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Set creeper radius_damage from 3 to 2

Wolves are hostile now
This commit is contained in:
sys4
2017-11-11 18:13:09 +01:00
parent 6241f4ecaf
commit 853837fb40
2 changed files with 64 additions and 59 deletions

View File

@ -5,7 +5,7 @@ mobs:register_mob("creeper:creeper", {
type = "monster",
passive = false,
attack_type = "explode",
explosion_radius = 3,
explosion_radius = 2,
damage = 21,
hp_min = 30,
hp_max = 40,