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Update from Creative's repository
- For MinetestForFun/server-minetestforfun-creative#57
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@ -2472,7 +2472,9 @@ function mobs:register_egg(mob, desc, background, addegg)
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inventory_image = invimg,
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on_place = function(itemstack, placer, pointed_thing)
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if not minetest.check_player_privs(placer:get_player_name(), {server=true}) then -- MFF
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return
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end
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local pos = pointed_thing.above
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if pos
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@ -7,8 +7,8 @@ mobs:register_mob("mobs:chicken", {
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-- is it aggressive
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passive = true,
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-- health & armor
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hp_min = 5,
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hp_max = 10,
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hp_min = 4,
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hp_max = 8,
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armor = 200,
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-- textures and model
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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@ -1,6 +1,9 @@
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-- Dungeon Master by PilzAdam
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-- Node which cannot be destroyed by DungeonMasters' fireballs
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local excluded = {"nether:netherrack","default:obsidian_glass","default:obsidian", "default:obsidian_cooled", "default:bedrock", "doors:door_steel_b_1", "doors:door_steel_t_1", "doors:door_steel_b_2", "doors:door_steel_t_2","default:chest_locked"}
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mobs:register_mob("mobs:dungeon_master", {
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-- animal, monster, npc, barbarian
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type = "monster",
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@ -92,7 +95,7 @@ mobs:register_arrow("mobs:fireball", {
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}, nil)
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end,
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-- node hit, bursts into flame
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-- node hit, bursts into flame (cannot blast through obsidian or protection redo mod items)
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hit_node = function(self, pos, node)
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mobs:explosion(pos, 1, 1, 0)
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end
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