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[mff_hud] Move our HUD to mff_hud
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parent
6ea2b2e287
commit
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3
.gitmodules
vendored
3
.gitmodules
vendored
@ -4,3 +4,6 @@
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[submodule "mods/fishing"]
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path = mods/fishing
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url = https://github.com/MinetestForFun/fishing.git
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[submodule "mods/mff/mff_hud"]
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path = mods/mff/mff_hud
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url = https://github.com/MinetestForFun/mff_hud.git
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@ -78,13 +78,11 @@ minetest.after(1, count_items)
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minetest.after(5, player_join_sounds)
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minetest.after(5, player_leave_sounds)
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hotbar_size = minetest.setting_get("hotbar_size") or 16
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minetest.register_on_joinplayer(function(player)
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player:set_physics_override({
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sneak_glitch = false, -- Climable blocks are quite fast in Carbone.
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})
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player:hud_set_hotbar_itemcount(hotbar_size)
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end)
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minetest.register_on_respawnplayer(function(player)
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1
mods/mff/mff_hud
Submodule
1
mods/mff/mff_hud
Submodule
@ -0,0 +1 @@
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Subproject commit ce776002d036cfcbba7639e91daf41a1b731bf8f
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@ -146,6 +146,7 @@ load_mod_fishing = true
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load_mod_hbarmor = true
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load_mod_hbhunger = true
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load_mod_hudbars = true
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load_mod_mff_hud = true
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load_mod_gauges = true
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load_mod_sprint = true
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load_mod_mana = true
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