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@ -4,7 +4,7 @@ Solar Mana Mod [solarmana]
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A mana regeneration controller: only regenerate mana in sunlight
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or on special nodes.
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Version: 0.3.0
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Version: 0.4.0
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Licence: LGPL 2.1 or later
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Report bugs or request help on the forum topic.
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@ -21,6 +21,9 @@ Since many magic users prefer their homes and offices to actually
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have a roof, standing on specific node types (currently wooden
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planks and gold blocks) will also regenerate mana.
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Now with support for slower, and negative, regeneration. Just
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for fun, standing on stone will drain your mana...
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Dependencies
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------------
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* mana: https://forum.minetest.net/viewtopic.php?f=11&t=11154
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@ -85,19 +85,28 @@ minetest.register_globalstep(function(dtime)
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-- next, check the block we're standing on.
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pos.y = math.floor(pos_y) - 0.5
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node = minetest.get_node(pos)
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if mana_from_node[node.name] then
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regen_to = math.max(regen_to, mana_from_node[node.name])
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local nodemana = mana_from_node[node.name]
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for key, value in pairs(mana_from_node) do
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if key:split(":")[1] == "group" then
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local groupname = key:split(":")[2]
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if minetest.get_node_group(node.name, groupname) > 0 then
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if nodemana then
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nodemana = math.max(nodemana, value) -- We get the greater one (if the node is part of 2 or more groups)
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else
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nodemana = value
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end
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end
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end
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end
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if nodemana then
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if nodemana > 0 then
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regen_to = math.max(regen_to, nodemana)
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else
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regen_to = regen_to + nodemana -- negative, remember?
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end
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--print("Regen to "..regen_to.." : "..node.name)
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end
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for key, value in pairs(mana_from_node) do
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if key:split(":")[1] == "group" then
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local groupname = key:split(":")[2]
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if minetest.get_node_group(node.name, groupname) > 0 then
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regen_to = math.max(regen_to, value) -- We get the greater one (if the node is part of 2 or more groups)
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end
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end
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end
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mana.setregen(name, regen_to)
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--print("Regen to "..regen_to.." : "..light_day.."/"..light_now.."/"..light_night)
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