mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-11 12:50:41 +01:00
Fix the Mese Dragon collisionbox and Visual Size
This commit is contained in:
parent
fc21386b1b
commit
8128c2f78a
|
@ -13,13 +13,13 @@ mobs:register_mob("mobs:mese_dragon", {
|
|||
hp_max = 225,
|
||||
armor = 70,
|
||||
-- textures and model
|
||||
collisionbox = {-0.8, 0, -0.8, 0.8, 4, 0.8}, --A VERIFIER/CORRIGER
|
||||
collisionbox = {-0.6, 0, -0.6, 0.6, 5, 0.6},
|
||||
visual = "mesh",
|
||||
mesh = "mese_dragon.b3d",
|
||||
textures = {
|
||||
{"mese_dragon.png"},
|
||||
},
|
||||
visual_size = {x=8, y=8}, --default (x=10,y=10)
|
||||
visual_size = {x=3, y=3},
|
||||
blood_texture = "default_mese_crystal_fragment.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
|
|
Loading…
Reference in New Issue
Block a user