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Add the black mithril plated armor

to the warrior class
This commit is contained in:
Ombridride 2015-07-21 22:53:30 +02:00
parent ca01ad75f5
commit 7b09b52b87

View File

@ -164,6 +164,7 @@ pclasses.api.register_class("warrior", function(player)
shift_class = true shift_class = true
for _,piece in pairs({"chestplate", "leggings", "boots", "helmet"}) do for _,piece in pairs({"chestplate", "leggings", "boots", "helmet"}) do
shift_class = shift_class and inv:contains_item("armor", "3d_armor:" .. piece .. "_mithril") shift_class = shift_class and inv:contains_item("armor", "3d_armor:" .. piece .. "_mithril")
or inv:contains_item("armor", "3d_armor:" .. piece .. "_black_mithril_plated"))
end end
return shift_class return shift_class
end) end)
@ -177,7 +178,7 @@ pclasses.api.register_class("hunter", function(player)
shift_class = true shift_class = true
for _,piece in pairs({"chestplate", "leggings", "boots", "helmet"}) do for _,piece in pairs({"chestplate", "leggings", "boots", "helmet"}) do
shift_class = shift_class and (inv:contains_item("armor", "3d_armor:" .. piece .. "_reinforced_leather_hunter") shift_class = shift_class and (inv:contains_item("armor", "3d_armor:" .. piece .. "_reinforced_leather_hunter")
or inv:contains_item("armor", "3d_armor:" .. piece .. "_hardened_leather_hunter")) -- Why two different armors?! or inv:contains_item("armor", "3d_armor:" .. piece .. "_hardened_leather_hunter"))
end end
return shift_class return shift_class
end) end)