Added SQLiteExact script
@ -146,7 +146,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
||||
-- Upside down slabs
|
||||
if p0.y-1 == p1.y then
|
||||
-- Turn into full block if pointing at a existing slab
|
||||
@ -275,7 +275,7 @@ stairs.register_stair_and_slab("sandstone", "default:sandstone",
|
||||
"Sandstone Stair",
|
||||
"Sandstone Slab",
|
||||
default.node_sound_stone_defaults())
|
||||
|
||||
|
||||
stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
|
||||
{crumbly=2,cracky=2},
|
||||
{"default_sandstone_brick.png"},
|
||||
|
0
minetestforfun_game/mods/stairs/models/stairs.obj
Normal file → Executable file
0
mods/arrow_signs/models/arrow_sign.obj
Normal file → Executable file
0
mods/warps/LICENSE
Normal file → Executable file
0
mods/warps/README
Normal file → Executable file
0
mods/warps/depends.txt
Normal file → Executable file
0
mods/warps/description.txt
Normal file → Executable file
0
mods/warps/init.lua
Normal file → Executable file
0
mods/warps/models/warps_warpstone.obj
Normal file → Executable file
0
mods/warps/sounds/LICENSE
Normal file → Executable file
0
mods/warps/sounds/warps_plop.ogg
Normal file → Executable file
0
mods/warps/sounds/warps_woosh.ogg
Normal file → Executable file
0
mods/warps/textures/warps_warpstone.png
Normal file → Executable file
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
0
mods/warps/textures/warps_warpstone_guide.png
Normal file → Executable file
Before Width: | Height: | Size: 199 B After Width: | Height: | Size: 199 B |
0
mods/watershed/README.txt
Normal file → Executable file
0
mods/watershed/depends.txt
Normal file → Executable file
0
mods/watershed/functions.lua
Normal file → Executable file
26
mods/watershed/init.lua
Normal file → Executable file
@ -229,7 +229,7 @@ local nobj_cave1 = nil
|
||||
local nobj_cave2 = nil
|
||||
local nobj_cave3 = nil
|
||||
local nobj_cave4 = nil
|
||||
|
||||
|
||||
local nobj_mid = nil
|
||||
local nobj_base = nil
|
||||
local nobj_xlscale = nil
|
||||
@ -271,7 +271,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
local c_clay = minetest.get_content_id("default:clay")
|
||||
local c_grass5 = minetest.get_content_id("default:grass_5")
|
||||
local c_obsidian = minetest.get_content_id("default:obsidian")
|
||||
|
||||
|
||||
local c_wsfreshwater = minetest.get_content_id("watershed:freshwater")
|
||||
local c_wsmixwater = minetest.get_content_id("watershed:mixwater")
|
||||
local c_wsstone = minetest.get_content_id("watershed:stone")
|
||||
@ -301,7 +301,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
nobj_cave2 = nobj_cave2 or minetest.get_perlin_map(np.cave2, chulensxyz)
|
||||
nobj_cave3 = nobj_cave3 or minetest.get_perlin_map(np.cave3, chulensxyz)
|
||||
nobj_cave4 = nobj_cave4 or minetest.get_perlin_map(np.cave4, chulensxyz)
|
||||
|
||||
|
||||
nobj_mid = nobj_mid or minetest.get_perlin_map(np.mid, chulensxz)
|
||||
nobj_base = nobj_base or minetest.get_perlin_map(np.base, chulensxz)
|
||||
nobj_xlscale = nobj_xlscale or minetest.get_perlin_map(np.xlscale, chulensxz)
|
||||
@ -317,7 +317,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
local nvals_cave2 = nobj_cave2:get3dMap_flat(minposxyz)
|
||||
local nvals_cave3 = nobj_cave3:get3dMap_flat(minposxyz)
|
||||
local nvals_cave4 = nobj_cave4:get3dMap_flat(minposxyz)
|
||||
|
||||
|
||||
local nvals_mid = nobj_mid:get2dMap_flat(minposxz)
|
||||
local nvals_base = nobj_base:get2dMap_flat(minposxz)
|
||||
local nvals_xlscale = nobj_xlscale:get2dMap_flat(minposxz)
|
||||
@ -348,7 +348,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
local n_cave2 = nvals_cave2[nixyz]
|
||||
local n_cave3 = nvals_cave3[nixyz]
|
||||
local n_cave4 = nvals_cave4[nixyz]
|
||||
|
||||
|
||||
local n_absmid = math.abs(nvals_mid[nixz])
|
||||
local n_absbase = math.abs(nvals_base[nixz])
|
||||
local n_xlscale = nvals_xlscale[nixz]
|
||||
@ -373,13 +373,13 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
local tlava = TLAVA * (1 - n_magma ^ 4 * terblen ^ 16 * 0.6) -- lava threshold
|
||||
local ysand = YSAV + n_fissure * SAMP + math.random() * 2 -- sandline
|
||||
local bergdep = math.abs(n_seam) * BERGDEP -- iceberg depth
|
||||
|
||||
|
||||
local nofis = false -- set fissure bool
|
||||
if math.abs(n_fissure) >= TFIS
|
||||
if math.abs(n_fissure) >= TFIS
|
||||
and n_cave1 ^ 2 + n_cave2 ^ 2 + n_cave3 ^ 2 + n_cave4 ^ 2 >= 0.07 then -- from Valleys Mapgen
|
||||
nofis = true
|
||||
end
|
||||
|
||||
|
||||
local biome = false -- select biome for node
|
||||
if n_temp < LOTET + (math.random() - 0.5) * BLEND then
|
||||
if n_humid < LOHUT + (math.random() - 0.5) * BLEND then
|
||||
@ -406,7 +406,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
biome = 5 -- grassland
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- overgeneration and in-chunk generation
|
||||
if y == y0 - 1 then -- node layer below chunk, initialise tables
|
||||
under[si] = 0
|
||||
@ -626,7 +626,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
end
|
||||
end
|
||||
elseif under[si] == 10 then -- dunes
|
||||
if math.random(flora.DUGCHA) == 2 and y > YSAV
|
||||
if math.random(flora.DUGCHA) == 2 and y > YSAV
|
||||
and biome >= 4 then
|
||||
data[vi] = c_wsgoldengrass
|
||||
end
|
||||
@ -727,7 +727,7 @@ minetest.register_chatcommand("regen",{
|
||||
local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
|
||||
local data = vm:get_data()
|
||||
|
||||
watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
|
||||
vm:set_data(data)
|
||||
minetest.generate_ores(vm, minp, maxp)
|
||||
@ -758,7 +758,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local x0 = minp.x
|
||||
local y0 = minp.y
|
||||
local z0 = minp.z
|
||||
|
||||
|
||||
print ("[watershed] generate mapchunk minp ("..x0.." "..y0.." "..z0..")")
|
||||
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
@ -774,7 +774,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
vm:calc_lighting()
|
||||
vm:write_to_map(data)
|
||||
vm:update_liquids()
|
||||
|
||||
|
||||
local chugent = math.ceil((os.clock() - t1) * 1000)
|
||||
print ("[watershed] "..chugent.." ms")
|
||||
end)
|
||||
|
0
mods/watershed/license.txt
Normal file → Executable file
0
mods/watershed/nodes.lua
Normal file → Executable file
0
mods/watershed/textures/watershed_acacialeaf.png
Normal file → Executable file
Before Width: | Height: | Size: 340 B After Width: | Height: | Size: 340 B |
0
mods/watershed/textures/watershed_acacialing.png
Normal file → Executable file
Before Width: | Height: | Size: 359 B After Width: | Height: | Size: 359 B |
0
mods/watershed/textures/watershed_acaciatree.png
Normal file → Executable file
Before Width: | Height: | Size: 682 B After Width: | Height: | Size: 682 B |
0
mods/watershed/textures/watershed_acaciatreetop.png
Normal file → Executable file
Before Width: | Height: | Size: 731 B After Width: | Height: | Size: 731 B |
0
mods/watershed/textures/watershed_acaciawood.png
Normal file → Executable file
Before Width: | Height: | Size: 364 B After Width: | Height: | Size: 364 B |
0
mods/watershed/textures/watershed_bucketfreshwater.png
Normal file → Executable file
Before Width: | Height: | Size: 330 B After Width: | Height: | Size: 330 B |
0
mods/watershed/textures/watershed_cloud.png
Normal file → Executable file
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 136 B |
0
mods/watershed/textures/watershed_drygrass.png
Normal file → Executable file
Before Width: | Height: | Size: 771 B After Width: | Height: | Size: 771 B |
0
mods/watershed/textures/watershed_freshice.png
Normal file → Executable file
Before Width: | Height: | Size: 780 B After Width: | Height: | Size: 780 B |
0
mods/watershed/textures/watershed_freshwater.png
Normal file → Executable file
Before Width: | Height: | Size: 713 B After Width: | Height: | Size: 713 B |
0
mods/watershed/textures/watershed_freshwateranim.png
Normal file → Executable file
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 4.8 KiB |
0
mods/watershed/textures/watershed_freshwaterflowanim.png
Normal file → Executable file
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 5.7 KiB |
0
mods/watershed/textures/watershed_goldengrass.png
Normal file → Executable file
Before Width: | Height: | Size: 683 B After Width: | Height: | Size: 683 B |
0
mods/watershed/textures/watershed_icydirt.png
Normal file → Executable file
Before Width: | Height: | Size: 746 B After Width: | Height: | Size: 746 B |
0
mods/watershed/textures/watershed_light.png
Normal file → Executable file
Before Width: | Height: | Size: 155 B After Width: | Height: | Size: 155 B |
0
mods/watershed/textures/watershed_luxcrystal.png
Normal file → Executable file
Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 207 B |
0
mods/watershed/textures/watershed_luxore.png
Normal file → Executable file
Before Width: | Height: | Size: 311 B After Width: | Height: | Size: 311 B |
0
mods/watershed/textures/watershed_mixwater.png
Normal file → Executable file
Before Width: | Height: | Size: 716 B After Width: | Height: | Size: 716 B |
0
mods/watershed/textures/watershed_mixwateranim.png
Normal file → Executable file
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 4.8 KiB |
0
mods/watershed/textures/watershed_mixwaterflowanim.png
Normal file → Executable file
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 5.7 KiB |
0
mods/watershed/textures/watershed_needles.png
Normal file → Executable file
Before Width: | Height: | Size: 860 B After Width: | Height: | Size: 860 B |
0
mods/watershed/textures/watershed_permafrost.png
Normal file → Executable file
Before Width: | Height: | Size: 897 B After Width: | Height: | Size: 897 B |
0
mods/watershed/textures/watershed_pineling.png
Normal file → Executable file
Before Width: | Height: | Size: 406 B After Width: | Height: | Size: 406 B |
0
mods/watershed/textures/watershed_pinetree.png
Normal file → Executable file
Before Width: | Height: | Size: 693 B After Width: | Height: | Size: 693 B |
0
mods/watershed/textures/watershed_pinetreetop.png
Normal file → Executable file
Before Width: | Height: | Size: 802 B After Width: | Height: | Size: 802 B |
0
mods/watershed/textures/watershed_pinewood.png
Normal file → Executable file
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 366 B |
0
mods/watershed/textures/watershed_redcobble.png
Normal file → Executable file
Before Width: | Height: | Size: 686 B After Width: | Height: | Size: 686 B |
149
other_things/scripts/SQLextract.py
Executable file
@ -0,0 +1,149 @@
|
||||
#!/usr/bin/env python
|
||||
# -*- coding: UTF-8 -*-
|
||||
|
||||
import sys, os, sqlite3
|
||||
|
||||
home = os.environ.get("HOME")
|
||||
db = "%s/rollback/rollback.sqlite" % (home)
|
||||
|
||||
|
||||
def select_all_nodes(stamp):
|
||||
try:
|
||||
conn = sqlite3.connect(db)
|
||||
conn.text_factory = str
|
||||
cur = conn.cursor()
|
||||
except sqlite3.OperationalError as err:
|
||||
print(err)
|
||||
sys.exit(1)
|
||||
try:
|
||||
cur.execute("SELECT * FROM action WHERE timestamp >=:stamp", {"stamp":stamp})
|
||||
except sqlite3.OperationalError as err:
|
||||
print(err)
|
||||
sys.exit(1)
|
||||
else:
|
||||
result = cur.fetchall()
|
||||
finally:
|
||||
cur.close()
|
||||
conn.close()
|
||||
return(result)
|
||||
|
||||
|
||||
|
||||
|
||||
def select_nodes_id():
|
||||
try:
|
||||
conn = sqlite3.connect(db)
|
||||
cur = conn.cursor()
|
||||
except sqlite3.OperationalError as err:
|
||||
print(err)
|
||||
sys.exit(1)
|
||||
try:
|
||||
cur.execute("SELECT * FROM node")
|
||||
except sqlite3.OperationalError as err:
|
||||
print(err)
|
||||
sys.exit(1)
|
||||
else:
|
||||
result = cur.fetchall()
|
||||
finally:
|
||||
cur.close()
|
||||
conn.close()
|
||||
return(result)
|
||||
|
||||
|
||||
def get_node(nodeid):
|
||||
if not nodeid:
|
||||
return None
|
||||
try:
|
||||
return select_nodes_id()[nodeid-1][1]
|
||||
except IndexError:
|
||||
print(nodeid)
|
||||
|
||||
|
||||
def select_player_id(table, player_name):
|
||||
try:
|
||||
conn = sqlite3.connect(db)
|
||||
cur = conn.cursor()
|
||||
except:
|
||||
print("Problème avec la base de données")
|
||||
return("")
|
||||
try:
|
||||
cur.execute("SELECT id FROM " + str(table) + " WHERE name=:name", {"name": "player:%s" % player_name})
|
||||
except sqlite3.OperationalError as err:
|
||||
print(err)
|
||||
return ("")
|
||||
else:
|
||||
result = cur.fetchall()
|
||||
finally:
|
||||
cur.close()
|
||||
conn.close()
|
||||
return(result)
|
||||
|
||||
def get_player(id):
|
||||
try:
|
||||
conn = sqlite3.connect(db)
|
||||
cur = conn.cursor()
|
||||
except:
|
||||
print("problème avec la base de données")
|
||||
return ("")
|
||||
try:
|
||||
cur.execute("SELECT name from actor WHERE id=%d" % id)
|
||||
except sqlite3.OperationalError as err:
|
||||
print(err)
|
||||
return ("")
|
||||
else:
|
||||
result = cur.fetchall()[0][0]
|
||||
finally:
|
||||
cur.close()
|
||||
conn.close()
|
||||
return result[len("player:"):]
|
||||
|
||||
|
||||
def ston(a):
|
||||
if a:
|
||||
return str(a)
|
||||
else:
|
||||
return a
|
||||
|
||||
def write_list(nodes):
|
||||
try:
|
||||
name = "database-output.txt"
|
||||
f = open(name, "w")
|
||||
except Exception as err:
|
||||
print(err)
|
||||
sys.exit(1)
|
||||
|
||||
for node in nodes:
|
||||
f.write("[")
|
||||
f.write("id=%d" % node[0])
|
||||
f.write(";actor=%s" % get_player(node[1]))
|
||||
f.write(";type=%d" % node[3])
|
||||
f.write(";list=%s" % ston(node[4]))
|
||||
f.write(",index=%s" % ston(node[5]))
|
||||
f.write(",add=%s" % ston(node[6]))
|
||||
f.write(",stacknode=%s" % get_node(node[7]))
|
||||
f.write(",stackquantity=%s" % ston(node[8]))
|
||||
f.write(",nodemeta=%s" % ston(node[9]))
|
||||
f.write(";x=%s,y=%s,z=%s" % (node[10], node[11], node[12]))
|
||||
f.write(";oldnode=%s" % get_node(node[13]))
|
||||
f.write(",oldparam1=%s" % node[14])
|
||||
f.write(",oldparam2=%s" % ston(node[15]))
|
||||
f.write(",oldmeta=%s" % ston(node[16]))
|
||||
f.write(":newnode=%s" % get_node(node[17]))
|
||||
f.write(",newparam1=%s" % ston(node[18]))
|
||||
f.write(",newparam2=%s" % ston(node[19]))
|
||||
f.write(",newmeta=%s" % ston(node[20]))
|
||||
f.write("]\n")
|
||||
|
||||
f.close()
|
||||
|
||||
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
#select all nodes player as set i where time >= time
|
||||
all_nodes = select_all_nodes(0) #1418613979)
|
||||
|
||||
# write in file
|
||||
# for x in range(0,len(all_nodes)):
|
||||
# print(all_nodes[x])
|
||||
write_list(all_nodes)
|