Update from Creative's repository
- For MinetestForFun/server-minetestforfun-creative#57
@ -9,7 +9,7 @@ function amc_dumpnodes()
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local n = 0
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for name, def in pairs(minetest.registered_nodes) do
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if def.drawtype ~= 'airlike' then
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local tile = def.tiles
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local tile = def.tiles or def.tile_images
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if type(tile) == 'table' then
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tile = tile[1]
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if type(tile) == 'table' then
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@ -28,7 +28,7 @@ minetest.register_node("locked_sign:sign_wall_locked", {
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on_construct = function(pos)
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--local n = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", "hack:sign_text_input")
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meta:set_string("formspec", "field[text;;${text}]")
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meta:set_string("infotext", "\"\"")
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end,
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can_dig = function(pos,player)
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@ -42,13 +42,12 @@ minetest.register_node("locked_sign:sign_wall_locked", {
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local pname = sender:get_player_name()
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if pname ~= owner and pname ~= minetest.setting_get("name")
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and not minetest.check_player_privs(pname, {sign_editor=true}) then
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if pname ~= owner and pname ~= minetest.setting_get("name") then
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return
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end
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local meta = minetest.get_meta(pos)
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fields.text = fields.text or ""
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print((sender:get_player_name() or "").." wrote \""..fields.text..
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minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
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"\" to sign at "..minetest.pos_to_string(pos))
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meta:set_string("text", fields.text)
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meta:set_string("infotext", "\"" .. fields.text .. "\" (owned by " .. sender:get_player_name() .. ")")
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@ -603,5 +603,5 @@ minetest.register_node("maptools:chest",{
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on_metadata_inventory_move = chestdef.on_metadata_inventory_move,
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on_metadata_inventory_put = chestdef.on_metadata_inventory_put,
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on_metadata_inventory_take = chestdef.on_metadata_inventory_take,
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groups = {unbreakable = 1},
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groups = {unbreakable = 1, not_in_creative_inventory = 1},
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})
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@ -356,24 +356,14 @@ minetest.register_node("maptools:ladder", {
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("maptools:permanent_fire", {
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description = S("Permanent Fire"),
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range = 12,
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stack_max = 10000,
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drawtype = "plantlike",
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paramtype = "light",
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tiles = {{
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name="fire_basic_flame_animated.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
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}},
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inventory_image = "fire_basic_flame.png",
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light_source = 14,
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drop = "",
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groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
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sunlight_propagates = true,
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walkable = false,
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damage_per_second = 4,
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})
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local permafire = table.copy(minetest.registered_nodes["fire:basic_flame"])
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permafire.damage_per_second = 4
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permafire.stack_max = 10000
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permafire.range = 12
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permafire.description = S("Permanent Fire")
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permafire.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}
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minetest.register_node("maptools:permanent_fire", permafire)
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minetest.register_node("maptools:fake_fire", {
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description = S("Fake Fire"),
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@ -2472,7 +2472,9 @@ function mobs:register_egg(mob, desc, background, addegg)
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inventory_image = invimg,
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on_place = function(itemstack, placer, pointed_thing)
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if not minetest.check_player_privs(placer:get_player_name(), {server=true}) then -- MFF
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return
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end
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local pos = pointed_thing.above
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if pos
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@ -7,8 +7,8 @@ mobs:register_mob("mobs:chicken", {
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-- is it aggressive
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passive = true,
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-- health & armor
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hp_min = 5,
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hp_max = 10,
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hp_min = 4,
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hp_max = 8,
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armor = 200,
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-- textures and model
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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@ -1,6 +1,9 @@
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-- Dungeon Master by PilzAdam
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-- Node which cannot be destroyed by DungeonMasters' fireballs
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local excluded = {"nether:netherrack","default:obsidian_glass","default:obsidian", "default:obsidian_cooled", "default:bedrock", "doors:door_steel_b_1", "doors:door_steel_t_1", "doors:door_steel_b_2", "doors:door_steel_t_2","default:chest_locked"}
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mobs:register_mob("mobs:dungeon_master", {
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-- animal, monster, npc, barbarian
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type = "monster",
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@ -92,7 +95,7 @@ mobs:register_arrow("mobs:fireball", {
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}, nil)
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end,
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-- node hit, bursts into flame
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-- node hit, bursts into flame (cannot blast through obsidian or protection redo mod items)
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hit_node = function(self, pos, node)
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mobs:explosion(pos, 1, 1, 0)
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end
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@ -1,7 +1,7 @@
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multitest = {}
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multitest.colors = {"black", "blue", "brown", "cyan", "dark_green",
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"dark_grey", "green", "grey", "magenta", "orange",
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multitest.colors = {"black", "blue", "brown", "cyan", "dark_green",
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"dark_grey", "green", "grey", "magenta", "orange",
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"pink", "red", "violet", "white", "yellow"}
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multitest.colornames = {"Black", "Blue", "Brown", "Cyan", "Dark Green",
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@ -24,7 +24,7 @@ minetest.register_node("multitest:blackstone_paved", {
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description = "Paved Blackstone",
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tiles = {"multitest_blackstone_paved.png"},
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groups = {cracky=2, stone=1},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("multitest:blackstone_paved", {
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@ -122,28 +122,28 @@ minetest.register_node("multitest:sandstone_carved", {
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})
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-- stairs:stair_blackstone
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stairs.register_stair_and_slab("blackstone", "multitest:blackstone",
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{cracky=3, stone=1},
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{"multitest_blackstone.png"},
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"Blackstone Stairs",
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stairs.register_stair_and_slab("blackstone", "multitest:blackstone",
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{cracky=3, stone=1},
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{"multitest_blackstone.png"},
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"Blackstone Stairs",
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"Blackstone Slab", nil)
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stairs.register_stair_and_slab("blackcobble", "multitest:blackcobble",
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{cracky=3, stone=1},
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{"multitest_blackcobble.png"},
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"Black Cobble Stairs",
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stairs.register_stair_and_slab("blackcobble", "multitest:blackcobble",
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{cracky=3, stone=1},
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{"multitest_blackcobble.png"},
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"Black Cobble Stairs",
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"Black Cobble Slab", nil)
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stairs.register_stair_and_slab("blackstone_bricks", "multitest:blackstone_brick",
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{cracky=3, stone=1},
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{"multitest_blackstone_brick.png"},
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"Blackstonestone brick Stairs",
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stairs.register_stair_and_slab("blackstone_bricks", "multitest:blackstone_brick",
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{cracky=3, stone=1},
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{"multitest_blackstone_brick.png"},
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"Blackstonestone brick Stairs",
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"Blackstone Brick Slab", nil)
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stairs.register_stair_and_slab("blackstone_paved", "multitest:blackstone_paved",
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{cracky=3, stone=1},
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{"multitest_blackstone_paved.png"},
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"Paved Blackstone Stairs",
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stairs.register_stair_and_slab("blackstone_paved", "multitest:blackstone_paved",
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{cracky=3, stone=1},
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{"multitest_blackstone_paved.png"},
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"Paved Blackstone Stairs",
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"Paved Blackstone Slab", nil)
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-- others
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@ -142,15 +142,16 @@ local function do_ws_func(depth, a, x)
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return SIZE*y/math.pi
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end
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local chunksize = minetest.setting_get("chunksize") or 5
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local ws_lists = {}
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local function get_ws_list(a,x, sidelength)
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local function get_ws_list(a,x)
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ws_lists[a] = ws_lists[a] or {}
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local v = ws_lists[a][x]
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if v then
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return v
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end
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v = {}
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for x=x,x + (sidelength - 1) do
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for x=x,x + (chunksize*16 - 1) do
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local y = do_ws_func(ssize, a, x)
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v[x] = y
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end
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@ -178,7 +178,12 @@ minetest.register_chatcommand("from_hell", {
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minetest.chat_send_player(pname, "You are free now")
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player_from_nether(player)
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local pos = player:getpos()
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player:moveto({x=pos.x, y=100, z=pos.z})
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local pos_togo = {x=pos.x, y=100, z=pos.z}
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if minetest.setting_getbool("static_spawnpoint") ~= nil then
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local stsp_conf = minetest.setting_get("static_spawnpoint")
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pos_togo = {x = stsp_conf:split(",")[1]+0,y = stsp_conf:split(",")[2]+0,z = stsp_conf:split(",")[3]+0}
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end
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player:moveto(pos_togo)
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return true, pname.." is now out of the nether."
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end
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})]]
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@ -227,15 +232,11 @@ if nether_prisons then
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end
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-- fix wrong player positions
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local timer = 0 --doesn't work if the server lags
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minetest.register_globalstep(function(dtime)
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timer = timer + dtime;
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if timer >= 2 then
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--minetest.after(1, update_players)
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update_players()
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timer = 0
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end
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end)
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local function tick()
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update_players()
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minetest.after(2, tick)
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end
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tick()
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-- set background when player joins
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minetest.register_on_joinplayer(function(player)
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@ -654,17 +655,21 @@ function nether_port(player, pos)
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set_portal(known_portals_d, pos.z,pos.x, pos.y)
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nether.player_from_nether(player)
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local my = tonumber(meta:get_string("y"))
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local y = get_portal(known_portals_u, pos.z,pos.x)
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if y then
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if y ~= my then
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meta:set_string("y", y)
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end
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if minetest.setting_getbool("static_spawnpoint") then
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local stsp_conf = minetest.setting_get("static_spawnpoint")
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pos = minetest.string_to_pos(stsp_conf)
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else
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y = my or 100
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local my = tonumber(meta:get_string("y"))
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local y = get_portal(known_portals_u, pos.z,pos.x)
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if y then
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if y ~= my then
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meta:set_string("y", y)
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end
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else
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y = my or 100
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end
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pos.y = y
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end
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pos.y = y
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player:moveto(pos)
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else
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set_portal(known_portals_u, pos.z,pos.x, pos.y)
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@ -408,7 +408,17 @@ if pipeworks.enable_deployer then
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sneak = false,
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act = function(virtplayer, pointed_thing)
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local wieldstack = virtplayer:get_wielded_item()
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virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
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if not minetest.setting_getbool("creative_mode") then
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virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
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else
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local stack = (minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing)
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if stack:get_name() ~= wieldstack:get_name() or stack:get_count() ~= wieldstack:get_count() then
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virtplayer:set_wielded_item(stack)
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else -- Manual decrease
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wieldstack:take_item(1)
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virtplayer:set_wielded_item(wieldstack)
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end
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end
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end,
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eject_drops = false,
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})
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@ -2,10 +2,10 @@
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-- Dry Plants - Recipes 0.1.0 -- Short Grass -> Dirt
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-----------------------------------------------------------------------------------------------
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-- by Mossmanikin
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-- License (everything): WTFPL
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-- License (everything): WTFPL
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-- Looked at code from: darkage, default, farming, sickle, stairs
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-- Dependencies: default, farming
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-- Supports: flint, stoneage, sumpf
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-- Supports: flint, stoneage, sumpf
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-----------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------
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@ -220,7 +220,7 @@ for i in pairs(ReeD) do
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recipe = {
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{slab},
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}
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})
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})
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-----------------------------------------------------------------------------------------------
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-- Roof Corner
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-----------------------------------------------------------------------------------------------
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@ -343,7 +343,7 @@ minetest.register_craft({
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burntime = 2,
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})
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-----------------------------------------------------------------------------------------------
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-- Dandelion Leave
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-- Dandelion Leave
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-----------------------------------------------------------------------------------------------
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--[[minetest.register_craftitem("dryplants:dandelion_leave", {
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description = "Dandelion Leave",
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@ -7,10 +7,10 @@ local mname = "dryplants"
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-- textures & ideas partly by Neuromancer
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-- License (everything): WTFPL
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-- Contains code from: default, farming
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-- Contains code from: default, farming
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-- Looked at code from: darkage, sickle, stairs
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-- Dependencies: default, farming, biome_lib
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-- Supports:
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-- Supports:
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-----------------------------------------------------------------------------------------------
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abstract_dryplants = {}
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@ -5,7 +5,7 @@
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|
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-- License (everything): WTFPL
|
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-- Contains code from: biome_lib
|
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-- Looked at code from: default
|
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-- Looked at code from: default
|
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-----------------------------------------------------------------------------------------------
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abstract_dryplants.grow_grass = function(pos)
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|
@ -4,7 +4,7 @@
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-- by Mossmanikin
|
||||
-- License (everything): WTFPL
|
||||
-- Looked at code from: darkage, default, stairs
|
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-- Dependencies: default
|
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-- Dependencies: default
|
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-----------------------------------------------------------------------------------------------
|
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minetest.register_alias("stairs:stair_wetreed", "dryplants:wetreed_roof")
|
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minetest.register_alias("stairs:slab_wetreed", "dryplants:wetreed_slab")
|
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@ -93,7 +93,7 @@ if AUTO_ROOF_CORNER == true then
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interval = 1,
|
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chance = 1,
|
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action = function(pos)
|
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|
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|
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local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
|
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local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
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local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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@ -106,7 +106,7 @@ if AUTO_ROOF_CORNER == true then
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then
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minetest.set_node(pos, {name=corner, param2=0})
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end
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|
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|
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if ((node_north.name == roof and node_north.param2 == 1)
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or (node_north.name == corner and node_north.param2 == 2))
|
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and ((node_east.name == roof and node_east.param2 == 0)
|
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@ -114,7 +114,7 @@ if AUTO_ROOF_CORNER == true then
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then
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minetest.set_node(pos, {name=corner, param2=1})
|
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end
|
||||
|
||||
|
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if ((node_east.name == roof and node_east.param2 == 2)
|
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or (node_east.name == corner and node_east.param2 == 3))
|
||||
and ((node_south.name == roof and node_south.param2 == 1)
|
||||
@ -122,7 +122,7 @@ if AUTO_ROOF_CORNER == true then
|
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then
|
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minetest.set_node(pos, {name=corner, param2=2})
|
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end
|
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|
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|
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if ((node_south.name == roof and node_south.param2 == 3)
|
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or (node_south.name == corner and node_south.param2 == 0))
|
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and ((node_west.name == roof and node_west.param2 == 2)
|
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@ -138,7 +138,7 @@ if AUTO_ROOF_CORNER == true then
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then
|
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minetest.set_node(pos, {name=corner_2, param2=0})
|
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end
|
||||
|
||||
|
||||
if ((node_north.name == roof and node_north.param2 == 3)
|
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or (node_north.name == corner_2 and node_north.param2 == 2))
|
||||
and ((node_east.name == roof and node_east.param2 == 2)
|
||||
@ -146,7 +146,7 @@ if AUTO_ROOF_CORNER == true then
|
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then
|
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minetest.set_node(pos, {name=corner_2, param2=1})
|
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end
|
||||
|
||||
|
||||
if ((node_east.name == roof and node_east.param2 == 0)
|
||||
or (node_east.name == corner_2 and node_east.param2 == 3))
|
||||
and ((node_south.name == roof and node_south.param2 == 3)
|
||||
@ -154,7 +154,7 @@ if AUTO_ROOF_CORNER == true then
|
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then
|
||||
minetest.set_node(pos, {name=corner_2, param2=2})
|
||||
end
|
||||
|
||||
|
||||
if ((node_south.name == roof and node_south.param2 == 1)
|
||||
or (node_south.name == corner_2 and node_south.param2 == 0))
|
||||
and ((node_west.name == roof and node_west.param2 == 0)
|
||||
@ -227,7 +227,7 @@ minetest.register_node("dryplants:wetreed_roof_corner_2", {
|
||||
groups = {snappy=3, flammable=2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Wet Reed becomes (dry) Reed over time
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
@ -2,7 +2,7 @@
|
||||
-- Ferns - Crafting 0.0.5
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- (by Mossmanikin)
|
||||
-- License (everything): WTFPL
|
||||
-- License (everything): WTFPL
|
||||
-----------------------------------------------------------------------------------------------
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
|
0
mods/signs_lib/_font/slc_0.png
Normal file → Executable file
Before Width: | Height: | Size: 86 B After Width: | Height: | Size: 86 B |
@ -2,3 +2,4 @@ default
|
||||
intllib?
|
||||
screwdriver?
|
||||
keyword_interact?
|
||||
locked_sign?
|
||||
|
0
mods/signs_lib/extra_fonts/10px/slc_0.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_1.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_2.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_3.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_4.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_5.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_6.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_7.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_8.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_9.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_A.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_B.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_C.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_D.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_E.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_F.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/10px/slc_n.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_0.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_1.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_2.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_3.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_4.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_5.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_6.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_7.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_8.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_9.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_A.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_B.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_C.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_D.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_E.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_F.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/15px/slc_n.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/extra_fonts/24px/slc_0.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_1.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_2.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_3.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_4.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_5.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_6.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_7.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_8.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_9.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_A.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_B.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_C.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_D.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_E.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_F.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/24px/slc_n.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_0.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_1.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_2.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_3.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_4.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_5.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_6.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_7.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_8.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_9.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_A.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_B.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_C.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_D.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_E.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_F.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
0
mods/signs_lib/extra_fonts/31px/slc_n.png
Normal file → Executable file
Before Width: | Height: | Size: 85 B After Width: | Height: | Size: 85 B |
@ -479,7 +479,7 @@ signs_lib.update_sign = function(pos, fields, owner)
|
||||
|
||||
meta:set_string("infotext", ownstr..string.gsub(make_infotext(fields.text), "@KEYWORD", current_keyword).." ")
|
||||
meta:set_string("text", fields.text)
|
||||
|
||||
|
||||
meta:set_int("__signslib_new_format", 1)
|
||||
new = true
|
||||
else
|
||||
|
0
mods/signs_lib/textures/slc_0.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_1.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_2.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_3.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_4.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_5.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_6.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_7.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_8.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_9.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_A.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |
0
mods/signs_lib/textures/slc_B.png
Normal file → Executable file
Before Width: | Height: | Size: 83 B After Width: | Height: | Size: 83 B |