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MAJ mobs
Ajouts de silver_coin et copper_coin en drop des monstres, le lava_flan saute deux nodes maintenant aulieu d’auparavant une demi (devient plus dangereux, peu surprendre) Ajout du Mese_monster dans le nether
This commit is contained in:
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@ -1,121 +0,0 @@
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--= Chicken (thanks to JK Murray for his chicken model)
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mobs:register_mob("mobs:chicken", {
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type = "animal",
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hp_min = 5,
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hp_max = 10,
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animaltype = "clucky",
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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mesh = "chicken.x",
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-- textures look repetative but they fix the wrapping bug
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textures = {"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
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"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png"},
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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drops = {
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{name = "mobs:chicken_raw", chance = 1, min = 2, max = 2,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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jump = false,
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animation = {
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speed_normal = 15,
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stand_start = 0,
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stand_end = 1, -- 20
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walk_start = 20,
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walk_end = 40,
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},
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follow = "farming:wheat",
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view_range = 5,
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on_rightclick = function(self, clicker)
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if clicker:is_player() and clicker:get_inventory() then
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clicker:get_inventory():add_item("main", "mobs:chicken")
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self.object:remove()
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end
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end,
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jump = true,
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step = 1,
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blood_texture = "mobs_blood.png",
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passive = true,
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})
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mobs:register_spawn("mobs:chicken", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
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-- Chicken (right-click chicken to place in inventory)
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minetest.register_craftitem("mobs:chicken", {
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description = "Chicken",
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inventory_image = "mobs_chicken_inv.png",
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.env:add_entity(pointed_thing.above, "mobs:chicken")
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itemstack:take_item()
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end
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return itemstack
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end,
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})
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-- Egg (can be fried in furnace)
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minetest.register_node("mobs:egg",
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{
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description = "Chicken Egg",
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tiles = {"mobs_chicken_egg.png"},
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inventory_image = "mobs_chicken_egg.png",
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on_use = minetest.item_eat(1),
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visual_scale = 0.7,
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drawtype = "plantlike",
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wield_image = "mobs_chicken_egg.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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groups = {snappy=2, dig_immediate=3},
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name="mobs:egg", param2=1})
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end
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end
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})
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minetest.register_craftitem("mobs:chicken_egg_fried", {
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description = "Fried Egg",
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inventory_image = "mobs_chicken_egg_fried.png",
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on_use = minetest.item_eat(2),
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "mobs:egg",
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output = "mobs:chicken_egg_fried",
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})
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-- Chicken (raw and cooked)
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minetest.register_craftitem("mobs:chicken_raw", {
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description = "Raw Chicken",
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inventory_image = "mobs_chicken_raw.png",
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on_use = minetest.item_eat(2),
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})
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minetest.register_craftitem("mobs:chicken_cooked", {
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description = "Cooked Chicken",
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inventory_image = "mobs_chicken_cooked.png",
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on_use = minetest.item_eat(4),
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "mobs:chicken_raw",
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output = "mobs:chicken_cooked",
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})
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@ -19,6 +19,10 @@ mobs:register_mob("mobs:dirt_monster", {
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chance = 1,
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min = 3,
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max = 5,},
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{name = "maptools:copper_coin",
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chance = 2,
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min = 2,
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max = 4,},
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},
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armor = 90,
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drawtype = "front",
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@ -1,46 +0,0 @@
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-- Dirt Monster
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mobs:register_mob("mobs:dirt_monster", {
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type = "monster",
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hp_min = 20,
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hp_max = 30,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_stone_monster.x",
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textures = {"mobs_dirt_monster.png"},
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visual_size = {x=3, y=2.6},
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makes_footstep_sound = true,
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view_range = 15,
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walk_velocity = 3,
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run_velocity = 5,
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damage = 3,
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drops = {
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{name = "default:dirt",
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chance = 1,
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min = 3,
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max = 5,},
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},
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armor = 100,
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 2,
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on_rightclick = nil,
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attack_type = "dogfight",
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 14,
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walk_start = 15,
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walk_end = 38,
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run_start = 40,
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run_end = 63,
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punch_start = 40,
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punch_end = 63,
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},
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jump = true,
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step = 1,
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blood_texture = "default_dirt.png",
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})
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mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass"}, 3, -1, 7000, 1, 31000)
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@ -14,7 +14,7 @@ mobs:register_mob("mobs:dungeon_master", {
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view_range = 16,
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walk_velocity = 1,
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run_velocity = 3,
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damage = 10,
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damage = 12,
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drops = {
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{name = "default:mese_crystal_fragment",
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chance = 1,
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@ -23,15 +23,19 @@ mobs:register_mob("mobs:dungeon_master", {
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{name = "default:diamond",
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chance = 5,
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min = 1,
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max = 2,},
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max = 3,},
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{name = "default:mese_crystal",
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chance = 2,
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min = 1,
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max = 2,},
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max = 3,},
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{name = "default:diamond_block",
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chance = 30,
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min = 1,
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max = 1,},
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{name = "maptools:silver_coin",
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chance = 1,
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min = 1,
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max = 5,},
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},
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armor = 60,
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drawtype = "front",
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@ -1,102 +0,0 @@
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-- Dungeon Master (This one spits out fireballs at you)
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mobs:register_mob("mobs:dungeon_master", {
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type = "monster",
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hp_min = 45,
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hp_max = 55,
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collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
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visual = "mesh",
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mesh = "mobs_dungeon_master.x",
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textures = {"mobs_dungeon_master.png"},
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visual_size = {x=8, y=8},
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makes_footstep_sound = true,
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 3,
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damage = 10,
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drops = {
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{name = "default:mese_crystal_fragment",
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chance = 1,
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min = 1,
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max = 3,},
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{name = "default:diamond",
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chance = 5,
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min = 1,
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max = 2,},
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{name = "default:mese_crystal",
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chance = 2,
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min = 1,
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max = 2,},
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{name = "default:diamond_block",
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chance = 30,
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min = 1,
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max = 1,},
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},
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armor = 60,
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drawtype = "front",
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water_damage = 1,
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lava_damage = 1,
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light_damage = 0,
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on_rightclick = nil,
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attack_type = "shoot",
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arrow = "mobs:fireball",
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shoot_interval = 2.5,
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sounds = {
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attack = "mobs_fireball",
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},
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animation = {
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stand_start = 0,
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stand_end = 19,
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walk_start = 20,
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walk_end = 35,
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punch_start = 36,
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punch_end = 48,
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speed_normal = 15,
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speed_run = 15,
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},
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jump = true,
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step = 0.5,
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blood_texture = "mobs_blood.png",
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})
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mobs:register_spawn("mobs:dungeon_master", {"default:stone"}, 2, -1, 6000, 1, -70)
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-- Fireball (weapon)
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mobs:register_arrow("mobs:fireball", {
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visual = "sprite",
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visual_size = {x=1, y=1},
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textures = {"mobs_fireball.png"},
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velocity = 5,
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-- direct hit, no fire... just plenty of pain
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hit_player = function(self, player)
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local s = self.object:getpos()
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local p = player:getpos()
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local vec = {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}
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player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=6},
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}, vec)
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end,
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-- node hit, bursts into flame (cannot blast through obsidian)
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hit_node = function(self, pos, node)
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for dx=-1,1 do
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for dy=-1,1 do
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for dz=-1,1 do
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local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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if n ~= "default:obsidian" and n ~= "ethereal:obsidian_brick" then
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if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
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minetest.env:set_node(p, {name="fire:basic_flame"})
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else
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minetest.env:set_node(p, {name="air"})
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end
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end
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end
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end
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end
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end
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})
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@ -50,7 +50,7 @@ mobs:register_mob("mobs:lava_flan", {
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punch_end = 28,
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},
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jump = true,
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step = 0.5,
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step = 2,
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blood_texture = "fire_basic_flame.png",
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})
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mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 15, -1, 1000, 3, 0)
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@ -35,6 +35,10 @@ mobs:register_mob("mobs:mese_monster", {
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chance = 1,
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min = 1,
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max = 9,},
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{name = "maptools:silver_coin",
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chance = 2,
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min = 1,
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max = 2,},
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},
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light_resistant = true,
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armor = 80,
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@ -61,7 +65,7 @@ mobs:register_mob("mobs:mese_monster", {
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step = 1,
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blood_texture = "default_mese_crystal_fragment.png",
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})
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mobs:register_spawn("mobs:mese_monster", {"default:stone"}, 3, -1, 4000, 1, -20)
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mobs:register_spawn("mobs:mese_monster", {"default:stone", "nether:netherrack", }, 3, -1, 4000, 1, -20)
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-- Mese Monster Crystal Shards (weapon)
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@ -1,86 +0,0 @@
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--= Mese Monster by Zeg9
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-- 9 mese crystal fragments = 1 mese crystal
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minetest.register_craft({
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output = "default:mese_crystal",
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recipe = {
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{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
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{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
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{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
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}
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})
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-- Mese Monster
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mobs:register_mob("mobs:mese_monster", {
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type = "monster",
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hp_min = 15,
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hp_max = 30,
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collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
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visual = "mesh",
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mesh = "zmobs_mese_monster.x",
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textures = {"zmobs_mese_monster.png"},
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visual_size = {x=1, y=1},
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makes_footstep_sound = true,
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view_range = 10,
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walk_velocity = 1,
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run_velocity = 3,
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damage = 5,
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drops = {
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{name = "default:mese_crystal",
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chance = 9,
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min = 1,
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max = 3,},
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{name = "default:mese_crystal_fragment",
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chance = 1,
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min = 1,
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max = 9,},
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},
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light_resistant = true,
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armor = 80,
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drawtype = "front",
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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attack_type = "shoot",
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arrow = "mobs:mese_arrow",
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shoot_interval = .5,
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 14,
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walk_start = 15,
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walk_end = 38,
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run_start = 40,
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run_end = 63,
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punch_start = 15, -- 40
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punch_end = 38, -- 63
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},
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jump = true,
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step = 1,
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blood_texture = "default_mese_crystal_fragment.png",
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})
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mobs:register_spawn("mobs:mese_monster", {"default:stone"}, 3, -1, 4000, 1, -20)
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-- Mese Monster Crystal Shards (weapon)
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mobs:register_arrow("mobs:mese_arrow", {
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visual = "sprite",
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visual_size = {x=.5, y=.5},
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textures = {"default_mese_crystal_fragment.png"},
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velocity = 5,
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hit_player = function(self, player)
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local s = self.object:getpos()
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local p = player:getpos()
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player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=1},
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}, {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
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end,
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hit_node = function(self, pos, node)
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end
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})
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@ -1,47 +0,0 @@
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-- Oerkki
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mobs:register_mob("mobs:oerkki", {
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type = "monster",
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hp_min = 40,
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hp_max = 50,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_oerkki.x",
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textures = {"mobs_oerkki.png"},
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visual_size = {x=5, y=5},
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makes_footstep_sound = false,
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view_range = 15,
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walk_velocity = 2,
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run_velocity = 4,
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damage = 5,
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drops = {
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{name = "default:obsidian",
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chance = 3,
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min = 1,
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max = 2,},
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},
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armor = 100,
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drawtype = "front",
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light_resistant = true,
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water_damage = 1,
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lava_damage = 1,
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light_damage = 0,
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attack_type = "dogfight",
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animation = {
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 36,
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run_start = 37,
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run_end = 49,
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punch_start = 37,
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punch_end = 49,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 2, -1, 6000, 1, -10)
|
@ -20,6 +20,10 @@ mobs:register_mob("mobs:sand_monster", {
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
{name = "maptools:copper_coin",
|
||||
chance = 2,
|
||||
min = 2,
|
||||
max = 4,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 90,
|
||||
|
@ -1,47 +0,0 @@
|
||||
|
||||
-- Sand Monster
|
||||
|
||||
mobs:register_mob("mobs:sand_monster", {
|
||||
type = "monster",
|
||||
hp_min = 10,
|
||||
hp_max = 20,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sand_monster.x",
|
||||
textures = {"mobs_sand_monster.png"},
|
||||
visual_size = {x=8,y=8},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 18,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 5,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:desert_sand",
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 3,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 39,
|
||||
walk_start = 41,
|
||||
walk_end = 72,
|
||||
run_start = 74,
|
||||
run_end = 105,
|
||||
punch_start = 74,
|
||||
punch_end = 105,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand", "default:sand"}, 20, -1, 4500, 1, 31000)
|
@ -1,73 +0,0 @@
|
||||
|
||||
-- Sheep
|
||||
|
||||
mobs:register_mob("mobs:sheep", {
|
||||
type = "animal",
|
||||
hp_min = 10,
|
||||
hp_max = 15,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
textures = {"mobs_sheep.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.x",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_sheep",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 80,
|
||||
walk_start = 81,
|
||||
walk_end = 100,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
passive = true,
|
||||
follow = "farming:wheat",
|
||||
view_range = 5,
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
self.naked = false
|
||||
self.tamed = true
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep.png"},
|
||||
mesh = "mobs_sheep.x",
|
||||
})
|
||||
minetest.sound_play("mobs_sheep", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
end
|
||||
return
|
||||
end
|
||||
if clicker:get_inventory() and not self.naked then
|
||||
self.naked = true
|
||||
if minetest.registered_items["wool:white"] then
|
||||
clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep_shaved.png"},
|
||||
mesh = "mobs_sheep_shaved.x",
|
||||
})
|
||||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
|
@ -17,7 +17,7 @@ mobs:register_mob("mobs:stone_monster", {
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:torch",
|
||||
chance = 2,
|
||||
chance = 10,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
{name = "default:iron_lump",
|
||||
@ -28,6 +28,10 @@ mobs:register_mob("mobs:stone_monster", {
|
||||
chance=3,
|
||||
min=1,
|
||||
max=3,},
|
||||
{name = "maptools:copper_coin",
|
||||
chance = 2,
|
||||
min = 2,
|
||||
max = 4,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 60,
|
||||
|
@ -1,55 +0,0 @@
|
||||
|
||||
-- Stone Monster
|
||||
|
||||
mobs:register_mob("mobs:stone_monster", {
|
||||
type = "monster",
|
||||
hp_min = 25,
|
||||
hp_max = 35,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.x",
|
||||
textures = {"mobs_stone_monster.png"},
|
||||
visual_size = {x=3, y=2.6},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:torch",
|
||||
chance = 2,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
{name = "default:iron_lump",
|
||||
chance=5,
|
||||
min=1,
|
||||
max=2,},
|
||||
{name = "default:coal_lump",
|
||||
chance=3,
|
||||
min=1,
|
||||
max=3,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 60,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 3, -1, 5000, 1, 0)
|
@ -1,64 +0,0 @@
|
||||
|
||||
-- Tree Monster (or Tree Gollum as I like to call it)
|
||||
|
||||
mobs:register_mob("mobs:tree_monster", {
|
||||
type = "monster",
|
||||
hp_min = 40,
|
||||
hp_max = 50,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_tree_monster.x",
|
||||
textures = {"mobs_tree_monster.png"},
|
||||
visual_size = {x=4.5,y=4.5},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 16,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2.5,
|
||||
damage = 6,
|
||||
drops = {
|
||||
{name = "ethereal:tree_sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "ethereal:jungle_tree_sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "default:apple",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max = 5,
|
||||
},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
disable_fall_damage = true,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 24,
|
||||
walk_start = 25,
|
||||
walk_end = 47,
|
||||
run_start = 48,
|
||||
run_end = 62,
|
||||
punch_start = 48,
|
||||
punch_end = 62,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "default_wood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:tree_monster", {"default:leaves", "default:jungleleaves"}, 3, -1, 7000, 1, 31000)
|
||||
|
||||
-- Ethereal sapling compatibility
|
||||
|
||||
if not minetest.get_modpath("ethereal") then
|
||||
minetest.register_alias("ethereal:tree_sapling", "default:sapling")
|
||||
minetest.register_alias("ethereal:jungle_tree_sapling", "default:junglesapling")
|
||||
end
|
@ -1,80 +0,0 @@
|
||||
-- Warthog
|
||||
|
||||
mobs:register_mob("mobs:pumba", {
|
||||
type = "animal",
|
||||
hp_min = 10,
|
||||
hp_max = 15,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
textures = {"mobs_pumba.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_pumba.x",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 2,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:pork_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_pig",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25,
|
||||
stand_end = 55,
|
||||
walk_start = 70,
|
||||
walk_end = 100,
|
||||
},
|
||||
follow = "farming:wheat",
|
||||
view_range = 5,
|
||||
jump = true,
|
||||
step = 1,
|
||||
passive = true,
|
||||
blood_texture = "mobs_blood.png",
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_pig", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
end
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
mobs:register_spawn("mobs:pumba", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
|
||||
|
||||
-- Porkchops
|
||||
|
||||
minetest.register_craftitem("mobs:pork_raw", {
|
||||
description = "Raw Porkchop",
|
||||
inventory_image = "mobs_pork_raw.png",
|
||||
on_use = minetest.item_eat(4),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:pork_cooked", {
|
||||
description = "Cooked Porkchop",
|
||||
inventory_image = "mobs_pork_cooked.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:pork_cooked",
|
||||
recipe = "mobs:pork_raw",
|
||||
cooktime = 5,
|
||||
})
|
Loading…
Reference in New Issue
Block a user