Set creeper radius_damage from 3 to 2

Wolves are hostile now
This commit is contained in:
sys4 2017-11-11 18:13:09 +01:00
parent 6241f4ecaf
commit 853837fb40
2 changed files with 64 additions and 59 deletions

View File

@ -5,7 +5,7 @@ mobs:register_mob("creeper:creeper", {
type = "monster",
passive = false,
attack_type = "explode",
explosion_radius = 3,
explosion_radius = 2,
damage = 21,
hp_min = 30,
hp_max = 40,

View File

@ -1,64 +1,69 @@
-- Wolf by KrupnoPavel
mobs:register_mob("pmobs:wolf", {
type = "animal",
hp_max = 5,
passive = false,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "mobs_wolf.x",
textures = {
{"mobs_wolf.png"},
},
makes_footstep_sound = true,
sounds = {
random = "mobs_wolf",
war_cry = "mobs_wolf_attack",
},
view_range = 7,
walk_velocity = 2,
run_velocity = 3,
stepheight = 1.1,
damage = 2,
armor = 200,
attack_type = "dogfight",
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 2,
max = 3,},
{name = "maptools:silver_coin",
chance = 4, min = 1, max = 1,},
},
drawtype = "front",
water_damage = 0,
lava_damage = 5,
light_damage = 0,
on_rightclick = function(self, clicker)
tool = clicker:get_wielded_item()
if tool:get_name() == "mobs:meat_raw" then
clicker:get_inventory():remove_item("main", "mobs:meat_raw")
minetest.add_entity(self.object:getpos(), "pmobs:dog")
self.object:remove()
end
end,
animation = {
speed_normal = 20,
speed_run = 30,
stand_start = 10,
stand_end = 20,
walk_start = 75,
walk_end = 100,
run_start = 100,
run_end = 130,
punch_start = 135,
punch_end = 155,
},
jump = true,
step = 0.5,
blood_texture = "mobs_blood.png",
})
mobs:register_mob(
"pmobs:wolf",
{
type = "monster",
passive = false,
pathfinding = false,
reach = 2,
hp_max = 20,
passive = false,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "mobs_wolf.x",
textures = {
{"mobs_wolf.png"},
},
makes_footstep_sound = true,
sounds = {
random = "mobs_wolf",
war_cry = "mobs_wolf_attack",
},
view_range = 7,
walk_velocity = 2,
run_velocity = 3,
stepheight = 1.1,
damage = 3,
armor = 200,
attack_type = "dogfight",
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 2,
max = 3,},
{name = "maptools:silver_coin",
chance = 4, min = 1, max = 1,},
},
drawtype = "front",
water_damage = 0,
lava_damage = 5,
light_damage = 0,
on_rightclick = function(self, clicker)
tool = clicker:get_wielded_item()
if tool:get_name() == "mobs:meat_raw" then
clicker:get_inventory():remove_item("main", "mobs:meat_raw")
minetest.add_entity(self.object:getpos(), "pmobs:dog")
self.object:remove()
end
end,
animation = {
speed_normal = 20,
speed_run = 30,
stand_start = 10,
stand_end = 20,
walk_start = 75,
walk_end = 100,
run_start = 100,
run_end = 130,
punch_start = 135,
punch_end = 155,
},
jump = true,
step = 0.5,
blood_texture = "mobs_blood.png",
})
mobs:register_spawn("pmobs:wolf", {"default:dirt_with_grass","default:dirt","default:snow", "default:snowblock"}, 20, -1, 22000, 1, 31000)
mobs:register_egg("pmobs:wolf", "Wolf", "wool_grey.png", 1)