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add new mod player_physics and update sprint and 3d_armor to use player_physics
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@@ -140,11 +140,11 @@ function setState(playerName, state) --Sets the state of a player (0=stopped, 1=
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if players[playerName] then
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players[playerName]["state"] = state
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if state == 0 then--Stopped
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player:set_physics_override({speed=1.0,jump=1.0})
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player_physics.set_stats(player, "sprint", {speed=0, jump=0})
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elseif state == 2 then --Primed
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players[playerName]["timeOut"] = gameTime
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elseif state == 3 then --Sprinting
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player:set_physics_override({speed=SPRINT_SPEED,jump=SPRINT_JUMP})
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player_physics.set_stats(player, "sprint", {speed=SPRINT_SPEED, jump=SPRINT_JUMP})
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end
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return true
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end
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