mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-24 17:50:37 +01:00
Update hunter armor
This commit is contained in:
parent
3022c7b152
commit
82f06309d2
@ -3,7 +3,7 @@
|
||||
minetest.register_tool(":3d_armor:helmet_leather_hunter", {
|
||||
description = "Hunter's Leather Helmet",
|
||||
inventory_image = ":3d_armor_inv_helmet_leather_hunter.png",
|
||||
groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
|
||||
groups = {armor_head = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
|
||||
wear = 0,
|
||||
})
|
||||
|
||||
@ -12,7 +12,7 @@ minetest.register_tool(":3d_armor:helmet_leather_hunter", {
|
||||
minetest.register_tool(":3d_armor:chestplate_leather_hunter", {
|
||||
description = "Hunter's Leather Chestplate",
|
||||
inventory_image = ":3d_armor_inv_chestplate_leather_hunter.png",
|
||||
groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
|
||||
groups = {armor_torso = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
|
||||
wear = 0,
|
||||
})
|
||||
|
||||
@ -21,7 +21,7 @@ minetest.register_tool(":3d_armor:chestplate_leather_hunter", {
|
||||
minetest.register_tool(":3d_armor:leggings_leather_hunter", {
|
||||
description = "Hunter's Leather Leggings",
|
||||
inventory_image = ":3d_armor_inv_leggings_leather_hunter.png",
|
||||
groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
|
||||
groups = {armor_legs = 15, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
|
||||
wear = 0,
|
||||
})
|
||||
|
||||
@ -30,6 +30,6 @@ minetest.register_tool(":3d_armor:leggings_leather_hunter", {
|
||||
minetest.register_tool(":3d_armor:boots_leather_hunter", {
|
||||
description = "Hunter's Leather Boots",
|
||||
inventory_image = ":3d_armor_inv_boots_leather_hunter.png",
|
||||
groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, --Valeurs non décidés
|
||||
groups = {armor_feet = 10, armor_heal = 0, armor_use = 500}, -- Valeurs décidés, a mettre en fonction du spreadsheet
|
||||
wear = 0,
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user