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[jumping] Change bounce values
- Use a table to store bounce values - Trampolines now absorb up to 95% of falling dammage
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@ -26,8 +26,10 @@ end
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local u = 6
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local bounces = {90, 100, 110, 120, 130, 140}
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for i = 1, u do
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local bnc_pct = math.ceil((150/u)*i)+25
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local bnc_pct = bounces[i]
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minetest.register_node("jumping:trampoline_" .. i, {
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description = "Trampoline (bounce : " .. bnc_pct .. "%)",
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drawtype = "nodebox",
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@ -41,7 +43,7 @@ for i = 1, u do
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"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay_" .. i .. ".png",
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},
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drop = "jumping:trampoline_1",
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groups = {dig_immediate = 2, bouncy = bnc_pct, fall_damage_add_percent = -65, disable_jump = 1},
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groups = {dig_immediate = 2, bouncy = bnc_pct, fall_damage_add_percent = -95},
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})
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end
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