mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-02-09 08:10:25 +01:00
parent
a69e09fc68
commit
7d2b1d4037
@ -1,3 +0,0 @@
|
|||||||
(c) 4aiman, 2015
|
|
||||||
License: CC BY-NC-SA 4.0 International (No commercial use allowed.)
|
|
||||||
|
|
@ -1 +0,0 @@
|
|||||||
default
|
|
@ -1,263 +0,0 @@
|
|||||||
global_timer=0
|
|
||||||
minetest.after(15,function(dtime)
|
|
||||||
global_timer=20
|
|
||||||
end)
|
|
||||||
|
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields, pos)
|
|
||||||
if fields.quit then
|
|
||||||
if formname:find('3dchest:3dchest') then
|
|
||||||
local pos = minetest.deserialize(string.split(formname,'_')[2])
|
|
||||||
if not pos then return end
|
|
||||||
local objs = minetest.get_objects_inside_radius(pos, 0.1)
|
|
||||||
for i,obj in ipairs(objs) do
|
|
||||||
if not obj:is_player() then
|
|
||||||
local self = obj:get_luaentity()
|
|
||||||
if self.name == '3dchest:3dchest' then
|
|
||||||
self.object:set_animation({x=25,y=40}, 60, 0)
|
|
||||||
minetest.sound_play('chestclosed', {pos = pos, gain = 0.3, max_hear_distance = 5})
|
|
||||||
minetest.after(0.1, function(dtime)
|
|
||||||
self.object:set_animation({x=1,y=1}, 1, 0)
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
|
|
||||||
-- 3d chest!
|
|
||||||
local tdc = {
|
|
||||||
physical = true,
|
|
||||||
visual = "mesh",
|
|
||||||
visual_size = {x=4.95, y=4.95, z=4.95},
|
|
||||||
mesh = "chest_proto.x",
|
|
||||||
textures = {"default_chest3d.png"},
|
|
||||||
makes_footstep_sound = true,
|
|
||||||
groups = {choppy=2, punch_operable = 1, immortal = 1},
|
|
||||||
|
|
||||||
on_activate = function(self, staticdata, dtime_s)
|
|
||||||
if staticdata then
|
|
||||||
local tmp = minetest.deserialize(staticdata)
|
|
||||||
if tmp and tmp.textures then
|
|
||||||
self.textures = tmp.textures
|
|
||||||
self.object:set_properties({textures=self.textures})
|
|
||||||
end
|
|
||||||
if tmp and tmp.visual then
|
|
||||||
self.visual = tmp.visual
|
|
||||||
self.object:set_properties({visual=self.visual})
|
|
||||||
end
|
|
||||||
if tmp and tmp.mesh then
|
|
||||||
self.mesh = tmp.mesh
|
|
||||||
self.object:set_properties({mesh=self.mesh})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self.object:set_armor_groups({immortal = 1})
|
|
||||||
end,
|
|
||||||
|
|
||||||
get_staticdata = function(self)
|
|
||||||
local tmp = {
|
|
||||||
textures = self.textures,
|
|
||||||
visual = self.visual,
|
|
||||||
mesh = self.mesh,
|
|
||||||
}
|
|
||||||
return minetest.serialize(tmp)
|
|
||||||
end,
|
|
||||||
on_step = function(self, dtime)
|
|
||||||
local pos = self.object:getpos()
|
|
||||||
local nn = minetest.get_node(pos).name
|
|
||||||
if nn~='3dchest:chest' then
|
|
||||||
self.object:remove()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_entity('3dchest:3dchest', tdc) -- normal
|
|
||||||
|
|
||||||
minetest.register_node("3dchest:chest", {
|
|
||||||
description = "Chest",
|
|
||||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
|
||||||
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
wield_image = minetest.inventorycube("default_chest_top.png", "default_chest_front.png", "default_chest_side.png"),
|
|
||||||
inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_front.png", "default_chest_side.png"),
|
|
||||||
drawtype = "nodebox",
|
|
||||||
node_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {-0.01, -0.01, -0.01, 0.01, 0.01, 0.01},
|
|
||||||
},
|
|
||||||
selection_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {
|
|
||||||
{-0.501, -0.501, -0.501, 0.501, 0.501, 0.501},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
paramtype = "light",
|
|
||||||
walkable = false,
|
|
||||||
groups = {choppy=2, dig_immediate = 2},
|
|
||||||
legacy_facedir_simple = true,
|
|
||||||
|
|
||||||
on_construct = function(pos)
|
|
||||||
local param2 = minetest.get_node(pos).param2
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
meta:set_string("formspect",
|
|
||||||
"size[8,8.2]"..
|
|
||||||
"bgcolor[#bbbbbb;false]"..
|
|
||||||
"listcolors[#777777;#cccccc;#333333;#555555;#dddddd]"..
|
|
||||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0;8,4;]"..
|
|
||||||
"list[current_player;main;0,4.2;8,3;8]"..
|
|
||||||
"list[current_player;main;0,7.4;8,1;]")
|
|
||||||
meta:set_string("infotext", "Chest")
|
|
||||||
local inv = meta:get_inventory()
|
|
||||||
inv:set_size("main", 4*8)
|
|
||||||
end,
|
|
||||||
can_dig = function(pos)
|
|
||||||
return minetest.get_meta(pos):get_inventory():is_empty("main")
|
|
||||||
end,
|
|
||||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
|
||||||
local m = minetest.get_meta(pos)
|
|
||||||
local ent = minetest.add_entity(pos,'3dchest:3dchest')
|
|
||||||
if ent then
|
|
||||||
local ent2 = ent:get_luaentity()
|
|
||||||
ent:set_animation({x=1,y=1}, 20, 0)
|
|
||||||
local dir = placer:get_look_dir()
|
|
||||||
local absx, absy, absz = math.abs(dir.x), math.abs(dir.y), math.abs(dir.z)
|
|
||||||
local maxd = math.max(math.max(absx,absy),absz)
|
|
||||||
if maxd == absx then
|
|
||||||
if dir.x>0 then
|
|
||||||
ent:setyaw(math.pi/2)
|
|
||||||
m:set_int('dir',1)
|
|
||||||
else
|
|
||||||
ent:setyaw(3*math.pi/2)
|
|
||||||
m:set_int('dir',3)
|
|
||||||
end
|
|
||||||
elseif maxd == absy then
|
|
||||||
if dir.x>dir.z then
|
|
||||||
ent:setyaw(math.pi)
|
|
||||||
m:set_int('dir',2)
|
|
||||||
else
|
|
||||||
ent:setyaw(3*math.pi/2)
|
|
||||||
m:set_int('dir',3)
|
|
||||||
end
|
|
||||||
elseif maxd == absz then
|
|
||||||
if dir.z>0 then
|
|
||||||
ent:setyaw(math.pi)
|
|
||||||
m:set_int('dir',2)
|
|
||||||
else
|
|
||||||
ent:setyaw(0)
|
|
||||||
m:set_int('dir',0)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
m:set_int('3d',1)
|
|
||||||
end
|
|
||||||
local timer = minetest.get_node_timer(pos)
|
|
||||||
timer:start(1)
|
|
||||||
end,
|
|
||||||
on_timer = function(pos,el)
|
|
||||||
if global_timer<15 then return true end
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local cover = false
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
local objs = minetest.get_objects_inside_radius(pos, 0.1)
|
|
||||||
for i,obj in ipairs(objs) do
|
|
||||||
if not obj:is_player() then
|
|
||||||
local self = obj:get_luaentity()
|
|
||||||
if self.name == '3dchest:3dchest' and node.name == '3dchest:chest' then
|
|
||||||
cover = true
|
|
||||||
break
|
|
||||||
else
|
|
||||||
self.object:remove()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if not cover then
|
|
||||||
if node.name == '3dchest:chest' then
|
|
||||||
local ent = minetest.env:add_entity(pos,'3dchest:3dchest')
|
|
||||||
if ent then
|
|
||||||
ent:set_animation({x=1,y=1}, 20, 0)
|
|
||||||
local dir = meta:get_int('dir')
|
|
||||||
ent:setyaw(dir*(math.pi/2))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return true
|
|
||||||
end,
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local meta2 = meta
|
|
||||||
meta:from_table(oldmetadata)
|
|
||||||
local inv = meta:get_inventory()
|
|
||||||
for i=1,inv:get_size("main") do
|
|
||||||
local stack = inv:get_stack("main", i)
|
|
||||||
if not stack:is_empty() then
|
|
||||||
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
|
||||||
minetest.add_item(p, stack)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
meta:from_table(meta2:to_table())
|
|
||||||
end,
|
|
||||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
||||||
minetest.log("action", player:get_player_name()..
|
|
||||||
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
|
||||||
end,
|
|
||||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
||||||
minetest.log("action", player:get_player_name()..
|
|
||||||
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
|
||||||
end,
|
|
||||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
||||||
minetest.log("action", player:get_player_name()..
|
|
||||||
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
|
||||||
local selves = minetest.get_objects_inside_radius(pos, 0.1)
|
|
||||||
local self
|
|
||||||
for _,obj in pairs(selves) do
|
|
||||||
if obj:get_luaentity() and obj:get_luaentity().name == '3dchest:3dchest' then
|
|
||||||
self = obj:get_luaentity()
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local name = '3dchest:3dchest'
|
|
||||||
local pll = clicker:get_player_name()
|
|
||||||
local formspec = meta:get_string('formspect')
|
|
||||||
local dir = (meta:get_int("dir")+2)%4
|
|
||||||
local directions = {
|
|
||||||
[0] = {x = pos.x, y = pos.y, z = pos.z + 1},
|
|
||||||
[1] = {x = pos.x - 1, y = pos.y, z = pos.z},
|
|
||||||
[2] = {x = pos.x, y = pos.y, z = pos.z - 1},
|
|
||||||
[3] = {x = pos.x + 1, y = pos.y, z = pos.z}
|
|
||||||
}
|
|
||||||
local backnode = minetest.get_node(directions[dir])
|
|
||||||
local upnode = minetest.get_node({x = directions[dir].x, y = directions[dir].y + 1, z = directions[dir].z})
|
|
||||||
if (not backnode or (backnode and backnode.name ~= "air"))
|
|
||||||
or (not upnode or (upnode and upnode.name ~= "air")) then
|
|
||||||
minetest.chat_send_player(clicker:get_player_name(), "Cannot open chest's lid, move it.")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not self then
|
|
||||||
minetest.show_formspec(pll, name..'_'..minetest.serialize(pos), formspec)
|
|
||||||
return
|
|
||||||
else
|
|
||||||
self.object:set_animation({x=10,y=25}, 60, 0)
|
|
||||||
minetest.after(0.1,function(dtime)
|
|
||||||
self.object:set_animation({x=25,y=25}, 20, 0)
|
|
||||||
end)
|
|
||||||
minetest.sound_play('chestopen', {pos = pos, gain = 0.3, max_hear_distance = 5})
|
|
||||||
minetest.show_formspec(pll, name..'_'..minetest.serialize(pos), formspec)
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "3dchest:chest",
|
|
||||||
recipe = {
|
|
||||||
{"default:tree", "default:tree", "default:tree"},
|
|
||||||
{"default:wood", "", "default:wood"},
|
|
||||||
{"default:wood", "default:wood", "default:wood"},
|
|
||||||
}
|
|
||||||
})
|
|
@ -1,960 +0,0 @@
|
|||||||
xof 0303txt 0032
|
|
||||||
|
|
||||||
template XSkinMeshHeader {
|
|
||||||
<3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
|
|
||||||
WORD nMaxSkinWeightsPerVertex;
|
|
||||||
WORD nMaxSkinWeightsPerFace;
|
|
||||||
WORD nBones;
|
|
||||||
}
|
|
||||||
|
|
||||||
template SkinWeights {
|
|
||||||
<6f0d123b-bad2-4167-a0d0-80224f25fabb>
|
|
||||||
STRING transformNodeName;
|
|
||||||
DWORD nWeights;
|
|
||||||
array DWORD vertexIndices[nWeights];
|
|
||||||
array float weights[nWeights];
|
|
||||||
Matrix4x4 matrixOffset;
|
|
||||||
}
|
|
||||||
|
|
||||||
Frame Root {
|
|
||||||
FrameTransformMatrix {
|
|
||||||
1.000000, 0.000000, 0.000000, 0.000000,
|
|
||||||
0.000000,-0.000000,-1.000000, 0.000000,
|
|
||||||
0.000000, 1.000000,-0.000000, 0.000000,
|
|
||||||
0.000000, 0.000000, 0.000000, 1.000000;;
|
|
||||||
}
|
|
||||||
Frame Armature {
|
|
||||||
FrameTransformMatrix {
|
|
||||||
1.000000, 0.000000, 0.000000, 0.000000,
|
|
||||||
0.000000,-0.000000, 1.000000, 0.000000,
|
|
||||||
0.000000,-1.000000,-0.000000, 0.000000,
|
|
||||||
0.000000, 0.513737,-0.313566, 1.000000;;
|
|
||||||
}
|
|
||||||
Frame Armature_Bone {
|
|
||||||
FrameTransformMatrix {
|
|
||||||
1.000000, 0.000000, 0.000000, 0.000000,
|
|
||||||
0.000000, 0.000000, 1.000000, 0.000000,
|
|
||||||
0.000000,-1.000000, 0.000000, 0.000000,
|
|
||||||
0.000000, 0.000000, 0.000000, 1.000000;;
|
|
||||||
}
|
|
||||||
} //End of Armature_Bone
|
|
||||||
Frame Armature_Bone_001 {
|
|
||||||
FrameTransformMatrix {
|
|
||||||
1.000000, 0.000000, 0.000000, 0.000000,
|
|
||||||
0.000000, 0.000000, 1.000000, 0.000000,
|
|
||||||
0.000000,-1.000000, 0.000000, 0.000000,
|
|
||||||
0.007313, 0.786015,-0.491447, 1.000000;;
|
|
||||||
}
|
|
||||||
} //End of Armature_Bone_001
|
|
||||||
Frame Cube {
|
|
||||||
FrameTransformMatrix {
|
|
||||||
1.000000, 0.000000, 0.000000, 0.000000,
|
|
||||||
0.000000,-0.000000,-1.000000, 0.000000,
|
|
||||||
0.000000, 1.000000,-0.000000, 0.000000,
|
|
||||||
0.000000, 0.313566, 0.513737, 1.000000;;
|
|
||||||
}
|
|
||||||
Mesh { //Cube_001 Mesh
|
|
||||||
48;
|
|
||||||
1.000000; 1.000000; 0.472714;,
|
|
||||||
1.000000;-1.000000; 0.472714;,
|
|
||||||
-1.000000;-1.000000; 0.472714;,
|
|
||||||
-1.000000; 1.000000; 0.472714;,
|
|
||||||
1.000000; 0.999999; 1.003162;,
|
|
||||||
-1.000000; 1.000000; 1.003162;,
|
|
||||||
-1.000000;-1.000000; 1.003162;,
|
|
||||||
0.999999;-1.000001; 1.003162;,
|
|
||||||
1.000000; 1.000000; 0.472714;,
|
|
||||||
1.000000; 0.999999; 1.003162;,
|
|
||||||
0.999999;-1.000001; 1.003162;,
|
|
||||||
1.000000;-1.000000; 0.472714;,
|
|
||||||
1.000000;-1.000000; 0.472714;,
|
|
||||||
0.999999;-1.000001; 1.003162;,
|
|
||||||
-1.000000;-1.000000; 1.003162;,
|
|
||||||
-1.000000;-1.000000; 0.472714;,
|
|
||||||
-1.000000;-1.000000; 0.472714;,
|
|
||||||
-1.000000;-1.000000; 1.003162;,
|
|
||||||
-1.000000; 1.000000; 1.003162;,
|
|
||||||
-1.000000; 1.000000; 0.472714;,
|
|
||||||
1.000000; 0.999999; 1.003162;,
|
|
||||||
1.000000; 1.000000; 0.472714;,
|
|
||||||
-1.000000; 1.000000; 0.472714;,
|
|
||||||
-1.000000; 1.000000; 1.003162;,
|
|
||||||
1.000000; 1.000000;-1.000000;,
|
|
||||||
1.000000;-1.000000;-1.000000;,
|
|
||||||
-1.000000;-1.000000;-1.000000;,
|
|
||||||
-1.000000; 1.000000;-1.000000;,
|
|
||||||
1.000000; 0.999999; 0.473341;,
|
|
||||||
-1.000000; 1.000000; 0.473341;,
|
|
||||||
-1.000000;-1.000000; 0.473341;,
|
|
||||||
0.999999;-1.000001; 0.473341;,
|
|
||||||
1.000000; 1.000000;-1.000000;,
|
|
||||||
1.000000; 0.999999; 0.473341;,
|
|
||||||
0.999999;-1.000001; 0.473341;,
|
|
||||||
1.000000;-1.000000;-1.000000;,
|
|
||||||
1.000000;-1.000000;-1.000000;,
|
|
||||||
0.999999;-1.000001; 0.473341;,
|
|
||||||
-1.000000;-1.000000; 0.473341;,
|
|
||||||
-1.000000;-1.000000;-1.000000;,
|
|
||||||
-1.000000;-1.000000;-1.000000;,
|
|
||||||
-1.000000;-1.000000; 0.473341;,
|
|
||||||
-1.000000; 1.000000; 0.473341;,
|
|
||||||
-1.000000; 1.000000;-1.000000;,
|
|
||||||
1.000000; 0.999999; 0.473341;,
|
|
||||||
1.000000; 1.000000;-1.000000;,
|
|
||||||
-1.000000; 1.000000;-1.000000;,
|
|
||||||
-1.000000; 1.000000; 0.473341;;
|
|
||||||
12;
|
|
||||||
4;0;1;2;3;,
|
|
||||||
4;4;5;6;7;,
|
|
||||||
4;8;9;10;11;,
|
|
||||||
4;12;13;14;15;,
|
|
||||||
4;16;17;18;19;,
|
|
||||||
4;20;21;22;23;,
|
|
||||||
4;24;25;26;27;,
|
|
||||||
4;28;29;30;31;,
|
|
||||||
4;32;33;34;35;,
|
|
||||||
4;36;37;38;39;,
|
|
||||||
4;40;41;42;43;,
|
|
||||||
4;44;45;46;47;;
|
|
||||||
MeshNormals { //Cube_001 Normals
|
|
||||||
48;
|
|
||||||
0.000000; 0.000000;-1.000000;,
|
|
||||||
0.000000; 0.000000;-1.000000;,
|
|
||||||
0.000000; 0.000000;-1.000000;,
|
|
||||||
0.000000; 0.000000;-1.000000;,
|
|
||||||
0.000000;-0.000000; 1.000000;,
|
|
||||||
0.000000;-0.000000; 1.000000;,
|
|
||||||
0.000000;-0.000000; 1.000000;,
|
|
||||||
0.000000;-0.000000; 1.000000;,
|
|
||||||
1.000000;-0.000000; 0.000000;,
|
|
||||||
1.000000;-0.000000; 0.000000;,
|
|
||||||
1.000000;-0.000000; 0.000000;,
|
|
||||||
1.000000;-0.000000; 0.000000;,
|
|
||||||
-0.000000;-1.000000;-0.000000;,
|
|
||||||
-0.000000;-1.000000;-0.000000;,
|
|
||||||
-0.000000;-1.000000;-0.000000;,
|
|
||||||
-0.000000;-1.000000;-0.000000;,
|
|
||||||
-1.000000; 0.000000;-0.000001;,
|
|
||||||
-1.000000; 0.000000;-0.000001;,
|
|
||||||
-1.000000; 0.000000;-0.000001;,
|
|
||||||
-1.000000; 0.000000;-0.000001;,
|
|
||||||
0.000000; 1.000000; 0.000001;,
|
|
||||||
0.000000; 1.000000; 0.000001;,
|
|
||||||
0.000000; 1.000000; 0.000001;,
|
|
||||||
0.000000; 1.000000; 0.000001;,
|
|
||||||
0.000000; 0.000000;-1.000000;,
|
|
||||||
0.000000; 0.000000;-1.000000;,
|
|
||||||
0.000000; 0.000000;-1.000000;,
|
|
||||||
0.000000; 0.000000;-1.000000;,
|
|
||||||
0.000000;-0.000000; 1.000000;,
|
|
||||||
0.000000;-0.000000; 1.000000;,
|
|
||||||
0.000000;-0.000000; 1.000000;,
|
|
||||||
0.000000;-0.000000; 1.000000;,
|
|
||||||
1.000000;-0.000000; 0.000000;,
|
|
||||||
1.000000;-0.000000; 0.000000;,
|
|
||||||
1.000000;-0.000000; 0.000000;,
|
|
||||||
1.000000;-0.000000; 0.000000;,
|
|
||||||
-0.000000;-1.000000;-0.000000;,
|
|
||||||
-0.000000;-1.000000;-0.000000;,
|
|
||||||
-0.000000;-1.000000;-0.000000;,
|
|
||||||
-0.000000;-1.000000;-0.000000;,
|
|
||||||
-1.000000; 0.000000;-0.000000;,
|
|
||||||
-1.000000; 0.000000;-0.000000;,
|
|
||||||
-1.000000; 0.000000;-0.000000;,
|
|
||||||
-1.000000; 0.000000;-0.000000;,
|
|
||||||
0.000000; 1.000000; 0.000000;,
|
|
||||||
0.000000; 1.000000; 0.000000;,
|
|
||||||
0.000000; 1.000000; 0.000000;,
|
|
||||||
0.000000; 1.000000; 0.000000;;
|
|
||||||
12;
|
|
||||||
4;0;1;2;3;,
|
|
||||||
4;4;5;6;7;,
|
|
||||||
4;8;9;10;11;,
|
|
||||||
4;12;13;14;15;,
|
|
||||||
4;16;17;18;19;,
|
|
||||||
4;20;21;22;23;,
|
|
||||||
4;24;25;26;27;,
|
|
||||||
4;28;29;30;31;,
|
|
||||||
4;32;33;34;35;,
|
|
||||||
4;36;37;38;39;,
|
|
||||||
4;40;41;42;43;,
|
|
||||||
4;44;45;46;47;;
|
|
||||||
} //End of Cube_001 Normals
|
|
||||||
MeshMaterialList { //Cube_001 Material List
|
|
||||||
1;
|
|
||||||
12;
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0;;
|
|
||||||
Material Material {
|
|
||||||
0.640000; 0.640000; 0.640000; 1.000000;;
|
|
||||||
96.078431;
|
|
||||||
0.500000; 0.500000; 0.500000;;
|
|
||||||
0.000000; 0.000000; 0.000000;;
|
|
||||||
}
|
|
||||||
} //End of Cube_001 Material List
|
|
||||||
MeshTextureCoords { //Cube_001 UV Coordinates
|
|
||||||
48;
|
|
||||||
0.000000; 1.000000;,
|
|
||||||
0.500000; 1.000000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.000000; 0.500000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
0.000000; 0.000000;,
|
|
||||||
0.000000; 0.500000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
1.000000; 0.671875;,
|
|
||||||
1.000000; 0.500000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.671875;,
|
|
||||||
1.000000; 0.171875;,
|
|
||||||
1.000000; 0.000000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
0.500000; 0.171875;,
|
|
||||||
1.000000; 0.671875;,
|
|
||||||
1.000000; 0.500000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.671875;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.671875;,
|
|
||||||
1.000000; 0.671875;,
|
|
||||||
1.000000; 0.500000;,
|
|
||||||
0.000000; 0.500000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.500000; 0.000000;,
|
|
||||||
0.000000; 0.000000;,
|
|
||||||
0.000000; 1.000000;,
|
|
||||||
0.500000; 1.000000;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
0.000000; 0.500000;,
|
|
||||||
1.000000; 1.000000;,
|
|
||||||
1.000000; 0.687500;,
|
|
||||||
0.500000; 0.687500;,
|
|
||||||
0.500000; 1.000000;,
|
|
||||||
1.000000; 0.500000;,
|
|
||||||
1.000000; 0.187500;,
|
|
||||||
0.500000; 0.187500;,
|
|
||||||
0.500000; 0.500000;,
|
|
||||||
1.000000; 1.000000;,
|
|
||||||
1.000000; 0.687500;,
|
|
||||||
0.500000; 0.687500;,
|
|
||||||
0.500000; 1.000000;,
|
|
||||||
0.500000; 0.687500;,
|
|
||||||
0.500000; 1.000000;,
|
|
||||||
1.000000; 1.000000;,
|
|
||||||
1.000000; 0.687500;;
|
|
||||||
} //End of Cube_001 UV Coordinates
|
|
||||||
XSkinMeshHeader {
|
|
||||||
2;
|
|
||||||
6;
|
|
||||||
2;
|
|
||||||
}
|
|
||||||
SkinWeights {
|
|
||||||
"Armature_Bone";
|
|
||||||
24;
|
|
||||||
24,
|
|
||||||
25,
|
|
||||||
26,
|
|
||||||
27,
|
|
||||||
28,
|
|
||||||
29,
|
|
||||||
30,
|
|
||||||
31,
|
|
||||||
32,
|
|
||||||
33,
|
|
||||||
34,
|
|
||||||
35,
|
|
||||||
36,
|
|
||||||
37,
|
|
||||||
38,
|
|
||||||
39,
|
|
||||||
40,
|
|
||||||
41,
|
|
||||||
42,
|
|
||||||
43,
|
|
||||||
44,
|
|
||||||
45,
|
|
||||||
46,
|
|
||||||
47;
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000;
|
|
||||||
1.000000, 0.000000, 0.000000, 0.000000,
|
|
||||||
0.000000,-1.000000,-0.000000, 0.000000,
|
|
||||||
0.000000, 0.000000,-1.000000, 0.000000,
|
|
||||||
0.000000, 0.513737,-0.313566, 1.000000;;
|
|
||||||
} //End of Armature_Bone Skin Weights
|
|
||||||
SkinWeights {
|
|
||||||
"Armature_Bone_001";
|
|
||||||
45;
|
|
||||||
0,
|
|
||||||
1,
|
|
||||||
2,
|
|
||||||
3,
|
|
||||||
4,
|
|
||||||
5,
|
|
||||||
6,
|
|
||||||
7,
|
|
||||||
8,
|
|
||||||
9,
|
|
||||||
10,
|
|
||||||
11,
|
|
||||||
12,
|
|
||||||
13,
|
|
||||||
14,
|
|
||||||
15,
|
|
||||||
16,
|
|
||||||
17,
|
|
||||||
18,
|
|
||||||
19,
|
|
||||||
20,
|
|
||||||
21,
|
|
||||||
22,
|
|
||||||
23,
|
|
||||||
24,
|
|
||||||
25,
|
|
||||||
26,
|
|
||||||
28,
|
|
||||||
29,
|
|
||||||
30,
|
|
||||||
31,
|
|
||||||
32,
|
|
||||||
33,
|
|
||||||
34,
|
|
||||||
35,
|
|
||||||
36,
|
|
||||||
37,
|
|
||||||
38,
|
|
||||||
39,
|
|
||||||
40,
|
|
||||||
41,
|
|
||||||
42,
|
|
||||||
44,
|
|
||||||
45,
|
|
||||||
47;
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
1.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000,
|
|
||||||
0.000000;
|
|
||||||
1.000000, 0.000000, 0.000000, 0.000000,
|
|
||||||
0.000000,-1.000000,-0.000000, 0.000000,
|
|
||||||
0.000000, 0.000000,-1.000000, 0.000000,
|
|
||||||
-0.007313, 1.005184, 0.472449, 1.000000;;
|
|
||||||
} //End of Armature_Bone_001 Skin Weights
|
|
||||||
} //End of Cube_001 Mesh
|
|
||||||
} //End of Cube
|
|
||||||
} //End of Armature
|
|
||||||
} //End of Root Frame
|
|
||||||
AnimationSet {
|
|
||||||
Animation {
|
|
||||||
{Armature}
|
|
||||||
AnimationKey { //Position
|
|
||||||
2;
|
|
||||||
40;
|
|
||||||
0;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
1;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
2;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
3;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
4;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
5;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
6;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
7;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
8;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
9;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
10;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
11;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
12;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
13;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
14;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
15;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
16;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
17;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
18;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
19;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
20;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
21;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
22;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
23;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
24;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
25;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
26;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
27;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
28;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
29;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
30;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
31;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
32;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
33;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
34;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
35;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
36;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
37;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
38;3; 0.000000, 0.513737,-0.313566;;,
|
|
||||||
39;3; 0.000000, 0.513737,-0.313566;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Rotation
|
|
||||||
0;
|
|
||||||
40;
|
|
||||||
0;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
1;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
2;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
3;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
4;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
5;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
6;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
7;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
8;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
9;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
10;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
11;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
12;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
13;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
14;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
15;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
16;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
17;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
18;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
19;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
20;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
21;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
22;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
23;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
24;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
25;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
26;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
27;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
28;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
29;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
30;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
31;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
32;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
33;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
34;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
35;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
36;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
37;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
38;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
39;4; -0.707107, 0.707107, 0.000000, 0.000000;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Scale
|
|
||||||
1;
|
|
||||||
40;
|
|
||||||
0;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
1;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
2;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
3;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
4;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
5;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
6;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
7;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
8;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
9;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
10;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
11;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
12;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
13;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
14;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
15;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
16;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
17;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
18;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
19;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
20;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
21;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
22;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
23;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
24;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
25;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
26;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
27;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
28;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
29;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
30;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
31;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
32;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
33;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
34;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
35;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
36;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
37;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
38;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
39;3; 1.000000, 1.000000, 1.000000;;;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Animation {
|
|
||||||
{Armature_Bone}
|
|
||||||
AnimationKey { //Position
|
|
||||||
2;
|
|
||||||
40;
|
|
||||||
0;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
1;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
2;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
3;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
4;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
5;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
6;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
7;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
8;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
9;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
10;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
11;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
12;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
13;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
14;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
15;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
16;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
17;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
18;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
19;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
20;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
21;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
22;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
23;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
24;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
25;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
26;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
27;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
28;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
29;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
30;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
31;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
32;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
33;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
34;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
35;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
36;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
37;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
38;3; 0.000000, 0.000000, 0.000000;;,
|
|
||||||
39;3; 0.000000, 0.000000, 0.000000;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Rotation
|
|
||||||
0;
|
|
||||||
40;
|
|
||||||
0;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
1;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
2;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
3;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
4;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
5;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
6;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
7;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
8;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
9;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
10;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
11;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
12;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
13;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
14;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
15;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
16;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
17;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
18;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
19;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
20;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
21;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
22;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
23;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
24;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
25;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
26;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
27;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
28;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
29;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
30;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
31;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
32;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
33;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
34;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
35;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
36;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
37;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
38;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
39;4; -0.707107, 0.707107, 0.000000, 0.000000;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Scale
|
|
||||||
1;
|
|
||||||
40;
|
|
||||||
0;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
1;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
2;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
3;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
4;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
5;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
6;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
7;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
8;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
9;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
10;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
11;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
12;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
13;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
14;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
15;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
16;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
17;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
18;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
19;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
20;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
21;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
22;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
23;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
24;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
25;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
26;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
27;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
28;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
29;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
30;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
31;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
32;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
33;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
34;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
35;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
36;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
37;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
38;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
39;3; 1.000000, 1.000000, 1.000000;;;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Animation {
|
|
||||||
{Armature_Bone_001}
|
|
||||||
AnimationKey { //Position
|
|
||||||
2;
|
|
||||||
40;
|
|
||||||
0;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
1;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
2;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
3;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
4;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
5;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
6;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
7;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
8;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
9;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
10;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
11;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
12;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
13;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
14;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
15;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
16;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
17;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
18;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
19;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
20;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
21;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
22;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
23;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
24;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
25;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
26;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
27;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
28;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
29;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
30;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
31;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
32;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
33;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
34;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
35;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
36;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
37;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
38;3; 0.007313, 0.786015,-0.491447;;,
|
|
||||||
39;3; 0.007313, 0.786015,-0.491447;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Rotation
|
|
||||||
0;
|
|
||||||
40;
|
|
||||||
0;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
1;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
2;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
3;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
4;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
5;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
6;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
7;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
8;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
9;4; -0.707107, 0.707107, 0.000000, 0.000000;;,
|
|
||||||
10;4; -0.709884, 0.698751, 0.000000, 0.000000;;,
|
|
||||||
11;4; -0.718279, 0.673492, 0.000000, 0.000000;;,
|
|
||||||
12;4; -0.732244, 0.631466, 0.000000, 0.000000;;,
|
|
||||||
13;4; -0.751487, 0.573552, 0.000000, 0.000000;;,
|
|
||||||
14;4; -0.775397, 0.501580, 0.000000, 0.000000;;,
|
|
||||||
15;4; -0.803008, 0.418461, 0.000000, 0.000000;;,
|
|
||||||
16;4; -0.833007, 0.328143, 0.000000, 0.000000;;,
|
|
||||||
17;4; -0.863831, 0.235334, 0.000000, 0.000000;;,
|
|
||||||
18;4; -0.893822, 0.145025, 0.000000, 0.000000;;,
|
|
||||||
19;4; -0.921418, 0.061924, 0.000000, 0.000000;;,
|
|
||||||
20;4; -0.945312,-0.010026, 0.000000, 0.000000;;,
|
|
||||||
21;4; -0.964537,-0.067917, 0.000000, 0.000000;;,
|
|
||||||
22;4; -0.978488,-0.109924, 0.000000, 0.000000;;,
|
|
||||||
23;4; -0.986873,-0.135171, 0.000000, 0.000000;;,
|
|
||||||
24;4; -0.989647,-0.143522, 0.000000, 0.000000;;,
|
|
||||||
25;4; -0.986874,-0.135171, 0.000000, 0.000000;;,
|
|
||||||
26;4; -0.978493,-0.109930, 0.000000, 0.000000;;,
|
|
||||||
27;4; -0.964552,-0.067937, 0.000000, 0.000000;;,
|
|
||||||
28;4; -0.945345,-0.010069, 0.000000, 0.000000;;,
|
|
||||||
29;4; -0.921478, 0.061848, 0.000000, 0.000000;;,
|
|
||||||
30;4; -0.893910, 0.144911, 0.000000, 0.000000;;,
|
|
||||||
31;4; -0.863947, 0.235184, 0.000000, 0.000000;;,
|
|
||||||
32;4; -0.833142, 0.327969, 0.000000, 0.000000;;,
|
|
||||||
33;4; -0.803146, 0.418283, 0.000000, 0.000000;;,
|
|
||||||
34;4; -0.775524, 0.501418, 0.000000, 0.000000;;,
|
|
||||||
35;4; -0.751587, 0.573423, 0.000000, 0.000000;;,
|
|
||||||
36;4; -0.732311, 0.631380, 0.000000, 0.000000;;,
|
|
||||||
37;4; -0.718313, 0.673448, 0.000000, 0.000000;;,
|
|
||||||
38;4; -0.709894, 0.698738, 0.000000, 0.000000;;,
|
|
||||||
39;4; -0.707107, 0.707107, 0.000000, 0.000000;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Scale
|
|
||||||
1;
|
|
||||||
40;
|
|
||||||
0;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
1;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
2;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
3;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
4;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
5;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
6;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
7;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
8;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
9;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
10;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
11;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
12;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
13;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
14;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
15;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
16;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
17;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
18;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
19;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
20;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
21;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
22;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
23;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
24;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
25;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
26;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
27;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
28;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
29;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
30;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
31;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
32;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
33;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
34;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
35;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
36;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
37;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
38;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
39;3; 1.000000, 1.000000, 1.000000;;;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Animation {
|
|
||||||
{Cube}
|
|
||||||
AnimationKey { //Position
|
|
||||||
2;
|
|
||||||
40;
|
|
||||||
0;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
1;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
2;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
3;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
4;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
5;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
6;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
7;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
8;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
9;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
10;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
11;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
12;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
13;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
14;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
15;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
16;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
17;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
18;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
19;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
20;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
21;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
22;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
23;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
24;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
25;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
26;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
27;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
28;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
29;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
30;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
31;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
32;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
33;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
34;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
35;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
36;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
37;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
38;3; 0.000000, 0.313566, 0.513737;;,
|
|
||||||
39;3; 0.000000, 0.313566, 0.513737;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Rotation
|
|
||||||
0;
|
|
||||||
40;
|
|
||||||
0;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
1;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
2;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
3;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
4;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
5;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
6;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
7;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
8;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
9;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
10;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
11;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
12;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
13;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
14;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
15;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
16;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
17;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
18;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
19;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
20;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
21;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
22;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
23;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
24;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
25;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
26;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
27;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
28;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
29;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
30;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
31;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
32;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
33;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
34;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
35;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
36;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
37;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
38;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
|
||||||
39;4; -1.000000, 0.000000, 0.000000, 0.000000;;;
|
|
||||||
}
|
|
||||||
AnimationKey { //Scale
|
|
||||||
1;
|
|
||||||
40;
|
|
||||||
0;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
1;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
2;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
3;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
4;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
5;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
6;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
7;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
8;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
9;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
10;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
11;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
12;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
13;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
14;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
15;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
16;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
17;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
18;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
19;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
20;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
21;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
22;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
23;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
24;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
25;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
26;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
27;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
28;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
29;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
30;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
31;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
32;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
33;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
34;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
35;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
36;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
37;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
38;3; 1.000000, 1.000000, 1.000000;;,
|
|
||||||
39;3; 1.000000, 1.000000, 1.000000;;;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} //End of AnimationSet
|
|
Binary file not shown.
Before Width: | Height: | Size: 2.2 KiB |
@ -134,7 +134,6 @@ load_mod_treasurer = true
|
|||||||
load_mod_lavatemple = true
|
load_mod_lavatemple = true
|
||||||
|
|
||||||
load_mod_more_chests = true
|
load_mod_more_chests = true
|
||||||
load_mod_3dchest = true
|
|
||||||
load_mod_connected_chests = true
|
load_mod_connected_chests = true
|
||||||
load_mod_chesttools = true
|
load_mod_chesttools = true
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user