
|
||||
overwrite("mushroom:brown", 1)
|
||||
overwrite("mushroom:red", 1, "", 3)
|
||||
-- mushroom potions: red = strong poison, brown = light restorative
|
||||
if minetest.get_modpath("vessels") then
|
||||
overwrite("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4)
|
||||
overwrite("mushroom:poison", 1, "vessels:glass_bottle", 10)
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("docfarming") ~= nil then
|
||||
overwrite("docfarming:carrot", 3)
|
||||
overwrite("docfarming:cucumber", 2)
|
||||
overwrite("docfarming:corn", 3)
|
||||
overwrite("docfarming:potato", 4)
|
||||
overwrite("docfarming:bakedpotato", 5)
|
||||
overwrite("docfarming:raspberry", 3)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("farming_plus") ~= nil then
|
||||
overwrite("farming_plus:carrot_item", 3)
|
||||
overwrite("farming_plus:banana", 2)
|
||||
overwrite("farming_plus:orange_item", 2)
|
||||
overwrite("farming:pumpkin_bread", 4)
|
||||
overwrite("farming_plus:strawberry_item", 2)
|
||||
overwrite("farming_plus:tomato_item", 2)
|
||||
overwrite("farming_plus:potato_item", 4)
|
||||
overwrite("farming_plus:rhubarb_item", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mtfoods") ~= nil then
|
||||
overwrite("mtfoods:dandelion_milk", 1)
|
||||
overwrite("mtfoods:sugar", 1)
|
||||
overwrite("mtfoods:short_bread", 4)
|
||||
overwrite("mtfoods:cream", 1)
|
||||
overwrite("mtfoods:chocolate", 2)
|
||||
overwrite("mtfoods:cupcake", 2)
|
||||
overwrite("mtfoods:strawberry_shortcake", 2)
|
||||
overwrite("mtfoods:cake", 3)
|
||||
overwrite("mtfoods:chocolate_cake", 3)
|
||||
overwrite("mtfoods:carrot_cake", 3)
|
||||
overwrite("mtfoods:pie_crust", 3)
|
||||
overwrite("mtfoods:apple_pie", 3)
|
||||
overwrite("mtfoods:rhubarb_pie", 2)
|
||||
overwrite("mtfoods:banana_pie", 3)
|
||||
overwrite("mtfoods:pumpkin_pie", 3)
|
||||
overwrite("mtfoods:cookies", 2)
|
||||
overwrite("mtfoods:mlt_burger", 5)
|
||||
overwrite("mtfoods:potato_slices", 2)
|
||||
overwrite("mtfoods:potato_chips", 3)
|
||||
--mtfoods:medicine
|
||||
overwrite("mtfoods:casserole", 3)
|
||||
overwrite("mtfoods:glass_flute", 2)
|
||||
overwrite("mtfoods:orange_juice", 2)
|
||||
overwrite("mtfoods:apple_juice", 2)
|
||||
overwrite("mtfoods:apple_cider", 2)
|
||||
overwrite("mtfoods:cider_rack", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("fruit") ~= nil then
|
||||
overwrite("fruit:apple", 2)
|
||||
overwrite("fruit:pear", 2)
|
||||
overwrite("fruit:bananna", 3)
|
||||
overwrite("fruit:orange", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mush45") ~= nil then
|
||||
overwrite("mush45:meal", 4)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("seaplants") ~= nil then
|
||||
overwrite("seaplants:kelpgreen", 1)
|
||||
overwrite("seaplants:kelpbrown", 1)
|
||||
overwrite("seaplants:seagrassgreen", 1)
|
||||
overwrite("seaplants:seagrassred", 1)
|
||||
overwrite("seaplants:seasaladmix", 6)
|
||||
overwrite("seaplants:kelpgreensalad", 1)
|
||||
overwrite("seaplants:kelpbrownsalad", 1)
|
||||
overwrite("seaplants:seagrassgreensalad", 1)
|
||||
overwrite("seaplants:seagrassgreensalad", 1)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mobfcooking") ~= nil then
|
||||
overwrite("mobfcooking:cooked_pork", 6)
|
||||
overwrite("mobfcooking:cooked_ostrich", 6)
|
||||
overwrite("mobfcooking:cooked_beef", 6)
|
||||
overwrite("mobfcooking:cooked_chicken", 6)
|
||||
overwrite("mobfcooking:cooked_lamb", 6)
|
||||
overwrite("mobfcooking:cooked_venison", 6)
|
||||
overwrite("mobfcooking:cooked_fish", 6)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("creatures") ~= nil then
|
||||
overwrite("creatures:meat", 6)
|
||||
overwrite("creatures:flesh", 3)
|
||||
overwrite("creatures:rotten_flesh", 3, "", 3)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("ethereal") then
|
||||
overwrite("ethereal:strawberry", 1)
|
||||
overwrite("ethereal:banana", 4)
|
||||
overwrite("ethereal:pine_nuts", 1)
|
||||
overwrite("ethereal:bamboo_sprout", 0, "", 3)
|
||||
overwrite("ethereal:fern_tubers", 1)
|
||||
overwrite("ethereal:banana_bread", 7)
|
||||
overwrite("ethereal:mushroom_plant", 2)
|
||||
overwrite("ethereal:coconut_slice", 2)
|
||||
overwrite("ethereal:golden_apple", 4, "", nil, 10)
|
||||
overwrite("ethereal:wild_onion_plant", 2)
|
||||
overwrite("ethereal:mushroom_soup", 4, "ethereal:bowl")
|
||||
overwrite("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl")
|
||||
overwrite("ethereal:hearty_stew", 6, "ethereal:bowl", 3)
|
||||
overwrite("ethereal:hearty_stew_cooked", 10, "ethereal:bowl")
|
||||
if minetest.get_modpath("bucket") then
|
||||
overwrite("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
|
||||
end
|
||||
overwrite("ethereal:fish_raw", 2)
|
||||
overwrite("ethereal:fish_cooked", 4)
|
||||
overwrite("ethereal:seaweed", 1)
|
||||
overwrite("ethereal:yellowleaves", 1, "", nil, 1)
|
||||
overwrite("ethereal:sashimi", 4)
|
||||
end
|
||||
|
||||
--- mes modifs /début ---
|
||||
|
||||
if minetest.get_modpath("farming") and farming.mod == "redo" then
|
||||
overwrite("farming:bread", 5)
|
||||
overwrite("farming:potato", 1)
|
||||
overwrite("farming:baked_potato", 5)
|
||||
overwrite("farming:cucumber", 3)
|
||||
overwrite("farming:tomato", 3)
|
||||
overwrite("farming:carrot", 3)
|
||||
overwrite("farming:carrot_gold", 6, "", nil, 10)
|
||||
overwrite("farming:corn", 3)
|
||||
overwrite("farming:corn_cob", 5)
|
||||
overwrite("farming:melon_slice", 2)
|
||||
overwrite("farming:pumpkin_slice", 1)
|
||||
overwrite("farming:pumpkin_bread", 7)
|
||||
overwrite("farming:coffee_cup", 2, "farming:drinking_cup")
|
||||
overwrite("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2)
|
||||
overwrite("farming:cookie", 2)
|
||||
overwrite("farming:chocolate_dark", 3)
|
||||
overwrite("farming:donut", 4)
|
||||
overwrite("farming:donut_chocolate", 5)
|
||||
overwrite("farming:donut_apple", 5)
|
||||
overwrite("farming:raspberries", 1)
|
||||
overwrite("farming:blueberries", 1)
|
||||
overwrite("farming:muffin_blueberry", 4)
|
||||
if minetest.get_modpath("vessels") then
|
||||
overwrite("farming:smoothie_raspberry", 2, "vessels:drinking_glass")
|
||||
end
|
||||
overwrite("farming:rhubarb", 1)
|
||||
overwrite("farming:rhubarb_pie", 5)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("maptools") then
|
||||
overwrite("maptools:superapple", 10, "", nil, 20) -- valeur perso pour "Super Apple" => 10 coeurs, 5 pains
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mobs") ~= nil then
|
||||
overwrite("mobs:cheese", 4)
|
||||
overwrite("mobs:meat_raw", 3)
|
||||
overwrite("mobs:meat", 5)
|
||||
overwrite("mobs:rat_cooked", 5)
|
||||
overwrite("mobs:honey", 6)
|
||||
overwrite("mobs:pork_raw", 4)
|
||||
overwrite("mobs:pork_cooked", 7)
|
||||
overwrite("mobs:chicken_raw", 2)
|
||||
overwrite("mobs:chicken_cooked", 4)
|
||||
overwrite("mobs:egg", 1)
|
||||
overwrite("mobs:chicken_egg_fried", 2)
|
||||
if minetest.get_modpath("bucket") then
|
||||
overwrite("mobs:bucket_milk", 3, "bucket:bucket_empty")
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("fishing") ~= nil then
|
||||
overwrite("fishing:fish_raw", 2)
|
||||
overwrite("fishing:fish_cooked", 4)
|
||||
overwrite("fishing:sushi", 6)
|
||||
overwrite("fishing:shark", 2)
|
||||
overwrite("fishing:shark_cooked", 6)
|
||||
overwrite("fishing:pike", 2)
|
||||
overwrite("fishing:pike_cooked", 6)
|
||||
end
|
||||
--- mes modifs /fin ---
|
||||
|
||||
if minetest.get_modpath("kpgmobs") ~= nil then
|
||||
overwrite("kpgmobs:uley", 3)
|
||||
overwrite("kpgmobs:meat", 6)
|
||||
overwrite("kpgmobs:rat_cooked", 5)
|
||||
overwrite("kpgmobs:med_cooked", 4)
|
||||
if minetest.get_modpath("bucket") then
|
||||
overwrite("kpgmobs:bucket_milk", 4, "bucket:bucket_empty")
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("jkfarming") ~= nil then
|
||||
overwrite("jkfarming:carrot", 3)
|
||||
overwrite("jkfarming:corn", 3)
|
||||
overwrite("jkfarming:melon_part", 2)
|
||||
overwrite("jkfarming:cake", 3)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("jkanimals") ~= nil then
|
||||
overwrite("jkanimals:meat", 6)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("jkwine") ~= nil then
|
||||
overwrite("jkwine:grapes", 2)
|
||||
overwrite("jkwine:winebottle", 1)
|
||||
end
|
||||
|
||||
-- Ferns mod of plantlife_modpack
|
||||
if minetest.get_modpath("ferns") ~= nil then
|
||||
overwrite("ferns:fiddlehead", 1, "", 1)
|
||||
overwrite("ferns:fiddlehead_roasted", 3)
|
||||
overwrite("ferns:ferntuber_roasted", 3)
|
||||
overwrite("ferns:horsetail_01", 1)
|
||||
end
|
||||
|
||||
-- player-action based hunger changes
|
||||
function hud.handle_node_actions(pos, oldnode, player, ext)
|
||||
if not player or not player:is_player() then
|
||||
return
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
local exhaus = hud.exhaustion[name]
|
||||
if exhaus == nil then return end
|
||||
local new = HUD_HUNGER_EXHAUST_PLACE
|
||||
-- placenode event
|
||||
if not ext then
|
||||
new = HUD_HUNGER_EXHAUST_DIG
|
||||
end
|
||||
-- assume its send by main timer when movement detected
|
||||
if not pos and not oldnode then
|
||||
new = HUD_HUNGER_EXHAUST_MOVE
|
||||
end
|
||||
if exhaus == nil then return end
|
||||
exhaus = (exhaus or 0) + new
|
||||
if exhaus > HUD_HUNGER_EXHAUST_LVL then
|
||||
exhaus = 0
|
||||
local h = tonumber(hud.hunger[name])
|
||||
h = h - 1
|
||||
if h < 0 then h = 0 end
|
||||
hud.hunger[name] = h
|
||||
hud.set_hunger(player)
|
||||
end
|
||||
hud.exhaustion[name] = exhaus
|
||||
end
|
||||
|
||||
minetest.register_on_placenode(hud.handle_node_actions)
|
||||
minetest.register_on_dignode(hud.handle_node_actions)
|
@ -1,339 +1,8 @@
|
||||
hud = {}
|
||||
local modpath = minetest.get_modpath("hud")
|
||||
|
||||
-- HUD statbar values
|
||||
hud.health = {}
|
||||
hud.hunger = {}
|
||||
hud.air = {}
|
||||
hud.armor = {}
|
||||
hud.hunger_out = {}
|
||||
hud.armor_out = {}
|
||||
dofile(modpath .. "/api.lua")
|
||||
dofile(modpath .. "/functions.lua")
|
||||
dofile(modpath .. "/builtin.lua")
|
||||
dofile(modpath .. "/legacy.lua")
|
||||
|
||||
-- HUD item ids
|
||||
local health_hud = {}
|
||||
local hunger_hud = {}
|
||||
local air_hud = {}
|
||||
local armor_hud = {}
|
||||
local armor_hud_bg = {}
|
||||
|
||||
-- default settings
|
||||
|
||||
HUD_SCALEABLE = false
|
||||
HUD_SIZE = ""
|
||||
|
||||
-- statbar positions
|
||||
HUD_HEALTH_POS = {x=0.5,y=0.9}
|
||||
HUD_HEALTH_OFFSET = {x=-175, y=-2}
|
||||
HUD_HUNGER_POS = {x=0.5,y=0.9}
|
||||
HUD_HUNGER_OFFSET = {x=15, y=-2}
|
||||
HUD_AIR_POS = {x=0.5,y=0.9}
|
||||
HUD_AIR_OFFSET = {x=15,y=-2}
|
||||
HUD_ARMOR_POS = {x=0.5,y=0.9}
|
||||
HUD_ARMOR_OFFSET = {x=-175, y=-15}
|
||||
|
||||
-- dirty way to check for new statbars
|
||||
if dump(minetest.hud_replace_builtin) ~= "nil" then
|
||||
HUD_SCALEABLE = true
|
||||
HUD_SIZE = {x=24, y=24}
|
||||
HUD_HEALTH_POS = {x=0.5,y=1}
|
||||
HUD_HEALTH_OFFSET = {x=-262, y=-87}
|
||||
HUD_HUNGER_POS = {x=0.5,y=1}
|
||||
HUD_HUNGER_OFFSET = {x=15, y=-87}
|
||||
HUD_AIR_POS = {x=0.5,y=1}
|
||||
HUD_AIR_OFFSET = {x=15,y=-110}
|
||||
HUD_ARMOR_POS = {x=0.5,y=1}
|
||||
HUD_ARMOR_OFFSET = {x=-262, y=-110}
|
||||
end
|
||||
|
||||
HUD_TICK = 0.1
|
||||
|
||||
--Some hunger settings
|
||||
hud.exhaustion = {} -- Exhaustion is experimental!
|
||||
|
||||
HUD_HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken
|
||||
HUD_HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node
|
||||
HUD_HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed
|
||||
HUD_HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected
|
||||
HUD_HUNGER_EXHAUST_LVL = 60 -- at what exhaustion player saturation gets lowerd
|
||||
|
||||
|
||||
|
||||
HUD_ENABLE_HUNGER = minetest.setting_getbool("hud_hunger_enable")
|
||||
if HUD_ENABLE_HUNGER == nil then
|
||||
HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage")
|
||||
end
|
||||
|
||||
HUD_SHOW_ARMOR = false
|
||||
if minetest.get_modpath("3d_armor") ~= nil then
|
||||
HUD_SHOW_ARMOR = true
|
||||
end
|
||||
|
||||
--load custom settings
|
||||
local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r")
|
||||
if set then
|
||||
dofile(minetest.get_modpath("hud").."/hud.conf")
|
||||
set:close()
|
||||
else
|
||||
if not HUD_ENABLE_HUNGER then
|
||||
HUD_AIR_OFFSET = HUD_HUNGER_OFFSET
|
||||
end
|
||||
end
|
||||
|
||||
local function hide_builtin(player)
|
||||
player:hud_set_flags({crosshair = true, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
|
||||
end
|
||||
|
||||
|
||||
local function custom_hud(player)
|
||||
local name = player:get_player_name()
|
||||
|
||||
-- fancy hotbar (only when no crafting mod present)
|
||||
if minetest.get_modpath("crafting") == nil then
|
||||
player:hud_set_hotbar_image("hud_hotbar.png")
|
||||
player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("enable_damage") then
|
||||
--hunger
|
||||
if HUD_ENABLE_HUNGER then
|
||||
player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_HUNGER_POS,
|
||||
size = HUD_SIZE,
|
||||
text = "hud_hunger_bg.png",
|
||||
number = 20,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_HUNGER_OFFSET,
|
||||
})
|
||||
local h = hud.hunger[name]
|
||||
if h == nil or h > 20 then h = 20 end
|
||||
hunger_hud[name] = player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_HUNGER_POS,
|
||||
size = HUD_SIZE,
|
||||
text = "hud_hunger_fg.png",
|
||||
number = h,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_HUNGER_OFFSET,
|
||||
})
|
||||
end
|
||||
--health
|
||||
player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_HEALTH_POS,
|
||||
size = HUD_SIZE,
|
||||
text = "hud_heart_bg.png",
|
||||
number = 20,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_HEALTH_OFFSET,
|
||||
})
|
||||
health_hud[name] = player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_HEALTH_POS,
|
||||
size = HUD_SIZE,
|
||||
text = "hud_heart_fg.png",
|
||||
number = player:get_hp(),
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_HEALTH_OFFSET,
|
||||
})
|
||||
|
||||
--air
|
||||
air_hud[name] = player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_AIR_POS,
|
||||
size = HUD_SIZE,
|
||||
text = "hud_air_fg.png",
|
||||
number = 0,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_AIR_OFFSET,
|
||||
})
|
||||
|
||||
--armor
|
||||
if HUD_SHOW_ARMOR then
|
||||
armor_hud_bg[name] = player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_ARMOR_POS,
|
||||
size = HUD_SIZE,
|
||||
text = "hud_armor_bg.png",
|
||||
number = 0,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_ARMOR_OFFSET,
|
||||
})
|
||||
armor_hud[name] = player:hud_add({
|
||||
hud_elem_type = "statbar",
|
||||
position = HUD_ARMOR_POS,
|
||||
size = HUD_SIZE,
|
||||
text = "hud_armor_fg.png",
|
||||
number = 0,
|
||||
alignment = {x=-1,y=-1},
|
||||
offset = HUD_ARMOR_OFFSET,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--needs to be defined for older version of 3darmor
|
||||
function hud.set_armor()
|
||||
end
|
||||
|
||||
|
||||
if HUD_ENABLE_HUNGER then dofile(minetest.get_modpath("hud").."/hunger.lua") end
|
||||
if HUD_SHOW_ARMOR then dofile(minetest.get_modpath("hud").."/armor.lua") end
|
||||
|
||||
-- update hud elemtens if value has changed
|
||||
local function update_hud(player)
|
||||
local name = player:get_player_name()
|
||||
--air
|
||||
local air = tonumber(hud.air[name])
|
||||
if player:get_breath() ~= air then
|
||||
air = player:get_breath()
|
||||
hud.air[name] = air
|
||||
if air > 10 then air = 0 end
|
||||
player:hud_change(air_hud[name], "number", air*2)
|
||||
end
|
||||
--health
|
||||
local hp = tonumber(hud.health[name])
|
||||
if player:get_hp() ~= hp then
|
||||
hp = player:get_hp()
|
||||
hud.health[name] = hp
|
||||
player:hud_change(health_hud[name], "number", hp)
|
||||
end
|
||||
--armor
|
||||
local arm_out = tonumber(hud.armor_out[name])
|
||||
if not arm_out then arm_out = 0 end
|
||||
local arm = tonumber(hud.armor[name])
|
||||
if not arm then arm = 0 end
|
||||
if arm_out ~= arm then
|
||||
hud.armor_out[name] = arm
|
||||
player:hud_change(armor_hud[name], "number", arm)
|
||||
-- hide armor bar completely when there is none
|
||||
if (not armor.def[name].count or armor.def[name].count == 0) and arm == 0 then
|
||||
player:hud_change(armor_hud_bg[name], "number", 0)
|
||||
else
|
||||
player:hud_change(armor_hud_bg[name], "number", 20)
|
||||
end
|
||||
end
|
||||
--hunger
|
||||
local h_out = tonumber(hud.hunger_out[name])
|
||||
local h = tonumber(hud.hunger[name])
|
||||
if h_out ~= h then
|
||||
hud.hunger_out[name] = h
|
||||
-- bar should not have more than 10 icons
|
||||
if h>20 then h=20 end
|
||||
player:hud_change(hunger_hud[name], "number", h)
|
||||
end
|
||||
end
|
||||
|
||||
hud.get_hunger = function(player)
|
||||
local inv = player:get_inventory()
|
||||
if not inv then return nil end
|
||||
local hgp = inv:get_stack("hunger", 1):get_count()
|
||||
if hgp == 0 then
|
||||
hgp = 21
|
||||
inv:set_stack("hunger", 1, ItemStack({name=":", count=hgp}))
|
||||
else
|
||||
hgp = hgp
|
||||
end
|
||||
return hgp-1
|
||||
end
|
||||
|
||||
hud.set_hunger = function(player)
|
||||
local inv = player:get_inventory()
|
||||
local name = player:get_player_name()
|
||||
local value = hud.hunger[name]
|
||||
if not inv or not value then return nil end
|
||||
if value > 30 then value = 30 end
|
||||
if value < 0 then value = 0 end
|
||||
|
||||
inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1}))
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("hunger",1)
|
||||
hud.health[name] = player:get_hp()
|
||||
if HUD_ENABLE_HUNGER then
|
||||
hud.hunger[name] = hud.get_hunger(player)
|
||||
hud.hunger_out[name] = hud.hunger[name]
|
||||
hud.exhaustion[name] = 0
|
||||
end
|
||||
hud.armor[name] = 0
|
||||
hud.armor_out[name] = 0
|
||||
local air = player:get_breath()
|
||||
hud.air[name] = air
|
||||
minetest.after(0.5, function()
|
||||
hide_builtin(player)
|
||||
custom_hud(player)
|
||||
if HUD_ENABLE_HUNGER then hud.set_hunger(player) end
|
||||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
-- reset player breath since the engine doesnt
|
||||
player:set_breath(11)
|
||||
-- reset hunger (and save)
|
||||
local name = player:get_player_name()
|
||||
hud.hunger[name] = 20
|
||||
if HUD_ENABLE_HUNGER then
|
||||
minetest.after(0.5, hud.set_hunger, player)
|
||||
hud.exhaustion[name] = 0
|
||||
end
|
||||
end)
|
||||
|
||||
local main_timer = 0
|
||||
local timer = 0
|
||||
local timer2 = 0
|
||||
minetest.after(2.5, function()
|
||||
minetest.register_globalstep(function(dtime)
|
||||
main_timer = main_timer + dtime
|
||||
timer = timer + dtime
|
||||
timer2 = timer2 + dtime
|
||||
if main_timer > HUD_TICK or timer > 4 or timer2 > HUD_HUNGER_TICK then
|
||||
if main_timer > HUD_TICK then main_timer = 0 end
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
|
||||
-- only proceed if damage is enabled
|
||||
if minetest.setting_getbool("enable_damage") then
|
||||
local h = tonumber(hud.hunger[name])
|
||||
local hp = player:get_hp()
|
||||
if HUD_ENABLE_HUNGER and timer > 4 then
|
||||
-- heal player by 1 hp if not dead and saturation is > 15 (of 30)
|
||||
if h > 15 and hp > 0 and hud.air[name] > 0 then
|
||||
player:set_hp(hp+1)
|
||||
-- or damage player by 1 hp if saturation is < 2 (of 30)
|
||||
elseif h <= 1 and minetest.setting_getbool("enable_damage") then
|
||||
if hp-1 >= 0 then player:set_hp(hp-1) end
|
||||
end
|
||||
end
|
||||
-- lower saturation by 1 point after xx seconds
|
||||
if HUD_ENABLE_HUNGER and timer2 > HUD_HUNGER_TICK then
|
||||
if h > 0 then
|
||||
h = h-1
|
||||
hud.hunger[name] = h
|
||||
hud.set_hunger(player)
|
||||
end
|
||||
end
|
||||
-- update current armor level
|
||||
if HUD_SHOW_ARMOR then hud.get_armor(player) end
|
||||
|
||||
-- update all hud elements
|
||||
update_hud(player)
|
||||
|
||||
if HUD_ENABLE_HUNGER then
|
||||
local controls = player:get_player_control()
|
||||
-- Determine if the player is walking
|
||||
if controls.up or controls.down or controls.left or controls.right then
|
||||
hud.handle_node_actions(nil, nil, player)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
if timer > 4 then timer = 0 end
|
||||
if timer2 > HUD_HUNGER_TICK then timer2 = 0 end
|
||||
end)
|
||||
end)
|
||||
|
61
mods/hud/legacy.lua
Normal file
@ -0,0 +1,61 @@
|
||||
-- Armor
|
||||
function hud.set_armor()
|
||||
end
|
||||
|
||||
if hud.show_armor then
|
||||
local shields = minetest.get_modpath("shields") ~= nil
|
||||
local armor_org_func = armor.update_armor
|
||||
|
||||
local function get_armor_lvl(def)
|
||||
-- items/protection based display
|
||||
local lvl = def.level or 0
|
||||
local max = 63 -- full diamond armor
|
||||
if shields then
|
||||
max = 84.14 -- full diamond armor + diamond shield
|
||||
end
|
||||
-- TODO: is there a sane way to read out max values?
|
||||
local ret = lvl/max
|
||||
if ret > 1 then
|
||||
ret = 1
|
||||
end
|
||||
|
||||
return tonumber(20 * ret)
|
||||
end
|
||||
|
||||
function armor.update_armor(self, player)
|
||||
armor_org_func(self, player)
|
||||
local name = player:get_player_name()
|
||||
local def = self.def
|
||||
local armor_lvl = 0
|
||||
if def[name] and def[name].level then
|
||||
armor_lvl = get_armor_lvl(def[name])
|
||||
end
|
||||
hud.change_item(player, "armor", {number = armor_lvl})
|
||||
end
|
||||
end
|
||||
|
||||
-- Hunger related functions
|
||||
if not hud.show_hunger then
|
||||
function hud.set_hunger()
|
||||
hud.notify_hunger(1, true)
|
||||
end
|
||||
|
||||
function hud.get_hunger()
|
||||
hud.notify_hunger(1, true)
|
||||
end
|
||||
|
||||
function hud.item_eat(hp_change, replace_with_item)
|
||||
return function(itemstack, user, pointed_thing)
|
||||
hud.notify_hunger(1, true)
|
||||
local func = minetest.item_eat(hp_change, replace_with_item)
|
||||
return func(itemstack, user, pointed_thing)
|
||||
end
|
||||
end
|
||||
|
||||
function hud.save_hunger()
|
||||
hud.notify_hunger(1, true)
|
||||
end
|
||||
function hud.load_hunger(player)
|
||||
hud.notify_hunger(1, true)
|
||||
end
|
||||
end
|
BIN
mods/hud/textures/crosshair.png
Executable file → Normal file
Before Width: | Height: | Size: 663 B After Width: | Height: | Size: 216 B |
BIN
mods/hud/textures/hud_hotbar.png
Executable file → Normal file
Before Width: | Height: | Size: 174 B After Width: | Height: | Size: 1.1 KiB |
BIN
mods/hud/textures/hud_hotbar_selected.png
Executable file → Normal file
Before Width: | Height: | Size: 310 B After Width: | Height: | Size: 8.8 KiB |
9
mods/hunger/API.txt
Normal file
@ -0,0 +1,9 @@
|
||||
-- Register food with given values to change eating actions
|
||||
|
||||
hunger.register_food(name, saturation, replace_with_item, poisen, heal, sound)
|
||||
-- name: item name, e.g. "default:apple"
|
||||
-- saturation: amount of added saturation
|
||||
-- replace_with_item: item name that get returned after eating (can be nil)
|
||||
-- poisen: duration in seconds (1hp damage per second, player can't die) (can be nil)
|
||||
-- heal: added HP when eating this food (can be nil)
|
||||
-- sound: costum eating sound (replaces default eating sound) (can be nil)
|
502
mods/hunger/LICENSE.txt
Normal file
@ -0,0 +1,502 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called "this License").
|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.
|
||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
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||||
How to Apply These Terms to Your New Libraries
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||||
If you develop a new library, and you want it to be of the greatest
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|
||||
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||||
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||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
91
mods/hunger/README.txt
Normal file
@ -0,0 +1,91 @@
|
||||
Minetest mod "Hunger"
|
||||
=====================
|
||||
Version: 1.0
|
||||
|
||||
(c) Copyright BlockMen (2015)
|
||||
|
||||
|
||||
About this mod:
|
||||
~~~~~~~~~~~~~~~
|
||||
This mod adds hunger mechanics to Minetest, which are based on player actions and on time.
|
||||
Also it changes the eating in Minetest, e.g. an Apple does not restore Health, but it rises your saturation.
|
||||
Example: 1 apple fills up the hunger bar by 1 "bread" (statbar symbol).
|
||||
Although the statbar show 20 hunger points (10 breads) on the HUD you can fill it up to 30 points.
|
||||
|
||||
By default it supports a lot of food already (see full list below) and food that for registered via the API.
|
||||
For more information how to register more food see API.txt
|
||||
|
||||
Information:
|
||||
This mod depends on the "Better HUD" mod (https://github.com/BlockMen/hud) to provide information about your current saturation.
|
||||
|
||||
|
||||
License:
|
||||
~~~~~~~~
|
||||
(c) Copyright BlockMen (2015)
|
||||
|
||||
|
||||
Code:
|
||||
Licensed under the GNU LGPL version 2.1 or higher.
|
||||
You can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License
|
||||
as published by the Free Software Foundation;
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
||||
|
||||
|
||||
Textures:
|
||||
hunger_statbar_poisen.png - BlockMen (CC-BY 3.0)
|
||||
|
||||
Sounds:
|
||||
hunger_eat.ogg - BlockMen (CC-BY 3.0)
|
||||
|
||||
|
||||
Github:
|
||||
~~~~~~~
|
||||
https://github.com/BlockMen/hunger
|
||||
|
||||
Forum:
|
||||
~~~~~~
|
||||
-
|
||||
|
||||
Changelog:
|
||||
~~~~~~~~~~
|
||||
see changelog.txt
|
||||
|
||||
|
||||
Dependencies:
|
||||
~~~~~~~~~~~~~
|
||||
- Default
|
||||
- Farming
|
||||
- Better HUD (https://github.com/BlockMen/hud)
|
||||
|
||||
|
||||
Supported food/mods:
|
||||
~~~~~~~~~~~~~~~~~~~~
|
||||
- Apples (default)
|
||||
- Animalmaterials (mobf modpack)
|
||||
- Bread (default)
|
||||
- Bushes
|
||||
- bushes_classic
|
||||
- Creatures
|
||||
- Dwarves (beer and such)
|
||||
- Docfarming
|
||||
- Fishing
|
||||
- Farming plus
|
||||
- Farming (default and Tenplus1's fork)
|
||||
- Food
|
||||
- fruit
|
||||
- Glooptest
|
||||
- JKMod
|
||||
- kpgmobs
|
||||
- Mobfcooking
|
||||
- Mooretrees
|
||||
- Mtfoods
|
||||
- mushroom
|
||||
- mush45
|
||||
- Seaplants (sea)
|
||||
- Simple mobs
|
6
mods/hunger/changelog.txt
Normal file
@ -0,0 +1,6 @@
|
||||
1.0
|
||||
---
|
||||
- Partly rewritten (based on Better HUD hunger mechanics)
|
||||
- Added API to register food
|
||||
- Added eating sounds
|
||||
- Hungerbar image changes when poisend
|
29
mods/hunger/depends.txt
Normal file
@ -0,0 +1,29 @@
|
||||
default
|
||||
hud
|
||||
animalmaterials?
|
||||
bucket?
|
||||
bushes?
|
||||
bushes_classic?
|
||||
cooking?
|
||||
creatures?
|
||||
docfarming?
|
||||
dwarves?
|
||||
ethereal?
|
||||
farming?
|
||||
farming_plus?
|
||||
ferns?
|
||||
fishing?
|
||||
fruit?
|
||||
glooptest?
|
||||
jkanimals?
|
||||
jkfarming?
|
||||
jkwine?
|
||||
kpgmobs?
|
||||
mobfcooking?
|
||||
mobs?
|
||||
moretrees?
|
||||
mtfoods?
|
||||
mush45?
|
||||
mushroom?
|
||||
pizza?
|
||||
seaplants?
|
330
mods/hunger/food.lua
Normal file
@ -0,0 +1,330 @@
|
||||
local register_food = hunger.register_food
|
||||
|
||||
register_food("default:apple", 2)
|
||||
|
||||
if minetest.get_modpath("farming") ~= nil then
|
||||
register_food("farming:bread", 4)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("maptools") then
|
||||
register_food("maptools:superapple", 10, "", nil, 20) -- valeur perso pour "Super Apple" => 10 coeurs, 5 pains
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mobs") ~= nil then
|
||||
if mobs.mod ~= nil and mobs.mod == "redo" then
|
||||
register_food("mobs:cheese", 4)
|
||||
register_food("mobs:meat", 5)
|
||||
register_food("mobs:meat_raw", 3)
|
||||
register_food("mobs:rat_cooked", 5)
|
||||
register_food("mobs:honey", 6)
|
||||
register_food("mobs:pork_raw", 4)
|
||||
register_food("mobs:pork_cooked", 7)
|
||||
register_food("mobs:chicken_cooked", 4)
|
||||
register_food("mobs:chicken_raw", 2)
|
||||
register_food("mobs:chicken_egg_fried", 2)
|
||||
register_food("mobs:chicken_raw", 2)
|
||||
register_food("mobs:egg", 1)
|
||||
if minetest.get_modpath("bucket") then
|
||||
register_food("mobs:bucket_milk", 3, "bucket:bucket_empty")
|
||||
end
|
||||
else
|
||||
register_food("mobs:meat", 6)
|
||||
register_food("mobs:meat_raw", 3)
|
||||
register_food("mobs:rat_cooked", 5)
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("moretrees") ~= nil then
|
||||
register_food("moretrees:coconut_milk", 1)
|
||||
register_food("moretrees:raw_coconut", 2)
|
||||
register_food("moretrees:acorn_muffin", 3)
|
||||
register_food("moretrees:spruce_nuts", 1)
|
||||
register_food("moretrees:pine_nuts", 1)
|
||||
register_food("moretrees:fir_nuts", 1)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("dwarves") ~= nil then
|
||||
register_food("dwarves:beer", 2)
|
||||
register_food("dwarves:apple_cider", 1)
|
||||
register_food("dwarves:midus", 2)
|
||||
register_food("dwarves:tequila", 2)
|
||||
register_food("dwarves:tequila_with_lime", 2)
|
||||
register_food("dwarves:sake", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("animalmaterials") ~= nil then
|
||||
register_food("animalmaterials:milk", 2)
|
||||
register_food("animalmaterials:meat_raw", 3)
|
||||
register_food("animalmaterials:meat_pork", 3)
|
||||
register_food("animalmaterials:meat_beef", 3)
|
||||
register_food("animalmaterials:meat_chicken", 3)
|
||||
register_food("animalmaterials:meat_lamb", 3)
|
||||
register_food("animalmaterials:meat_venison", 3)
|
||||
register_food("animalmaterials:meat_undead", 3, "", 3)
|
||||
register_food("animalmaterials:meat_toxic", 3, "", 5)
|
||||
register_food("animalmaterials:meat_ostrich", 3)
|
||||
register_food("animalmaterials:fish_bluewhite", 2)
|
||||
register_food("animalmaterials:fish_clownfish", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("fishing") ~= nil then
|
||||
register_food("fishing:fish_raw", 2)
|
||||
register_food("fishing:fish_cooked", 5)
|
||||
register_food("fishing:sushi", 6)
|
||||
register_food("fishing:shark", 4)
|
||||
register_food("fishing:shark_cooked", 8)
|
||||
register_food("fishing:pike", 4)
|
||||
register_food("fishing:pike_cooked", 8)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("glooptest") ~= nil then
|
||||
register_food("glooptest:kalite_lump", 1)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("bushes") ~= nil then
|
||||
register_food("bushes:sugar", 1)
|
||||
register_food("bushes:strawberry", 2)
|
||||
register_food("bushes:berry_pie_raw", 3)
|
||||
register_food("bushes:berry_pie_cooked", 4)
|
||||
register_food("bushes:basket_pies", 15)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("bushes_classic") then
|
||||
-- bushes_classic mod, as found in the plantlife modpack
|
||||
local berries = {
|
||||
"strawberry",
|
||||
"blackberry",
|
||||
"blueberry",
|
||||
"raspberry",
|
||||
"gooseberry",
|
||||
"mixed_berry"}
|
||||
for _, berry in ipairs(berries) do
|
||||
if berry ~= "mixed_berry" then
|
||||
register_food("bushes:"..berry, 1)
|
||||
end
|
||||
register_food("bushes:"..berry.."_pie_raw", 2)
|
||||
register_food("bushes:"..berry.."_pie_cooked", 5)
|
||||
register_food("bushes:basket_"..berry, 15)
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mushroom") ~= nil then
|
||||
register_food("mushroom:brown", 1)
|
||||
register_food("mushroom:red", 1, "", 3)
|
||||
-- mushroom potions: red = strong poison, brown = light restorative
|
||||
if minetest.get_modpath("vessels") then
|
||||
register_food("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4)
|
||||
register_food("mushroom:poison", 1, "vessels:glass_bottle", 10)
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("docfarming") ~= nil then
|
||||
register_food("docfarming:carrot", 3)
|
||||
register_food("docfarming:cucumber", 2)
|
||||
register_food("docfarming:corn", 3)
|
||||
register_food("docfarming:potato", 4)
|
||||
register_food("docfarming:bakedpotato", 5)
|
||||
register_food("docfarming:raspberry", 3)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("farming_plus") ~= nil then
|
||||
register_food("farming_plus:carrot_item", 3)
|
||||
register_food("farming_plus:banana", 2)
|
||||
register_food("farming_plus:orange_item", 2)
|
||||
register_food("farming:pumpkin_bread", 4)
|
||||
register_food("farming_plus:strawberry_item", 2)
|
||||
register_food("farming_plus:tomato_item", 2)
|
||||
register_food("farming_plus:potato_item", 4)
|
||||
register_food("farming_plus:rhubarb_item", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mtfoods") ~= nil then
|
||||
register_food("mtfoods:dandelion_milk", 1)
|
||||
register_food("mtfoods:sugar", 1)
|
||||
register_food("mtfoods:short_bread", 4)
|
||||
register_food("mtfoods:cream", 1)
|
||||
register_food("mtfoods:chocolate", 2)
|
||||
register_food("mtfoods:cupcake", 2)
|
||||
register_food("mtfoods:strawberry_shortcake", 2)
|
||||
register_food("mtfoods:cake", 3)
|
||||
register_food("mtfoods:chocolate_cake", 3)
|
||||
register_food("mtfoods:carrot_cake", 3)
|
||||
register_food("mtfoods:pie_crust", 3)
|
||||
register_food("mtfoods:apple_pie", 3)
|
||||
register_food("mtfoods:rhubarb_pie", 2)
|
||||
register_food("mtfoods:banana_pie", 3)
|
||||
register_food("mtfoods:pumpkin_pie", 3)
|
||||
register_food("mtfoods:cookies", 2)
|
||||
register_food("mtfoods:mlt_burger", 5)
|
||||
register_food("mtfoods:potato_slices", 2)
|
||||
register_food("mtfoods:potato_chips", 3)
|
||||
--mtfoods:medicine
|
||||
register_food("mtfoods:casserole", 3)
|
||||
register_food("mtfoods:glass_flute", 2)
|
||||
register_food("mtfoods:orange_juice", 2)
|
||||
register_food("mtfoods:apple_juice", 2)
|
||||
register_food("mtfoods:apple_cider", 2)
|
||||
register_food("mtfoods:cider_rack", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("fruit") ~= nil then
|
||||
register_food("fruit:apple", 2)
|
||||
register_food("fruit:pear", 2)
|
||||
register_food("fruit:bananna", 3)
|
||||
register_food("fruit:orange", 2)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mush45") ~= nil then
|
||||
register_food("mush45:meal", 4)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("seaplants") ~= nil then
|
||||
register_food("seaplants:kelpgreen", 1)
|
||||
register_food("seaplants:kelpbrown", 1)
|
||||
register_food("seaplants:seagrassgreen", 1)
|
||||
register_food("seaplants:seagrassred", 1)
|
||||
register_food("seaplants:seasaladmix", 6)
|
||||
register_food("seaplants:kelpgreensalad", 1)
|
||||
register_food("seaplants:kelpbrownsalad", 1)
|
||||
register_food("seaplants:seagrassgreensalad", 1)
|
||||
register_food("seaplants:seagrassgreensalad", 1)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mobfcooking") ~= nil then
|
||||
register_food("mobfcooking:cooked_pork", 6)
|
||||
register_food("mobfcooking:cooked_ostrich", 6)
|
||||
register_food("mobfcooking:cooked_beef", 6)
|
||||
register_food("mobfcooking:cooked_chicken", 6)
|
||||
register_food("mobfcooking:cooked_lamb", 6)
|
||||
register_food("mobfcooking:cooked_venison", 6)
|
||||
register_food("mobfcooking:cooked_fish", 6)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("creatures") ~= nil then
|
||||
register_food("creatures:meat", 6)
|
||||
register_food("creatures:flesh", 3)
|
||||
register_food("creatures:rotten_flesh", 3, "", 3)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("ethereal") then
|
||||
register_food("ethereal:strawberry", 1)
|
||||
register_food("ethereal:banana", 4)
|
||||
register_food("ethereal:pine_nuts", 1)
|
||||
register_food("ethereal:bamboo_sprout", 0, "", 3)
|
||||
register_food("ethereal:fern_tubers", 1)
|
||||
register_food("ethereal:banana_bread", 7)
|
||||
register_food("ethereal:mushroom_plant", 2)
|
||||
register_food("ethereal:coconut_slice", 2)
|
||||
register_food("ethereal:golden_apple", 4, "", nil, 10)
|
||||
register_food("ethereal:wild_onion_plant", 2)
|
||||
register_food("ethereal:mushroom_soup", 4, "ethereal:bowl")
|
||||
register_food("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl")
|
||||
register_food("ethereal:hearty_stew", 6, "ethereal:bowl", 3)
|
||||
register_food("ethereal:hearty_stew_cooked", 10, "ethereal:bowl")
|
||||
if minetest.get_modpath("bucket") then
|
||||
register_food("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
|
||||
end
|
||||
register_food("ethereal:fish_raw", 2)
|
||||
register_food("ethereal:fish_cooked", 4)
|
||||
register_food("ethereal:seaweed", 1)
|
||||
register_food("ethereal:yellowleaves", 1, "", nil, 1)
|
||||
register_food("ethereal:sashimi", 4)
|
||||
end
|
||||
|
||||
--- mes modifs /début ---
|
||||
|
||||
if minetest.get_modpath("farming") and farming.mod == "redo" then
|
||||
register_food("farming:bread", 5)
|
||||
register_food("farming:potato", 1)
|
||||
register_food("farming:baked_potato", 5)
|
||||
register_food("farming:cucumber", 3)
|
||||
register_food("farming:tomato", 3)
|
||||
register_food("farming:carrot", 3)
|
||||
register_food("farming:carrot_gold", 6, "", nil, 10)
|
||||
register_food("farming:corn", 3)
|
||||
register_food("farming:corn_cob", 5)
|
||||
register_food("farming:melon_slice", 2)
|
||||
register_food("farming:pumpkin_slice", 1)
|
||||
register_food("farming:pumpkin_bread", 7)
|
||||
register_food("farming:coffee_cup", 2, "farming:drinking_cup")
|
||||
register_food("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2)
|
||||
register_food("farming:cookie", 2)
|
||||
register_food("farming:chocolate_dark", 3)
|
||||
register_food("farming:donut", 4)
|
||||
register_food("farming:donut_chocolate", 5)
|
||||
register_food("farming:donut_apple", 5)
|
||||
register_food("farming:raspberries", 1)
|
||||
register_food("farming:blueberries", 1)
|
||||
register_food("farming:muffin_blueberry", 4)
|
||||
if minetest.get_modpath("vessels") then
|
||||
register_food("farming:smoothie_raspberry", 2, "vessels:drinking_glass")
|
||||
end
|
||||
register_food("farming:rhubarb", 1)
|
||||
register_food("farming:rhubarb_pie", 5)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("fishing") ~= nil then
|
||||
register_food("fishing:fish_raw", 2)
|
||||
register_food("fishing:fish_cooked", 4)
|
||||
register_food("fishing:sushi", 6)
|
||||
register_food("fishing:shark", 2)
|
||||
register_food("fishing:shark_cooked", 6)
|
||||
register_food("fishing:pike", 2)
|
||||
register_food("fishing:pike_cooked", 6)
|
||||
end
|
||||
--- mes modifs /fin ---
|
||||
|
||||
if minetest.get_modpath("kpgmobs") ~= nil then
|
||||
register_food("kpgmobs:uley", 3)
|
||||
register_food("kpgmobs:meat", 6)
|
||||
register_food("kpgmobs:rat_cooked", 5)
|
||||
register_food("kpgmobs:med_cooked", 4)
|
||||
if minetest.get_modpath("bucket") then
|
||||
register_food("kpgmobs:bucket_milk", 4, "bucket:bucket_empty")
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("jkfarming") ~= nil then
|
||||
register_food("jkfarming:carrot", 3)
|
||||
register_food("jkfarming:corn", 3)
|
||||
register_food("jkfarming:melon_part", 2)
|
||||
register_food("jkfarming:cake", 3)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("jkanimals") ~= nil then
|
||||
register_food("jkanimals:meat", 6)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("jkwine") ~= nil then
|
||||
register_food("jkwine:grapes", 2)
|
||||
register_food("jkwine:winebottle", 1)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("cooking") ~= nil then
|
||||
register_food("cooking:meat_beef_cooked", 4)
|
||||
register_food("cooking:fish_bluewhite_cooked", 3)
|
||||
register_food("cooking:fish_clownfish_cooked", 1)
|
||||
register_food("cooking:meat_chicken_cooked", 2)
|
||||
register_food("cooking:meat_cooked", 2)
|
||||
register_food("cooking:meat_pork_cooked", 3)
|
||||
register_food("cooking:meat_toxic_cooked", -3)
|
||||
register_food("cooking:meat_venison_cooked", 3)
|
||||
register_food("cooking:meat_undead_cooked", 1)
|
||||
end
|
||||
|
||||
-- ferns mod of plantlife_modpack
|
||||
if minetest.get_modpath("ferns") ~= nil then
|
||||
register_food("ferns:fiddlehead", 1, "", 1)
|
||||
register_food("ferns:fiddlehead_roasted", 3)
|
||||
register_food("ferns:ferntuber_roasted", 3)
|
||||
register_food("ferns:horsetail_01", 1)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("pizza") ~= nil then
|
||||
register_food("pizza:pizza", 30, "", nil, 30)
|
||||
register_food("pizza:pizzaslice", 5, "", nil, 5)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("nether") ~= nil then
|
||||
register_food("nether:apple", 9, "", 5)
|
||||
end
|
236
mods/hunger/functions.lua
Normal file
@ -0,0 +1,236 @@
|
||||
-- read/write
|
||||
function hunger.read(player)
|
||||
local inv = player:get_inventory()
|
||||
if not inv then
|
||||
return nil
|
||||
end
|
||||
local hgp = inv:get_stack("hunger", 1):get_count()
|
||||
if hgp == 0 then
|
||||
hgp = 21
|
||||
inv:set_stack("hunger", 1, ItemStack({name = ":", count = hgp}))
|
||||
else
|
||||
hgp = hgp
|
||||
end
|
||||
if tonumber(hgp) > HUNGER_MAX + 1 then
|
||||
hgp = HUNGER_MAX + 1
|
||||
end
|
||||
return hgp - 1
|
||||
end
|
||||
|
||||
function hunger.save(player)
|
||||
local inv = player:get_inventory()
|
||||
local name = player:get_player_name()
|
||||
local value = hunger[name].lvl
|
||||
if not inv or not value then
|
||||
return nil
|
||||
end
|
||||
if value > HUNGER_MAX then
|
||||
value = HUNGER_MAX
|
||||
end
|
||||
if value < 0 then
|
||||
value = 0
|
||||
end
|
||||
inv:set_stack("hunger", 1, ItemStack({name = ":", count = value + 1}))
|
||||
return true
|
||||
end
|
||||
|
||||
function hunger.update_hunger(player, new_lvl)
|
||||
local name = player:get_player_name() or nil
|
||||
if not name then
|
||||
return false
|
||||
end
|
||||
if minetest.setting_getbool("enable_damage") == false then
|
||||
hunger[name] = 20
|
||||
return
|
||||
end
|
||||
local lvl = hunger[name].lvl
|
||||
if new_lvl then
|
||||
lvl = new_lvl
|
||||
end
|
||||
if lvl > HUNGER_MAX then
|
||||
lvl = HUNGER_MAX
|
||||
end
|
||||
hunger[name].lvl = lvl
|
||||
if lvl > 20 then
|
||||
lvl = 20
|
||||
end
|
||||
hud.change_item(player, "hunger", {number = lvl})
|
||||
hunger.save(player)
|
||||
end
|
||||
local update_hunger = hunger.update_hunger
|
||||
|
||||
-- player-action based hunger changes
|
||||
function hunger.handle_node_actions(pos, oldnode, player, ext)
|
||||
if not player or not player:is_player() then
|
||||
return
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
local exhaus = hunger[name].exhaus
|
||||
if not exhaus then
|
||||
hunger[name].exhaus = 0
|
||||
--return
|
||||
end
|
||||
|
||||
local new = HUNGER_EXHAUST_PLACE
|
||||
|
||||
-- placenode event
|
||||
if not ext then
|
||||
new = HUNGER_EXHAUST_DIG
|
||||
end
|
||||
|
||||
-- assume its send by action_timer(globalstep)
|
||||
if not pos and not oldnode then
|
||||
new = HUNGER_EXHAUST_MOVE
|
||||
end
|
||||
|
||||
exhaus = exhaus + new
|
||||
|
||||
if exhaus > HUNGER_EXHAUST_LVL then
|
||||
exhaus = 0
|
||||
local h = tonumber(hunger[name].lvl)
|
||||
if h > 0 then
|
||||
update_hunger(player, h - 1)
|
||||
end
|
||||
end
|
||||
|
||||
hunger[name].exhaus = exhaus
|
||||
end
|
||||
|
||||
-- Time based hunger functions
|
||||
if minetest.setting_getbool("enable_damage") then
|
||||
local hunger_timer = 0
|
||||
local health_timer = 0
|
||||
local action_timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
hunger_timer = hunger_timer + dtime
|
||||
health_timer = health_timer + dtime
|
||||
action_timer = action_timer + dtime
|
||||
|
||||
if action_timer > HUNGER_MOVE_TICK then
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local controls = player:get_player_control()
|
||||
-- Determine if the player is walking
|
||||
if controls.up or controls.down or controls.left or controls.right then
|
||||
hunger.handle_node_actions(nil, nil, player)
|
||||
end
|
||||
end
|
||||
action_timer = 0
|
||||
end
|
||||
|
||||
-- lower saturation by 1 point after <HUNGER_TICK> second(s)
|
||||
if hunger_timer > HUNGER_TICK then
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local tab = hunger[name]
|
||||
if tab then
|
||||
local hunger = tab.lvl
|
||||
if hunger > 0 then
|
||||
update_hunger(player, hunger - 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
hunger_timer = 0
|
||||
end
|
||||
|
||||
-- heal or damage player, depending on saturation
|
||||
if health_timer > HUNGER_HEALTH_TICK then
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local tab = hunger[name]
|
||||
if tab then
|
||||
local air = player:get_breath() or 0
|
||||
local hp = player:get_hp()
|
||||
|
||||
-- heal player by 1 hp if not dead and saturation is > 15 (of 30)
|
||||
if tonumber(tab.lvl) > HUNGER_HEAL_LVL and air > 0 then
|
||||
player:set_hp(hp + HUNGER_HEAL)
|
||||
end
|
||||
|
||||
-- or damage player by 1 hp if saturation is < 2 (of 30)
|
||||
if tonumber(tab.lvl) < HUNGER_STARVE_LVL then
|
||||
player:set_hp(hp - HUNGER_STARVE)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
health_timer = 0
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
-- food functions
|
||||
local food = hunger.food
|
||||
|
||||
function hunger.register_food(name, hunger_change, replace_with_item, poisen, heal, sound)
|
||||
food[name] = {}
|
||||
food[name].saturation = hunger_change -- hunger points added
|
||||
food[name].replace = replace_with_item -- what item is given back after eating
|
||||
food[name].poisen = poisen -- time its poisening
|
||||
food[name].healing = heal -- amount of HP
|
||||
food[name].sound = sound -- special sound that is played when eating
|
||||
end
|
||||
|
||||
-- Poison player
|
||||
local function poisenp(tick, time, time_left, player)
|
||||
time_left = time_left + tick
|
||||
if time_left < time then
|
||||
minetest.after(tick, poisenp, tick, time, time_left, player)
|
||||
else
|
||||
hud.change_item(player, "hunger", {text = "hud_hunger_fg.png"})
|
||||
end
|
||||
local hp = player:get_hp() -1 or 0
|
||||
if hp > 0 then
|
||||
player:set_hp(hp)
|
||||
end
|
||||
end
|
||||
|
||||
function hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
local item = itemstack:get_name()
|
||||
local def = food[item]
|
||||
if not def then
|
||||
def = {}
|
||||
def.saturation = hp_change * 1.3
|
||||
def.replace = replace_with_item
|
||||
end
|
||||
local func = hunger.item_eat(def.saturation, def.replace, def.poisen, def.healing, def.sound)
|
||||
return func(itemstack, user, pointed_thing)
|
||||
end
|
||||
|
||||
function hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sound)
|
||||
return function(itemstack, user, pointed_thing)
|
||||
if itemstack:take_item() ~= nil and user ~= nil then
|
||||
local name = user:get_player_name()
|
||||
local sat = tonumber(hunger[name].lvl)
|
||||
local hp = user:get_hp()
|
||||
-- Saturation
|
||||
if sat < HUNGER_MAX and hunger_change then
|
||||
sat = sat + hunger_change
|
||||
hunger.update_hunger(user, sat)
|
||||
end
|
||||
-- Healing
|
||||
if hp < 20 and heal then
|
||||
hp = hp + heal
|
||||
if hp > 20 then
|
||||
hp = 20
|
||||
end
|
||||
user:set_hp(hp)
|
||||
end
|
||||
-- Poison
|
||||
if poisen then
|
||||
hud.change_item(user, "hunger", {text = "hunger_statbar_poisen.png"})
|
||||
poisenp(1.0, poisen, 0, user)
|
||||
end
|
||||
|
||||
-- eating sound
|
||||
if not sound then
|
||||
sound = "hunger_eat"
|
||||
end
|
||||
minetest.sound_play(sound, {to_player = name, gain = 0.7})
|
||||
|
||||
itemstack:add_item(replace_with_item)
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end
|
54
mods/hunger/init.lua
Normal file
@ -0,0 +1,54 @@
|
||||
hunger = {}
|
||||
hunger.food = {}
|
||||
|
||||
HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken
|
||||
HUNGER_HEALTH_TICK = 4 -- time in seconds after player gets healed/damaged
|
||||
HUNGER_MOVE_TICK = 0.5 -- time in seconds after the movement is checked
|
||||
|
||||
HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node
|
||||
HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed
|
||||
HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected
|
||||
HUNGER_EXHAUST_LVL = 60 -- at what exhaustion player saturation gets lowered
|
||||
|
||||
HUNGER_HEAL = 1 -- number of HP player gets healed after HUNGER_HEALTH_TICK
|
||||
HUNGER_HEAL_LVL = 15 -- lower level of saturation needed to get healed
|
||||
HUNGER_STARVE = 1 -- number of HP player gets damaged by hunger after HUNGER_HEALTH_TICK
|
||||
HUNGER_STARVE_LVL = 3 -- level of staturation that causes starving
|
||||
|
||||
HUNGER_MAX = 30 -- maximum level of saturation
|
||||
|
||||
|
||||
local modpath = minetest.get_modpath("hunger")
|
||||
dofile(modpath .. "/functions.lua")
|
||||
dofile(modpath .. "/food.lua")
|
||||
dofile(modpath .. "/legacy.lua")
|
||||
|
||||
|
||||
-- Callbacks
|
||||
if minetest.setting_getbool("enable_damage") then
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("hunger", 1)
|
||||
|
||||
local name = player:get_player_name()
|
||||
hunger[name] = {}
|
||||
hunger[name].lvl = hunger.read(player)
|
||||
hunger[name].exhaus = 0
|
||||
local lvl = hunger[name].lvl
|
||||
if lvl > 20 then
|
||||
lvl = 20
|
||||
end
|
||||
minetest.after(0.8, function()
|
||||
hud.change_item(player, "hunger", {offset = "item", item_name = "air"})
|
||||
hud.change_item(player, "hunger", {number = lvl, max = 20})
|
||||
end)
|
||||
end)
|
||||
|
||||
-- for exhaustion
|
||||
minetest.register_on_placenode(hunger.handle_node_actions)
|
||||
minetest.register_on_dignode(hunger.handle_node_actions)
|
||||
minetest.register_on_item_eat(hunger.eat)
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
hunger.update_hunger(player, 20)
|
||||
end)
|
||||
end
|
5
mods/hunger/legacy.lua
Normal file
@ -0,0 +1,5 @@
|
||||
hud.item_eat = hunger.item_eat
|
||||
hud.set_hunger = hunger.save
|
||||
hud.get_hunger = hunger.load
|
||||
hud.save_hunger = hunger.save
|
||||
hud.load_hunger = hunger.load
|
BIN
mods/hunger/sounds/hunger_eat.ogg
Normal file
BIN
mods/hunger/textures/hunger_statbar_poisen.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
@ -367,13 +367,6 @@ minetest.register_node("nether:apple", {
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local p_hunger = tonumber(hud.hunger[user:get_player_name()])
|
||||
if not p_hunger then return end
|
||||
p_hunger = p_hunger+9
|
||||
if p_hunger > 30 then p_hunger = 30 end
|
||||
hud.hunger[user:get_player_name()] = p_hunger
|
||||
hud.set_hunger(user)
|
||||
|
||||
local amount = math.random(4, 6)
|
||||
inv:add_item("main", {name="nether:blood_extracted", count=math.floor(amount/3)})
|
||||
user:set_hp(user:get_hp()-amount)
|
||||
|