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fixed visual, collisionbox and explosion sound
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@ -11,19 +11,19 @@ mobs:register_mob("mobs:creeper", {
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-- health & armor
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hp_min = 30, hp_max = 40, armor = 90,
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-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
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visual = "mesh",
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mesh = "mobs_tree_monster.b3d",
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drawtype = "front",
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textures = {
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{"mobs_creeper.png"},
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},
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visual_size = {x=4.5,y=4.5},
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blood_texture = "mobs_creeper_inv.png",
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-- sounds
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_treemonster",
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explode= "tnt_explode",
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},
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-- speed and jump
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walk_velocity = 2,
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@ -19,7 +19,6 @@ mobs:register_mob("mobs:sand_monster", {
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textures = {
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{"mobs_sand_monster.png"},
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},
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visual_size = {x=8,y=8},
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blood_texture = "default_sand.png",
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-- sounds
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makes_footstep_sound = true,
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