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Update from Creative's repository
- For MinetestForFun/server-minetestforfun-creative#57
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@@ -4,7 +4,7 @@
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-- by Mossmanikin
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-- License (everything): WTFPL
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-- Looked at code from: darkage, default, stairs
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-- Dependencies: default
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-- Dependencies: default
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-----------------------------------------------------------------------------------------------
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minetest.register_alias("stairs:stair_wetreed", "dryplants:wetreed_roof")
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minetest.register_alias("stairs:slab_wetreed", "dryplants:wetreed_slab")
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@@ -93,7 +93,7 @@ if AUTO_ROOF_CORNER == true then
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interval = 1,
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chance = 1,
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action = function(pos)
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local node_east = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z })
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local node_west = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z })
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local node_north = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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@@ -106,7 +106,7 @@ if AUTO_ROOF_CORNER == true then
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then
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minetest.set_node(pos, {name=corner, param2=0})
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end
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if ((node_north.name == roof and node_north.param2 == 1)
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or (node_north.name == corner and node_north.param2 == 2))
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and ((node_east.name == roof and node_east.param2 == 0)
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@@ -114,7 +114,7 @@ if AUTO_ROOF_CORNER == true then
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then
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minetest.set_node(pos, {name=corner, param2=1})
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end
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if ((node_east.name == roof and node_east.param2 == 2)
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or (node_east.name == corner and node_east.param2 == 3))
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and ((node_south.name == roof and node_south.param2 == 1)
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@@ -122,7 +122,7 @@ if AUTO_ROOF_CORNER == true then
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then
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minetest.set_node(pos, {name=corner, param2=2})
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end
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if ((node_south.name == roof and node_south.param2 == 3)
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or (node_south.name == corner and node_south.param2 == 0))
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and ((node_west.name == roof and node_west.param2 == 2)
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@@ -138,7 +138,7 @@ if AUTO_ROOF_CORNER == true then
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then
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minetest.set_node(pos, {name=corner_2, param2=0})
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end
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if ((node_north.name == roof and node_north.param2 == 3)
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or (node_north.name == corner_2 and node_north.param2 == 2))
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and ((node_east.name == roof and node_east.param2 == 2)
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@@ -146,7 +146,7 @@ if AUTO_ROOF_CORNER == true then
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then
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minetest.set_node(pos, {name=corner_2, param2=1})
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end
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if ((node_east.name == roof and node_east.param2 == 0)
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or (node_east.name == corner_2 and node_east.param2 == 3))
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and ((node_south.name == roof and node_south.param2 == 3)
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@@ -154,7 +154,7 @@ if AUTO_ROOF_CORNER == true then
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then
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minetest.set_node(pos, {name=corner_2, param2=2})
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end
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if ((node_south.name == roof and node_south.param2 == 1)
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or (node_south.name == corner_2 and node_south.param2 == 0))
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and ((node_west.name == roof and node_west.param2 == 0)
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@@ -227,7 +227,7 @@ minetest.register_node("dryplants:wetreed_roof_corner_2", {
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groups = {snappy=3, flammable=2},
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sounds = default.node_sound_leaves_defaults(),
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})
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-----------------------------------------------------------------------------------------------
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-- Wet Reed becomes (dry) Reed over time
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-----------------------------------------------------------------------------------------------
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